<< Back to Map Development Forum   Search

Posts 1 - 20 of 26   1  2  Next >>   
The American Civil War Map (2 vs 2): 8/9/2013 23:43:01


Techpriest
Level 46
Report
This is in progress and available to the public yet, although you are allowed to view the progress here: http://warlight.net/SinglePlayer.aspx?PreviewMap=24244

Note: I am an amateur at map-making and do not have skills that makes regional borders perfect. As I gain more experience in map-making, this map will be further detailed and remade into greater performance.

Intro


It is the years of the Civil War, for many previous decades; states has waged anger and hatred among others causing a great separation of the states dividing them between free and slave states. For preserving the Union, it is a long struggle that the only strongest may prevail. For the Confederacy, preserving their state's right is more important.



Playing on the Confederacy


The Confederacy has at their disposal: a host of the most talented individual officers that the Confederacy can offer to help fight against the Yankees and a large amount of starting motivated determined soldiers. You are one of the greatest officers that the Confederacy has, you will lead the army of the Confederacy into the Deep North and gain the Confederacy's recognition of a new nation. Although, your nation may not stand against the Union's large pool of resources, there are allies in the Indian Territories and people in the Border States awaiting your aid to weaken the Union.



Playing on the Union


The Union has lost most of the major battles and won few little However, the President is still determined to continue this war. The Union what has to offer is a huge pool of soldiers and resources. Although, it is going to take time to get these into the battlefield when almost all hope is lost for the Union. You are the one of the last officers that has not yet been killed or resigned, eliminate the rebels and prevent them from destroying what little hope is now lost...

Tips


These are the tips and strategy shadowing over the map of the American Civil War.

    * The capital of the Union and Confederacy keeps their population motivated and determined and will allow soldiers into the battlefield.
    * Maintaining your hold of the original territories will thus hold your main income of armies.
    * Federal Territories are remained unharmed during the Civil War giving you an advantage to harvest these unharmed resources to aid you in the war.
    * Border States remain neutral during this map, allowing the Confederacy or Union to reclaim them as territories.
The American Civil War Map (2 vs 2): 8/10/2013 01:59:00


Techpriest
Level 46
Report
Done, released to the public and updated constantly(semi-weekly) to focus on balance tweaks and graphics.
The American Civil War Map (2 vs 2): 8/10/2013 10:15:49


Moros 
Level 50
Report
Why are all the bonuses white? The reason for them to have colours is so you can distinguish them from each other easily. For this map you could, for example, have all Confederate states have a bonus colour that is a shade of red. All different of course, but that would make it better. And the same for the Union, but with a different colour.
And about the borders: this map has only 43 territories. It's not that hard to make the borders better, you just have to know how to do it easily. I will do it here for you, and then you do the same.

Step 1: finding a right background
I'm not sure which you used, but the highest quality image I could find was this: http://tripleadev.1671093.n2.nabble.com/file/n3120239/usa1860_big_colored_v2.png
This step also includes resizing it so it won't be too big at the end. I gave it a height of 1000 pixels, that's about right. And don't forget to resize the map viewbox so it fits with the image.


Step 2: tracing the outline of the entire map
Draw a path along the edge of the map. That can be done in 5-10 min.
Once you're done, you have a single path of about 500 nodes (depends on how detailed you worked) covering the entire USA, i.e. all the stuff you want territories to be made from.


Step 3: distinguishing the bonuses
In this example I'm going to show you me doing it with California, but the same can be done for every bonus. In your map, every state/territory is a bonus, meaning that you must do this for every state/territory. Clear, right?

Step 3a: trace the inner border. Make sure your starting and ending points are outside the territory you're dividing, Inkscape works that way.

Your finished result should look something like this:


Step 3b: divide the path. Select the path you just drew, hold shift and select the big path on the background you drew earlier. Now you have both selected, press CTRL+/ and your bonus is separated from the mainland! If you try to drag it away, it comes loose! (press CTRL+Z afterwards though). If you zoom in on the border, you see they perfectly overlap.

