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Space Invaders: 9/23/2010 11:15:15


Smok 
Level 30
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Comment please.
Space Invaders: 9/23/2010 11:41:36


Perrin3088 
Level 49
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It's interesting... I haven't played on it yet...
Space Invaders: 9/24/2010 07:45:48


CuChulainn 
Level 29
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I haven't played on it yet, but I like it.
Space Invaders: 9/27/2010 08:12:22

[GeZyS] Zydox 
Level 57
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I don't understand why the console bonus only gets +4 for 8 territories... all other +4's seems to be 6 territories...
Space Invaders: 9/28/2010 01:42:23


Perrin3088 
Level 49
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It's not any easier to defend then the +6 next to it either, imho.. only disadvantage it has is no access to the +8


imho would move it to the other side and replace it with +6, so each side had a +6, but...

I've only playd it vs ai's so far
Space Invaders: 10/11/2010 23:07:56


Dex
Level 2
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I really like the design! Looking forward to playing it (haven't yet). :P
Space Invaders: 11/14/2010 03:00:28


real
Level 15
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Playing it atm with 3 of my mates with doubled income.
I would suggest to crop the whole map so I don't have to zoom in 2-times.
The overall style is great I just don't get the greenish abstract Background, it's kinda huge.

Also I would prefer more balanced pickable territories in the less-territories-mode (I don't know the exact name) add one at least between "3:00am" and "Classics".

Something cosmetically: "Amiga" (Joystick) collides in Perspective with "Sega" and SuperFrog.

And I would suggest to increase the income of Console to 5.

I'll test it some more times for testing purposes but it looks good :)
Space Invaders: 11/26/2010 09:20:48


Smok 
Level 30
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Updated.

Removed green background and increased income of Console to 5.
Posts 1 - 8 of 8