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What about a diplomacy based cards/gamemode?: 10/19/2015 00:31:55


SuperTheDestroyer
Level 22
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I know if you like diplo games like me, you would most likely want to shake it up. So, say if you ally someone or declare war, people wont randomly attack you if there's some level 1 noob playing. Of course, this would be controlled by the owner. So, what about cards? I say there would be a "Trade Card" and it would increase the amount of troops of both sides that trade. I also think it would be intresting if there was a way to start a civil war of some sorts, or espionage to sabotage enemy troops. (Or there could be a way to bomb someone and sabotage)

Those are my idea's; post some more if you think this would make diplomacy games more realistic and fun.
What about a diplomacy based cards/gamemode?: 10/19/2015 00:41:11


Moustache cash stash
Level 61
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I like it!
What about a diplomacy based cards/gamemode?: 10/19/2015 00:43:15


Cata Cauda
Level 59
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Your ideas are good, and already tons of people suggested them but here is the problem:
Firstly, it would require much coding work to make that real with only little profit... Its all about $$$
Secondly, its not on Fizzer's (quote) "immediate Roadmap".
What about a diplomacy based cards/gamemode?: 10/19/2015 11:05:00


powerpos
Level 50
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You can use negative sanction-cards, which will INCREASE the amount of troops someone receives.
Off course right now Warlight has no option to prevent sanction-card to be played on oneself.
What about a diplomacy based cards/gamemode?: 10/19/2015 21:51:30


SuperTheDestroyer
Level 22
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I understand this Cata, but wouldn't it be worth it? More people are more likely to play, which means more money. (More advert money) But I think it would be fun AND worth it. The coding for the cards wont be hard (*at first*), because they could use previous coding from other cards. And the devs could add a way to enable team mode ingame for alliances. Of course, it may take months, but it also may be worth it for a increase of players and play time (more money for the devs) I know that the idea isn't money for the devs, but they need money to run the servers and all of that. But anyway, just a interesting addition to a awesome game.

Edited 10/19/2015 21:52:12
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