Seasonal Ladder (Season IV): Difference between revisions

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Created page with "'''Seasonal Ladder (Season IV)''' is the fourth season of Seasonal Ladder. This season uses luck-less version of Strategic 1v1 template. ==Settings== * Rounding mode ..."
 
DanWL60 (talk | contribs)
m It was won by Fizzer and corrected tenses.
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'''Seasonal Ladder (Season IV)''' is the fourth season of [[Seasonal Ladder]]. This season uses luck-less version of [[Strategic 1v1]] template.
'''Seasonal Ladder (Season IV)''' was the fourth season of [[Seasonal Ladder]]. It was won by Fizzer. This season used a luck-less version of [[Strategic 1v1]] [[template]].
==Settings==
==Settings==
* Rounding mode is set to [[Rounding mode#Straight Round|Straight Round]]
* Rounding mode was set to [[Rounding mode#Straight Round|Straight Round]]
* [[Luck modifier]] is set to 0%
* [[Luck modifier]] was set to 0%
* [[Move Order]] is set to cyclic
* [[Move Order]] was set to cyclic
This means that there's no luck involved at all. Here's the kill table of important army quantities:
This means that there's no luck involved at all. Here's the kill table of important army quantities:
* 3v2 always wins, leaves 2 armies on captured territory
* 3v2 always wins, leaves 2 armies on captured territory

Revision as of 20:54, 15 January 2015

Seasonal Ladder (Season IV) was the fourth season of Seasonal Ladder. It was won by Fizzer. This season used a luck-less version of Strategic 1v1 template.

Settings

This means that there's no luck involved at all. Here's the kill table of important army quantities:

  • 3v2 always wins, leaves 2 armies on captured territory
  • 4v2 always wins, leaves 3 armies on captured territory
  • 6v4 always wins, leaves 3 armies on captured territory
  • 2v2 always fails (kills 1, loses 1)
  • 1v2 always fails (kills 1, loses 1)
  • 1v1 always fails (kills 0, loses 1)