What. the. Hell. are. you. on. about? The AI does not have access to any DLC-exclusive features. The AI does have a few unique moves that only happen if an AI plays the country, mainly for historicity, but that's not related to DLC at all. And besides Art of War (which imt is OP) and Rights of Man, all the other DLC make winning a game (world conquest) harder to some extent. Cossacks means that your allies want favors for favors, common sense means there's just more development to conquest and core and fight against, El Dorado makes things in America less consistent.
The only time I've seen DLC actually harming a fellow without it was a glitch that was fixed in a patch. Vanilla EU4 is not unplayable, go get some mods if you really think it is, though. Or make one yourself. Another great thing about Paradox_Interactive is their high modability of games.
If you were talking about HOI4, idk. Like I said, I don't recommend it nor dissuade it.
Paradox never patches its base version of the game, leaving them unfinished and with many bugs
WHAT'RE YOU ON ABOUT?!?! I admit they pay less attention than they should, but they still pay a lot of attention, patching exploits and bugs and illogic things each patch. The latest patch, 1.22.1, here's what changed from 1.22.0.
Siberian Frontier Custom Idea now has a cost.
Fixed large Colonial nation bonus to Land Force Limit not being given
Fixed unlocalized variable for Russian Powers
Fixed Tributary request spam
Nations are now deranked when vassalized
Fixed Mac Checksum issues
Blocked new achievements for nation designer countries or if there's any nation designer country in the world.
Fixed that Tributaries became independent when getting their own subjects.
AI now only gets -20 acceptance per relation over limit for alliance and support independence actions.
Fixed so when you hover over a non-existent great power entry that it doesn't crash
Fixed crash caused by bad timing where province is unselected in same frame that user clicks "open siege" button
Fixed crash in macro builder if you hovered over something with no rebel faction
Fixed huge performance hit / freeze when trying to build large army template in large country.
Transferring occupation of a province now properly cancels all mercenary constructions there.
Fixed getting additional subjects as junior partners when you form Union with a nation
Fixed countries releasing primitive countries in peace deals becoming primitive
Fixed rare CTD when selecting fleet right after winning battle.
the fact that their games are already expensive
If you buy it not in sale...that's your own stupidity and only your own to blame for being a bad, uninformed shopper. And on sale...unless you live in Uganda or Rwanda or have a war going on...you've no excuse. Furthermore, the changes are being reverted, so this nulls the whole argument even further.
I always felt some features were missing(NO PROVINCE DEVELOPMENT?!)
Don't whine about the wheel not being invented. And I never thought province development was a much-needed part of the game.https://steamcommunity.com/sharedfiles/filedetails/?id=588738597
there's the whole HOI4 fiasco
What is it?
Edited 6/25/2017 20:54:32