Seasonal Ladder (Season IV): Difference between revisions
Jump to navigation
Jump to search
Created page with "'''Seasonal Ladder (Season IV)''' is the fourth season of Seasonal Ladder. This season uses luck-less version of Strategic 1v1 template. ==Settings== * Rounding mode ..." |
m It was won by Fizzer and corrected tenses. |
||
Line 1: | Line 1: | ||
'''Seasonal Ladder (Season IV)''' | '''Seasonal Ladder (Season IV)''' was the fourth season of [[Seasonal Ladder]]. It was won by Fizzer. This season used a luck-less version of [[Strategic 1v1]] [[template]]. | ||
==Settings== | ==Settings== | ||
* Rounding mode | * Rounding mode was set to [[Rounding mode#Straight Round|Straight Round]] | ||
* [[Luck modifier]] | * [[Luck modifier]] was set to 0% | ||
* [[Move Order]] | * [[Move Order]] was set to cyclic | ||
This means that there's no luck involved at all. Here's the kill table of important army quantities: | This means that there's no luck involved at all. Here's the kill table of important army quantities: | ||
* 3v2 always wins, leaves 2 armies on captured territory | * 3v2 always wins, leaves 2 armies on captured territory |
Revision as of 20:54, 15 January 2015
Seasonal Ladder (Season IV) was the fourth season of Seasonal Ladder. It was won by Fizzer. This season used a luck-less version of Strategic 1v1 template.
Settings
- Rounding mode was set to Straight Round
- Luck modifier was set to 0%
- Move Order was set to cyclic
This means that there's no luck involved at all. Here's the kill table of important army quantities:
- 3v2 always wins, leaves 2 armies on captured territory
- 4v2 always wins, leaves 3 armies on captured territory
- 6v4 always wins, leaves 3 armies on captured territory
- 2v2 always fails (kills 1, loses 1)
- 1v2 always fails (kills 1, loses 1)
- 1v1 always fails (kills 0, loses 1)