<< Back to Map Development Forum   Search

Posts 1 - 5 of 5   
Question: 11/14/2018 18:29:51

Level 35
What kind of measurement does Warzone allow other than pixels? When I make a map the map is too small.
Question: 11/14/2018 18:34:06

Not Tito
Level 58
pixels matter little when it's about vectors which is what inkscape does

maybe its a document resolution issue, try resizing the canvas
Question: 11/14/2018 18:54:24

Level 61
isn't canvas size normally 300 by 300? I think I start with that usually.
Question: 11/14/2018 19:51:44

Level 60
If you check the wiki, it tells you how to do it.


Set the document size: Go back to "Document Properties" and under "Custom Size" set the Width and Height to about 900. Ensure the units says px (for pixels). You can adjust the size for your own map's needs. (Note about map sizes: Most maps work best when they're less than 1000x1000. If army numbers appear too small when you test your map, that means your map is too big and had to be shrunken down, causing the army numbers to shrink. Thanks to the magic of SVG, you can reduce the size of your map without losing any detail. If you're making a super large map, note that the maximum map size is 3330x2400.)

So, yes, you should use pixels and only pixels.

If your map is to small, simply marking all your stuff in inkscape and resizing them should work? (then just uplod to WZ and adjust until you have a nice size). For reference, a bonus box's standard size is 16*16.
Question: 11/15/2018 08:43:05

Level 56
If the map is still "too small" in warzone on 900x900 pixels, make sure the scale of your svg file is OK. Go to File>Document Properties and set scale to 1.
Posts 1 - 5 of 5