Step 3c: repeat steps 3a and 3b for all the bonuses (i.e. all the states/territories of the map).
Once you're done, you can remove the background image. It should look like this.


Step 3d: Now you have all the bonuses separate, but the borders still overlap!
That can be altered easily.
First, you must edit a setting to make this method work. Go to File->Inkscape Preferences, in the window that opens select Steps from the list to the left, and change the "Inset/Outset by:"-value to 0,35.
Now close the window, and select everything. Then, press CTRL+SHIFT+9, and watch the magic happen.
Now the borders still overlap, but a lot less than they used to, and there are no gaps (except for a few at the cornerpoints, but they're really tiny).
If you select all territories again and set the opacity to 50% (the number next to the O on the bottom-left), and zoom in on the border, you can clearly see what has happened.
Now you can put some flourishes on it if you want, and of course the bonuslinks and such. You know how to do the rest of it.
The American Civil War Map (2 vs 2): 8/10/2013 10:26:31


Moros 
Level 50
Report
Okay, it turned out you used different territories than I did. But my point is: you are the one who decides what your map looks like, and the latter is determined by how much effort you put in it. If you don't know how to do something, but have seen others do it in their map, don't settle with something less than what you want simply because of lack of knowledge, but ask people!
Your map could look like this:

The only difference between you and me is knowledge, and there's no need to settle with inferior maps just because you don't have enough of it.
The American Civil War Map (2 vs 2): 8/10/2013 14:11:27


Techpriest
Level 46
Report
I was actually just focusing on the western states more than the eastern, because those are really a pain in the map requirements, I appreciate your help, but I was just finishing the last touch on the new map when I started to read your replies.
The American Civil War Map (2 vs 2): 8/10/2013 18:25:05


Moros 
Level 50
Report
You should read it anyway, it will help for future maps.
The American Civil War Map (2 vs 2): 8/10/2013 18:37:18


Min34 
Level 63
Report
Nice Moros :p When I forget something I`ll have a look back at this :D
The American Civil War Map (2 vs 2): 8/11/2013 19:21:39


Techpriest
Level 46
Report
Since the old Civil War took too long for pending to be publicized. I'm probably thinking it's because it's not good enough. I'm remaking it. You may view the new progress here. http://warlight.net/SinglePlayer.aspx?PreviewMap=24285
The American Civil War Map (2 vs 2): 8/12/2013 01:24:28


Ironheart
Level 54
Report
Missing connections in New England area, too lazy and sleepy(sorry)to specify them.Missing connection in the Dakota territories and to the 2 unnamed.
The American Civil War Map (2 vs 2): 8/12/2013 03:19:39


Techpriest
Level 46
Report
Perfect Quality takes time in order for it to perfect itself. I rushed the first Civil War Map(3 hours), meanwhile I just took 2 hours on this map and see how it's going already. You can see a huge difference.
The American Civil War Map (2 vs 2): 8/12/2013 03:34:28


Techpriest
Level 46
Report
Also, I have to mention that some of these connection area are due to the invisible mountains that greatly separates the states, this will allow for more strategic role. However, the sea will also be used as a territory advantage to transport great amounts of men to the battlefield.
The American Civil War Map (2 vs 2): 8/12/2013 08:59:18


Moros 
Level 50
Report
You should make those mountains visible, else you will get hundreds of messages from people telling you about the missing connections.
And you credit me in the map, but I don't see how you used any of my advise.
The American Civil War Map (2 vs 2): 8/12/2013 14:33:26


Techpriest
Level 46
Report
Which is why I'm going to need an advice on how to make a mountain on top of territories.
The American Civil War Map (2 vs 2): 8/12/2013 22:45:26


Techpriest
Level 46
Report
On second thought, I'll just put up a text indicating the connection path.

