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The Impaller versus The World: Turn 0: 4/8/2011 17:24:34


Troll 
Level 14
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Welcome to turn 0 of The Impaller versus The World, a game that everyone gets to participate in! For more information about the game, view this blog post.

Here's what we picked:

And here's what we got:

We got our 2nd, 3rd and 4th pick. We know for certain that The Impaller is in Central America.

Here are our options:

1.) Goal of this is to guarantee we take the bonus and leave an extra 1 in South America where we know we will likely meet Impaller soon. This also sets us up border all territories in West Russia.

Place 4 in South Pole (Antarctica) and 1 in Argentina (South America). Attack Siple (Antarctica) from Argentina (South America) with 4, leaving 1 in Argentina. Attack Scott (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 4. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4.

2.) This also sets us up border all territories in West Russia.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) from South Pole with 3 each. Attack Peru (South America) from Argentina (South America) with 4. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4.Goal of this is to rely on our ~52% chance to take South Pole with three attacks of 3s and get a quick border with Impaller's likely bonus.

3.) Goal of this is to pressure Impaller's bonus on Turn 1 and set ourselves up to take either Antarctica or West Russia on subsequent turns.

Place 5 in Argentina (South America). Attack Peru (South America) with 9. Attack Scott (Antarctica) with 3, leaving 1 in South Pole (Antarctica). Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4.

4.) Goal of this is to rely on our ~52% chance to take Antarctica with three attacks of 3s and get a quick border with Impaller's likely bonus. Also, we ensure we have armies bordering Scandanavia in case Impaller moves down to Norway.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 3 each. Attack Peru (South America) from Argentina (South America) with 4.

5.) Goal of this is to rely on our ~52% chance to take Antarctica with three attacks of 3s and move into Brazil where we can hopefully surprise Impaller in Venezuela while also checking on West Africa. We set ourselves up for West Russia by bordering all territories in it.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) with 3 each from South Pole (Antarctica). Attack Brazil (South America) from Argentina (South America) with 4. Attack Arkangelsk (West Russia) from Murmansk with 4.

6.) Goal of this is to rely on our ~52% chance to take Antarctica with three attacks of 3s and gain a border with Impaller's likely bonus in Central America while leaving armies in Murmansk in case he moves down to Norway.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 3 each. Attack Peru (South America) from Argentina (South America) with 4.

7.) Goal of this is to pressure Impaller's Central America bonus while slowly moving towards full occupation of Antarctica and West Russia.

Place 5 in Argentina (South America). Attack Scott (Antarctica) from South Pole with 3, leaving 1 in South Pole. Attack Arkhangelsk (West Russia) from Murmansk (West Russia) with 4. Attack Peru (South America) from Argentina (South America) with 9.

8.) Goal of this is to guarantee a first turn bonus capture of Antarctica and move into position in West Russia to border all its territories.

Place 4 in South Pole (Antarctica) and 1 in Murmansk (West Russia). Attack Siple (Antarctica) from Argentina (South America) with 4. Attack Scott (Antarctica) and Novolazerevskaya (Antarctica) from South Pole with 4 each. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 5.

9.) Goal of this is to guarantee the capture of the Antarctica bonus while leaving an extra 1 in Argentina whose bonus border Impaller's Central America bonus. West Russia also gets set up by bordering all territories in it.

Place 4 in South Pole (Antarctica) and 1 in Argentina (South America). Attack Siple (Antarctica) from Argentina (South America) with 4. Attack Scott (Antarctica) and Novolazerevskaya (Antarctica) from South Pole with 4 each. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4.

10.) Goal of this is to rely on the ~52% chance to take Antarctica with three attacks of 3s while guaranteeing a border with Central America. Also, this sets us up for West Russia by bordering all territories in it.

Place 2 in South Pole (Antarctica) and 3 in Argentina (South America). Attack Siple (Antarctica) from Argentina (South America) with 3. Attack Scott (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 3 each. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4. Attack Peru (South America) from Argentina (South America) with 4.

11.) The goal of this is to try and trick Impaller into thinking that we are heading into Peru by delaying a fake attack of 1 until the very last move. We also rely on the ~52% chance to take Antarctica on the turn and set ourselves up for West Russia, which also helps delay the fake attack from Argentina to Peru so that hopefully Impaller sees it. The next turn would likely see a full deployment to Brazil and an attack to Venezuela, which would anticipate Impaller defending Panama or attacking Peru, leaving us with a good chance to take Cuba.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) from South Pole with 3 each. Attack Brazil (South America) from Argentina (South America) with 3. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4. Attack Peru (South America) from Argentina (South America) with 1.

12.) The goal of this is fast expansion. We rely on the ~52% chance for a first turn bonus of Antarctica and use the rest to try and get West Russia on the next turn. This temporarily ignores Impaller's presence in Central America.

Place 2 in South Pole (Antarctica) and 3 in Murmansk (West Russia). Attack Siple (Antarctica) from Argentina (South America) with 4. Attack Scott (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 3 each. Attack Moscow (West Russia) from Murmansk (West Russia) with 3. Attack Arkangelsk (West Russia) from Murmansk (West Russia) with 4.

