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2 maps of Vvardenfell Island of Morrowind: 1/22/2015 00:53:08


Gallien
Level 56
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Ok, I think i've finished the balancing of the bonuses - at least now I'm not ashamed of offering to test it.

I've remade the territory bonuses - now there are 2 levels of such. Most low-level bonuses consist of only 5-7 territories. I've tried to balance these low-level bonuses, but in case I was not successful, you can modify them yourselves.

High-level territorial bonuses cost 4 armies per turn (I really do not know how to balance them) but again - you can modify them if you wish.

I've also added Ghostfence penalty bonuses to the 9 Ghostfence territories - I've set them to 0, but you can make games with a penalty for owning a section of the Ghostfence.

I've also set some of the bonuses of the house Dagoth to 0 and lowered some other bonuses of this house. If you want to play a "white-walker" style game (I mean the White Walkers from the Westeros map of Dameon) - you can make those bonuses much stronger. But in normal games it won't be superpowerful anymore.



I have already started a small testing game - I mean I've invited 3 players to a multiday game. But I will need more testers soon - first, I'm not sure those 3 players will respond - second, I want to test not only the main map, but also a custom scenario.

I really need help with making distributions. I have made only one - but I believe I should make more and somehow keep them all balanced...

Edited 1/22/2015 01:55:16
2 maps of Vvardenfell Island of Morrowind: 1/26/2015 04:32:54


Poseidó̀±nas
Level 58
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id really enjoy testing it and im sure I could make some interesting scenarios to.
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