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what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 20:24:54


Dionysus
Level 3
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http://warlight.net/MultiPlayer.aspx?GameID=1684034 I just keep losing i dont know what im doing wrong. This auto game has got me frustrated.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 20:42:20


Ruthless 
Level 36
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I didn't like that Australia pick and that's pretty much what did you in. Moving that 4 pick to Africa would have helped. If you stopped his production in Africa, and also you knew he had Scan, you probably would have won that game. That was because you had enough expansion in Asia to get a good income base down.

I would have gone for the direct route to Scan before Africa as it would have taken less time. Realistically he wouldn't have gone for Australia if you weren't there. You would have seen more expansion in Africa from him and then a big push through Iran. It also didn't help that he knew you had India/E China as well. I would say to stick with it (it was better than the last game you posted). If you want some good practice, go through the ladder and just start challenging the top 15-20 to 1v1 games and you'll get some good lessons.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 20:45:50

bman7
Level 37
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First of all, I'm not really that good at Warlight, but I'll do my best at giving you tips and stuff.

You're picks weren't too bad, IMO.


At turn 5 you used all of your armies to try to defend Australia, but if the enemy is over powering you like that, it probably would have been best to give up. The 10 armies in Malaysia were to your advantage though after they took Australia.


For turn 8 I think you shouldn't of gone into the Philippines if you knew how powerful your enemy was.

In turns 9 and 10 you were still trying to expand to the Middle East when they had quite a few armies right by you. I would of expanded to East Russia or Central Russia instead, while still defending.

Overall, I think Lotus won partly because they got better starting spots then you, because Antarctica and Africa are good places to start I think.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:39:52


à la recherche du temps perdu 
Level 57
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First of all thankx for playing this game Dionysus. It was a good game though as I m pretty used to these "auto games" settings now, I would say that you did a few mistakes...
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:41:52


à la recherche du temps perdu 
Level 57
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-Your pick in australia is the first one and the most important. As Ruthless said before, moving that 4 pick to Africa would have helped. You should focus on your picks. It's never a good idea to put all of your eggs into one basket!!! Just don't pick in clusters. It could have been worse for you if I got one of my picks in East china or in India. Even picking in clusters with an unlikely early expansion may not work because of some lack of spreadability later in the game against strong players
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:42:45


à la recherche du temps perdu 
Level 57
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-I moved first in Scott from south pole because it was the only place from where I could be threaten ( so Australia in this partiular game was a really bad choice/counterpick)
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:43:44


à la recherche du temps perdu 
Level 57
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And finally on turn 8 you tried to build middle east instead of moving towards scandinavia
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:48:29


à la recherche du temps perdu 
Level 57
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If you want to have a re-match. Feel free to invite me if you think I can help.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:52:30


Dionysus
Level 3
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Well thanks for the advice guys. Ive watched the history a few times now and i understand what you guys are saying. In the middle east i was mostly just trying to take land so i could keep getting cards. not so much for the bonus. but i could have just went straight forward from the get go and done the same thing.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/15/2011 22:52:56


Dionysus
Level 3
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and ill take you up on the rematch :)
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/16/2011 00:00:57


Ruthless 
Level 36
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keep in mind that to get a card...you only need to capture ONE(1) territory. So taking more just for the sake of cards would be pointless. I think a rematch with Flying Lotus would help. He seems to be a stand up guy and can give you pointers as you play and afterwards
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/16/2011 03:23:07

Typhoon 
Level 27
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Actually.. the real reason why you lost was because you're way too defensive, you wasted armies blockading off the phillies and expanding to the middle wasn't the best idea. Picking Australia was a mistake, but not one that should have cost you the game. Be more offensive, if your enemy sends units into your territory, send even more into theirs while abandoning yours.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/16/2011 04:42:48

(Lost)SGV_STH
Level 23
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Typhoon, I cannot agree with you that blockading the Philippines was a bad idea. After all, by blockading the Philippines, Flying Lotus was stopped from entering East China for a few turns.. That helped Dionysus by allowing them to not have to focus on defending East China for a few turns, until Flying Lotus captured Japan on Turn 12, which allowed Lotus to enter East China and break Dionysus's bonus in the area.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/17/2011 21:01:33


à la recherche du temps perdu 
Level 57
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Here is the rematch! I'm not very good at teaching though and not a great player as well... I'm sure some good players here will give more tips than me to Dion and I'm eager to improve too
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/17/2011 21:01:51