Click here to vote

You should intrepret the stars as follows:

0 Stars means "I don't care" or "I'm indifferent to this item."

1 Star means "I'm positive we should not do this."

2 Stars means "I don't think we should do this."

3 Stars means "Maybe we should do this."

4 Stars means "I think we should do this."

5 Stars means "I'm positive this is what we should do."

Use this thread to discuss strategy. Feel free to suggest new options and if there's enough demand, I'll add them for voting. Have votes in before the end of the day Monday!

The Impaller versus The World: Turn 0: 4/8/2011 18:36:30


Duke 
Level 5
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We definitely should not move the 5 in WR this turn. That way we won't miss our card piece in the event we meet Imp on the CA border and we have to deploy 100% to get the bust. Also if he is in Scan and comes South, he'll have to add armies there to avoid our taking out Norway. We also don't lose a turn on taking the bonus because it's still two turns even if we took Arkangelsk.

I also like going for the bonus 1st move (that's why we picked it). 52% ain't that bad. And attacking Peru to set up the bust on the 1 or 2 that will be left in Panama (since Imp presumably picked it first to try for the 1st round bonus too).

The description of this resembles #6, but there should be no attack on Arkangelsk. the "Place" language in #6 says there is a WR attack on Arkangelsk, but the "Goal" langauge in 6 says there isn't one.

It's a pretty traditional way to play. Troll gots some crazy schemes in this list, can't waiit to see what he comes up with when there are more viable good options.

The real bummer on this deployment would be if Imp gets the +3 and we don't 1st turn. Any other outcome and I like our position.

The Impaller versus The World: Turn 0: 4/8/2011 18:43:11


Troll 
Level 14
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Duke,

You were referring to this one, I believe? I'm trying to find the contradiction to place a fix.

6.) Goal of this is to rely on our ~52% chance to take Antarctica with three attacks of 3s and gain a border with Impaller's likely bonus in Central America while leaving armies in Murmansk in case he moves down to Norway.

Place 5 in South Pole (Antarctica). Attack Scott (Antarctica), Siple (Antarctica) and Novolazerevskaya (Antarctica) from South Pole (Antarctica) with 3 each. Attack Peru (South America) from Argentina (South America) with 4.

The Impaller versus The World: Turn 0: 4/8/2011 19:19:55

Guy Mannington 
Level 40
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I like dukes option, if he is in scan i would rather a 5 sitting there than a 2-3, and i never even thought of the card piece, thanks for that one Duke.

The Impaller versus The World: Turn 0: 4/8/2011 19:35:57


Duke 
Level 5
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Sorry Troll I got confused and thought the "Place" above went with the "Goal" below. that's exactly the one I was referring to.

My mistake.

The Impaller versus The World: Turn 0: 4/8/2011 19:37:38


Duke 
Level 5
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I can't tell you how many times holding off on a gratuitous attack first turn in a bonus I'm not expecting to go for right away has saved me a card piece. Here there are better reasons to hold off (i.e. he might be in Scan), but it's a gnereal strategy I use whenever i think I might need all my income second turn to attack.

The Impaller versus The World: Turn 0: 4/8/2011 19:40:48


Duke 
Level 5
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Hey T tell us which one you like, you obviously spent a lot of time thinking about it.

The Impaller versus The World: Turn 0: 4/8/2011 20:07:48


Matma Rex 
Level 12
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Are #4 and #6 the same?

That's also what I voted for. Any option where we're moving in West Russia at all is out.

The Impaller versus The World: Turn 0: 4/8/2011 20:09:26


Matma Rex 
Level 12
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Also, #11 is sort of madly clever. :D

The Impaller versus The World: Turn 0: 4/8/2011 20:44:40

fatguyinalittlecoat 
Level 3
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Does the order of picks always go ABBAAB, where A is one player and B is the other player? I'm embarrassed I don't know the answer to this for sure. If it does always go in that order, then we know that Impaller doesn't know we're in South America.

The Impaller versus The World: Turn 0: 4/8/2011 20:55:52

fatguyinalittlecoat 
Level 3
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Reading the rules makes it seem like ABBAAB is always the order. Given that, I'm a big fan of attacking Peru with 9.

The Impaller versus The World: Turn 0: 4/8/2011 21:18:36

Fizzer 
Level 58

Warzone Creator
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I like taking Antarctica with 4s, setting us up for taking West Russia next turn and South America the turn after that. If we take Peru (really Colombia) and Venezuela at the same time, there's a chance that we can catch him defenseless in both Central America territories when we'll have an income of 16 to hit it with.

Lots of varied opinions here!

The Impaller versus The World: Turn 0: 4/8/2011 22:36:09

Pinkbladder
Level 55
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id put 3 in west russia and 2 in antarctica. first move attack scandanavia with 8, use the rest of the moves to take antarctica

The Impaller versus The World: Turn 0: 4/8/2011 22:45:11


Doushibag 
Level 16
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I know The Impaller can't read this thread. But presumably he can see who's posting in it via the Dashboard. I'm just going to pretend like I'm participating in the strategy on the off chance he notices and it throws him off.

