Perserving soldiers [read description]

Created by Balthromaw (all)
State: Public
AI: Prod 2.0 with randomness
Went public on 4/9/2020
Number of attempts: 302
Number of wins: 174
Number of likes: 35
Record holder: Gincompetent in 5 turns on 4/9/2020

Description

Normal killrates are 60% on defence and 70% on offence.
This means, that if 10 attacking armies attack 10 defending armies, attacker will lose 7 armies and defender 6. (7:6)
If 20 attacking armies attack 10 defending armies, attacker will still lose 7 armies, but defender will lose all 10. (7:10)
If 10 attacking armies attack 20 defending armies, attacker will lose all 10 armies, and defender will lose just 6. (10:6)

-> If you conquere a territory with lots of troops*, you kill lots of enemy armies, while causalities are low. This is good.
-> If enemy attacks a territory of yours where you have lots of troops and he fails the attack, leaving 1 troops in your territory, enemy actually killed more armies than he lost in his attack. This is bad.
-> If you attack a territory of enemy with lots of troops with far less troops, you lose all your troops during the attack while enemy doesn't lose any troops at all. This is bad.

*lots of troops depends on the setting, but usually it is >10 troops.

What to do:
Attack with lots of troops only if you are sure that you are going to conquer attacked territory. Don't forget that enemy can deploy troops in that territory. If you are unsure whether enemy has enough troops to make your attack fail, don't attack.
Sometimes defending a territory where it is obvious that enemy will attack with more troops than you are defending with is unwise - even if you kept the territory with 1 or 2 troops at the end of the turn. Save your troops and deploy them somewhere else.
If you fight on multiple fronts, it is usually good idea to deploy few troops to every front and then choose a front where you deploy rest of the troops and attack. Deploying equivaly to each front is not advised.