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"Clocked games" idea (hybrid between RT and MD): 2/19/2015 22:59:12


Mister 
Level 62
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My experiment seems to be working, but it would be nice if I had a little more flexibility in Banked times & boot times. I had to go with 5 days banked and 4hr boots because RT didn't allow me to bank enough, and MD didn't allow a boot shorter than 4hrs. We're both up to 7 days banked now...

All the above arguments for the number of turns required per game, and the amount of time each player needs per move, etc, are really pointless. There are a lot of different types of games. Some large LD maps can take an hour to play to single turn. Some of the smaller ones can take less than a minute. In order for the clocked games idea to work, we simply need an amount flexibility to match the diversity of games that can be played on this platform.

The current system is hung up on defining a game as RT or MD. The best clocked games would certainly fall somewhere in between, but in the meantime you can still design playable clocked games. You just need to pick a map that suits the RT or MD model.
"Clocked games" idea (hybrid between RT and MD): 2/20/2015 16:53:59


buddyboyb1
Level 56
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If you did it, you could put a "pause button", and if both players click it it pauses the timer. Then when one person plays again, the timer would start.
"Clocked games" idea (hybrid between RT and MD): 2/25/2015 09:23:00


Krzysztof 
Level 67
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I think the idea of clocked game is designated for coin tournaments (afair fizzer mentioned they need to make tourneys faster) and i would say it would be horrible experience. I can imagine playing one game, but possibility of playing a whole streak of such games, one after another, would discourage even me :P Clocked games are fine for RT, but if you try to make MD tourneys faster just:
- reduce boot time to 18h (effectively forcing people to make 2 moves per day), maybe with some banked time
- disable vacation (or allow to use 1 short vacaction per tourny)
- implement auto-surrender

It won't be as fast as forcing people to finish game in 2 days, but still should go much faster than 'normal' MD tournament
"Clocked games" idea (hybrid between RT and MD): 2/25/2015 12:09:46


Ranek
Level 55
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Im not entirely sure, but I guess there are still some ways to abuse this feature. For example: Players will delay defeats and avoid surrenders, which gives them the opportunity to win after the time ran out and the opponent got booted.


I really like the idea of always having 3 minutes set/left on the clock if you are at the end of your boot time. So you can continue playing.


this wont help, when your time runs out, while you are asleep or just unavailable to attend the game.
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