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New Idea: Fog Cards (Should we make a Uservoice?): 3/5/2016 05:53:30


woolhammer (was and is woolhammer)
Level 58
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I like the idea, but fog card is a bad name. maybe smokescreen for a lesser version and cloudscreen for a higher? I don't know, but cool idea!
New Idea: Fog Cards (Should we make a Uservoice?): 3/5/2016 16:54:36

M. Poireau 
Level 57
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Indeed, if these things are ever made, I would imagine they would have different names (as do "Reconaissance cards"). I'm using "Fog Cards" as an explanatory term for how these things would function.

And thanks!
New Idea: Fog Cards (Should we make a Uservoice?): 3/6/2016 11:56:52

Mike
Level 59
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No I still don't understand. Neutrals and current fog do the job already unless reconnaissance card is used (to approach enemy by surprise). Plus to use your card efficiently you need to know where your opponent is precisely. So will you always use a reconnaissance card before? Or you would just know but then most likely he knows too so I fail to see the surprise effect as he s expecting an approach from you and will prepare for it. If he doesn't know you re there hen you don't need the card, the surprise is on already.

Can you explain better a situation how you would use the card? On what land? His land? The neutral bordering him? The neutral after that border?
New Idea: Fog Cards (Should we make a Uservoice?): 3/6/2016 16:29:58

talia_fr0st
Level 59
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It's flawed, by using this card you alert your opponent to your presence, as they will see an increase in fog. the one scenario I could see it working in is when no/light/dense fog is used, it would make the tiles appear to be neutral with the default number of armies, but it would be a Camo Card.
New Idea: Fog Cards (Should we make a Uservoice?): 3/9/2016 22:06:00

M. Poireau 
Level 57
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You'd have to get creative, and lots of different strategies are possible. It depends a lot on the fog settings, as well.

For instance, you might:

* Use a card which increases Fog to hide an incoming Airlift.
* Use a card which increases Fog to Gift an ally an appropriate territory without alerting your enemies.
* Use a card which increases Fog to hide the amount of a Blockade you are making.
* Use a card which increases Fog to hide the movement of your commander (or an ally's commander)

On the other hand, you might use cards which decrease the Fog (for everyone) to send other players intelligence on a portion of the map. This could be good intelligence (showing an army buildup, a certain player moving into a strategically-important area, the location of a commander, an unexpected incursion, or the placement of Blockades) or it could be bad/misleading intelligence (showing an area of the map which sends the wrong message, like a player winning a fight against another while they lose the war elsewhere, show your opponent a large army you have built up even though you actually plan to Airlift it next turn to another area of the map, and so forth).
New Idea: Fog Cards (Should we make a Uservoice?): 3/24/2016 23:15:27

M. Poireau 
Level 57
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Since there's discussion of new cards going on the board, I thought I'd bump this for new eyes. I still think it's a worthwhile thing to explore!
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