à la recherche du temps perdu 
Level 57
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what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/17/2011 21:40:59


Perrin3088 
Level 44
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personally, I would of went for W.Af instead of ME if I was Dion.. because it would only take one attack in Af to effectively lose him the game..
ME could of been an effective strategy, but then he started hitting India and W.china, both with wastelands.. you have to be aware of where the wastelands are when expanding in 1v1 strat..

personally I would of put the Tura pick higher on my list then either of you had..
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/17/2011 21:49:00


Mablung
Level 55
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Dion your picks in the second game where better than the first, good improvement. However, spreading out picks is key, as much as possible. Although there were good territories to be taken in africa, i wouldnt have had so many there.

And to be honest practice makes perfect :)
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/18/2011 23:24:20


Vricas
Level 17
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I'm not the best 1v1 (as my stats show :P), but I tend not to go for North Africa as it's a 3 bonus that needs a total of 5 territories to complete. My understanding is that the more desirable bonuses at the start are only the ones where the bonus is outweighed by 1 capture territory (Scan - 3 bon, 4 cap, C.Amer - 3 bon, 4 cap, etc, etc.)

Also in the first game, the turn where you lost Australia was the turn where you gained more income. I thought this was the turning point. If you can get a sense of how much income your opponent has then you can try to predict whether you're going to be overrun. You could have captured a neutral in OZ, sparing your armies while keeping a foothold there. This not only splits your opponent's attention, while denying him the bonus, but also slows his growth down elsewhere. Flipside, it does the same for you but then you planned for that and can act accordingly.

Just my thoughts.

Cheers
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/19/2011 00:35:44


Dionysus
Level 3
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all your thoughts are much appreciated ive been practicing and playing some pretty good people here and there and ive found the auto game is nothing like the team games in euro. several key differences some people have pointed out. much thanks everyone.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/19/2011 07:45:06

Typhoon 
Level 27
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Better spawns, but again you went for the middle east and blockaded at the first sign of danger. Sigh.
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/19/2011 11:14:08


szeweningen 
Level 60
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I'd also add that you managing troops weirdly. For example you taking east africa, on turn 2 you hit kenya with 4 which is a blunder (leaves you with 3 troops cut off from expansion for the time being). Should have hit kenya with 3 and sudan with 3, that way you can have at least 1 more troop to take east africa. You see the point...
what am i doing wrong? i dont get it. this is that tourney i thought id try out. Please advise.: 11/23/2011 19:04:18

Dazir
Level 4
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I'm pretty solid 1 vs. 1, tho I still need more experience ;)

With these wastelands, america didn't really matter. If you manage to expand there and survive somewhere else, you allready won the game. The same goes for oceania. because africa also has a wasteland in the north and western eurasia is useless as well, this means that the fighting should be in what's left of asia or africa.

-Ideally, you get either scandinavia or antarctica for a safe early game bonus. Later on you can use these to stage an invasion of central asia or africa.

-Central asia is vulnerable because enemy attacks can come from scandinavia, east asia or africa, so you generally don't want to expand here, but a presence here breaks a possible 2 (or 3) country clustering strategy with a second round 5 bonus. It's also ideal to stage fast attacks in any direction you think the enemy might be to constrict your opponent..

-east asia: expanding in east china is a good option as long as you know the enemy is not in west china. However, if this is your only expansion point, getting west china could be hazardous with an enemy in central asia. India is quite useless for expansion because it takes 3 turns for a 3 bonus, after which your enemy should be near... Once (or during) you conquer east china, you should directly push through west china towards central asia (xinjang and mongolia) before spreading out here.

-africa: easy expansion, allthough north africa is a weak bonus and going for west africa forces you to bring back some armies afterwards. East africa is the strong pick (as middle east is useless) and can deny the enemy a bonus, but if he is in africa as well, it is too hard to hold on to that bonus.



Mistakes (I think):

-First turn attack in australia: this is a wasted army. You don't know he is there, and if he is you'll need backup armies from a bonus to break through.

Going for india: go through china, then conquer it. This way you will reach your enemy faster and constrict him more.

-Giving up in australia without a blockade: when he overpowers you here, blockade and hope he spent a lot of armies there. He can't get a bonus with a proper blockade and those armies will spent several turns going back to antartica, after which they become useless.

-Expanding in middle east: never ever do this, not even for cards. If you must get a card, chose a single point of attack and break through. If you can't break through with all your might, the battle was lost anyway.
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