<< Back to Map Development Forum   Search

Posts 1 - 10 of 10   
Biggest map: 8/6/2010 22:39:49

romogatu
Level 12
Report
I can't seem to load the game. It's the big one of the united states, what should I do????
Biggest map: 8/7/2010 10:28:45


Matma Rex 
Level 12
Report
Wait patiently. I don't think you can do anything except for that. Maybe also kill some background programs, stop your torrents, things like that.

The map *should* load even if you have ancient PC (it works on mine, that means something), it will just be laggy as hell.
Biggest map: 8/11/2010 02:51:41


Tick 
Level 56
Report
There seems to be more involved here - I'm playing multiple multiplayer games on the map, and have played a couple of single player games 5v5 on it, and it's been fine. However, right now I can't open it in territory distribution on a 4v4 multiplayer game that has the ability to choose 15 territories each with full options on territories. I think the number of options is just overwhelming things.
Biggest map: 8/11/2010 03:19:24


Crazyyety
Level 15
Report
I'm in the same map as FBG_Tick and I got these 2 errors:

completeHandler 31::flash.errors.ScriptTimeoutError Error (1502): Error #1502
at warlight\shared\SharedUtility.as:ToHashSet()
at warlight\shared\NormalDistribution.as:CreateInMemory()
at live\standingmanagerpackage\StandingManager.as:FireNewStanding()
at live\livestates\buildingturn\BuildingTurn.as:EnterState()
at live\LiveRoot_.as:ChangeState()
at live\LiveRoot_.as:ChangeToInitialState()
at live\LiveRoot_.as:EndInitialLoad()
at warlight\shared\messages\Messages.as:GetLatestGameInfoAuthenticatedReply()
at warlight\shared\messages\Messages.as:OnReply()
at warlight\shared\messages\MessagePump.as:OnReceiveMessage()
at mobileShared\Messaging.as:completeHandler()
at mobileShared\HttpRequest.as:completeHandler()


________ and



WLPopup.ButtonClick::flash.errors.ScriptTimeoutError Error (1502): Error #1502
at warlight\shared\SharedUtility.as:ToHashSet()
at warlight\shared\NormalDistribution.as:CreateInMemory()
at live\standingmanagerpackage\StandingManager.as:FireNewStanding()
at live\livestates\buildingturn\BuildingTurn.as:EnterState()
at live\livestates\buildingturn\BuildingTurn.as:()
Biggest map: 8/11/2010 04:04:38

Fizzer 
Level 58

Warzone Creator
Report
If you're getting a ScriptTimeoutError like these, can you also post the specifications of your computer? CPU speed, memory, etc?

This may just mean your computer is too slow to render the map. Flash imposes a time limit at which point it stops trying to process and throws a Script Timeout error.
Biggest map: 8/11/2010 04:42:54


Crazyyety
Level 15
Report
------------------
System Information
------------------
Time of this report: 8/10/2010, 21:39:54
Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6002) Service Pack 2
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 531
BIOS: oC)Phoenix - AwardBIOSTeDell System v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz
Memory: 3070MB RAM
Page File: 1630MB used, 4723MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
Biggest map: 8/11/2010 04:53:30


Crazyyety
Level 15
Report
I think the manual distribution for all territories takes too long to load for the Flash time limit.
Biggest map: 8/14/2010 23:24:22

Fizzer 
Level 58

Warzone Creator
Report
You're right, Crazyyety. I found a bug here that was making it take longer than it should to render full distribution manual-distribution games. This was showing up on the big USA map due to its extreme size.

Good news, though! This will be fixed in the next release (phase 18). Until then, I recommend games using the big USA map use either automatic distribution, chose a Warlords distribution so there are not as many pickable territories.

Thanks for reporting this!
Biggest map: 8/17/2010 18:26:20

The Impaller 
Level 9
Report
MapRoot.EndLoaded::system.InvalidOperationException Error (0): Exception: Error: Unexpected token 237
at warlight\shared\maprender\svgrender\SpriteGraphicsCommand.as:DeserializeBinarySpriteGraphicsCommand()
at warlight\shared\Serializer.as:DeserializeBinaryList()
at warlight\shared\maprender\FlattenedSprite.as:DeserializeBinaryFlattenedSprite()
at maprender\MapRoot_.as:EndLoaded()
at shared\VisionCacheManager.as:OnLoaded()


I'm getting this error anytime I try to load any of my games on the Big USA map. The chat still loads up and I can send and receive chat messages, but I can't see or interact with the map at all. This is only a problem for the big USA map, as I am playing my other games on other maps perfectly fine.
Biggest map: 8/17/2010 19:19:20

The Impaller 
Level 9
Report
Working now...
Posts 1 - 10 of 10