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Europe 1v1 Templates: 3/19/2016 02:09:13


Guiguzi 
Level 58
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Europe 1v1, Ladder Settings (January 2012)
Championship Game: https://www.warlight.net/MultiPlayer?GameID=1997620

The Template:
1) Ladder 1v1 settings, adjust number of wastelands to suit the bigger map (11x10)
2) Getting rid of the reinforcement card and changing it to 0% SR or WR is an option too
3) Purpose: A lazy way to make a template. Fizzer does this all the time with Seasonal templates.

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Slowropa 1v1 (February 2012)
Championship Game: https://www.warlight.net/MultiPlayer?GameID=2482048

The Template:
1) Settings: 5 starts of 4, unpicked warlords become armies of 3, no cards, 16% WR (should be 0% SR/WR)
2) Bonus Values: 3 territories = 1 army, 4t=2a, 5t=2a, 6t=3a, 7t=3a, 8t=4a, 9t=4a, 10t=5a, 11t=5a, 12t=6a
3) Purpose: Europe 1v1s are too long and the map is too big. By making big bonuses less attractive, the map becomes smaller, incomes are reduced, and enemies are more likely to fight each other instead of focusing on expansion. Adding 1-2 spy cards might also make games quicker.

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7 Card European Hold 'Em (May-June 2012)
Championship Game: https://www.warlight.net/MultiPlayer?GameID=2864348

The Template:
1) Purpose: (a) A new type of strategic template: 7 cards are given to start the game, the cards are visible to each player (history shows when cards are played, remaining cards are known). (b) Open up the picking (adjusted bonuses) but keep games relatively quick for a larger 1v1 map (3 spy cards: winning strategies are more decisive, games end sooner).

Edited 3/19/2016 02:26:02
Europe 1v1 Templates: 3/19/2016 02:45:08


Guiguzi 
Level 58
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I created two tournaments:

Slow-Europe (64 players, double elimination)
https://www.warlight.net/MultiPlayer/Tournament?ID=18108

7-Card European Hold 'Em (64 players, double elimination)
https://www.warlight.net/MultiPlayer/Tournament?ID=18109
Europe 1v1 Templates: 3/19/2016 17:55:42


Benjamin628 
Level 60
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