Anyway, could anyone think what the bonuses in each state should be? I just can't seem to make them balanced.
The American Civil War Map (2 vs 2): 8/13/2013 13:48:47

Lord'sResistanceArmy
Level 18
Report
Texas and California should be pretty high and so as Alabama. Just try to keep a almost balanced amount of numbers among both sides and states like for example 12 armies per turn for Confederate and Union and then just try to sort them out in multiple areas to add up to 12.
The American Civil War Map (2 vs 2): 8/13/2013 15:02:55


Techpriest
Level 46
Report
Well, that's why balanced didn't work out in the Civil War. The Confederacy has a horrible long-time disadvantage to begin with. Their only best advantage were trained generals, trained soldiers, and early soldiers, meaning they already have starting armies, however, for the Union, they would receive a rather bigger army per turn bonus than the Confederacy because of a large pool of population, food, and supplies.
The American Civil War Map (2 vs 2): 8/13/2013 22:59:52

Lord'sResistanceArmy
Level 18
Report
Then maybe add a special portion of Europe that helps the Confederates like they did in the real Civil War and also make it so that the Union has to try and take contrl of the caribbean so that Europe cannot transfer supplies to help the confederates fight that sounds like a brilliant idea based off the Anaconda plan that blockaded the south.
The American Civil War Map (2 vs 2): 8/14/2013 01:32:57


Techpriest
Level 46
Report
I don't know where you got your history from but Europe never helped the Confederacy in the real Civil War at all except pressuring the North to remove the blockade on the South. Not to mention, the map has ship-like territories which allows any player to connect their army to the sea and attack from a certain period of coast.

The map is now pending public.
A single player template is presented here:
http://warlight.net/SinglePlayer.aspx?TemplateID=341631



    Neutral territories' armies are to represent:
    * Indians fighting over each other for the Confederacy or Union in the Indian Territory hence their army as neutral.
    * Ship-like territories represents the pirates and navigation problem at the sea and capturing it will require securing it and cleansing it so that the army can travel in the sea safely.
    * Other territory represents how many soldiers it will take to secure the region from other Indians and road system.

    Confederacy
    * West Confederacy starts with armies from the west, while not having a huge army unlike their eastern counterpart, they are only to support the East Confederacy and keep reliable resources coming through.
    * East Confederacy starts with a huge army bonus, allowing you to expand greatly. You must finish out the Eastern Union and victory will be secured for the Confederacy. The Confederacy has also secured Gulf of Mexico from a previous war, this allows them to have a naval advantage although they have limited supply in ship manufacturing, they may dedicate some of their troops to naval warfare.

    Union
    * West Union starts with an army that will attempt to gain new territories to assist the East Union in their victory while also attempting to divide the Confederacy's supply line.
    * East Union starts with an army of untrained troops, having Maryland in fear with an army from Virginia being only 20 miles away from them now. They must protect their home capital while trying to convince the border states from joining the Confederacy.
The American Civil War Map (2 vs 2): 8/14/2013 03:46:28

Lord'sResistanceArmy
Level 18
Report
Britian actually wanted to help the Confederates the only thing stopping them was the Anaconda plan because obviously for these reasons:
∙Cotton Trade and because of this the North had to blockade the south or they would make money to pay for their supplies and win the war soon enough with help from other nations.
∙Britian was in favor of the Confederacy and tried to sneak through the Naval Blockade to sneak in some weapons every now and then.
∙Britan tried to help build Ironclads for the Confederacy to help them throughout the war.
∙Britian liked Slavery and favored it and wanted it to continue.
The American Civil War Map (2 vs 2): 8/14/2013 03:47:44

Lord'sResistanceArmy
Level 18
Report
Oops I meant that the only thing that stopped from britian having a major impact on the Civil War was the Anaconda plan and those were the three reasons why Britian was involved and how they helped.
Posts 1 - 20 of 26   1  2  Next >>