The Impaller versus The World: Turn 0: 4/8/2011 23:05:42


Dansonno
Level 2
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I say we go for #1. It will secure a bonus with little luck involved.

The Impaller versus The World: Turn 0: 4/8/2011 23:09:23


Dansonno
Level 2
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BTW Are we going to archive these threads when we are done?

The Impaller versus The World: Turn 0: 4/8/2011 23:40:42

Fizzer 
Level 58

Warzone Creator
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I'm not sure what you mean by archive, but they won't be deleted if that's what you're asking.

The Impaller versus The World: Turn 0: 4/9/2011 00:02:25


Dansonno
Level 2
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I mean like we could put the threads in some section so the Impaller and future players could easily look at this event.

The Impaller versus The World: Turn 0: 4/9/2011 01:59:20

Fizzer 
Level 58

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Yeah, once it's over I'll compile a list of the forum posts someplace.

The Impaller versus The World: Turn 0: 4/9/2011 03:44:51

Guy Mannington 
Level 40
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Why wouldnt you give your opinion Doushi? I certainly want to hear it.

The Impaller versus The World: Turn 0: 4/10/2011 16:26:13


myhandisonfire 
Level 54
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Wouldnt it be a good idea to ponder over where our enemy put his units in the placement?
If we use our combined thinking power to figure out what the best position for him is, based on our knowledge, we are more likely to succeed in making wise choices.
Isnt it highly likely that he placed himself in africa, cause expansion in southeast asia is very restricted?
I mean it is unlikely he is going for india in one turn, starting from two places cause that would mean at least 3 turns until his next bonus from there on.
He could be split, one in scandinavia or both in africa.

My question is, what if duke is wrong? We should play through some scenarios and probabilities.

If he is in scandinavia we will notice and be able to hamper him still. So that wouldnt be bad for us. If he is in south east asia his expanision would be slower than ours. Leaves only africa in my opinion, but i could be mistaken.
What if he is in africa and he will go for boni (presumably green) there and not go and try taking central in the first turn but rather look for south america or stand completly idle?

In my opion we march best to brazil instead of columbia/ecuador, that covers most of his moves.
So if we move there he shows up at the african coast we can be almost certain he is going for green. If he doesnt show up there and/or in scandinavia we can march on to venezuela next turn.

So i would go with not going straight to columbia but rather brazil.

The Impaller versus The World: Turn 0: 4/10/2011 18:05:35


Matma Rex 
Level 12
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Well, if he's in Africa, we're going to take S. America sometime anyway, so we'll see him there and mess up his bonus after he wastes some armies to take it.

The Impaller versus The World: Turn 0: 4/11/2011 16:14:12


Duke 
Level 5
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I've never seen Imp consolidate his picks to get a fast 1st bonus, he prefers to spread his picks out on the map. Very unlikely he's got 2 in Africa and 1 in CA. That would leave him too bottled up. His most likley other two spots are some combo of Scan, India and E or W Africa. If you don't know we're in South America (and we know from our picks that he didn't have South America as his 1st, 2nd, 3rd or 4th pick), then the right play is to go for CA in 1 turn. The counter is to head up to Venusuela 1st turn.

The whole reason we picked SA was to have a shot at a bust in CA (or Antartica).

Now I see going all 4s on Antartica and then putting the 8 income into Venuseula next turn too. He's very, very unlikely to make a move on SA before securing his other two bonuses, so we'd probably be facing a 2 or 3 when we show up with 6 or 7 (and the ability to try to bust the next turn). The problem is that he might get his second bonus that turn (especially if he got CA in 1 turn) and have enough to block us, leaving us screwed.

That's why I prefer to head north 1st turn and not risk showing up with too little too late. But Fizz's strategy is also solid.

If Imp holds CA or worse is able to push into SA, then were in real trouble because we'll lose one of our initial bonuses.

The Impaller versus The World: Turn 0: 4/12/2011 04:13:30

Pinkbladder
Level 55
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we need to stop scandanavia though

The Impaller versus The World: Turn 0: 4/12/2011 08:10:35

Fizzer 
Level 58

Warzone Creator
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Number 4 has won! The next turn will be posted today.

The Impaller versus The World: Turn 0: 4/12/2011 19:04:29


Duke 
Level 5
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Pink -- we don't even know he's in Scan. If he is we'll have 5 armies there to stop him from getting it next turn.

The Impaller versus The World: Turn 0: 4/12/2011 19:04:50


Duke 
Level 5
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Just keep your fingers crosse don the 52% mvoe. That's going to be key.

The Impaller versus The World: Turn 0: 4/12/2011 19:28:11


Troll 
Level 14
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I forgot to answer your question, Duke. #4/6 is what I would have done in a normal game. I did however, like #11 quite a bit too.

The Impaller versus The World: Turn 0: 8/25/2012 19:13:09


Master ARC 
Level 57
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Oldest Forum Thread!
The Impaller versus The World: Turn 0: 8/25/2012 19:14:23


Ⓖ. Ⓐrun 
Level 57
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no it isnt

when threads get so old they are deleted

youve just done that for no good reason
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