<< Back to General Forum   Search

Posts 1 - 30 of 98   1  2  3  4  Next >>   
Warlight QUIZ!: 1/2/2013 19:03:56


szeweningen 
Level 60
Report
Hello,

I made a short quiz (20 minutes is more than enough to finish it). I will make new tests later and possibly merge a few of them into one big test, but for now I'd like to hear how you guys did ;)

http://www.proprofs.com/quiz-school/story.php?title=warlight-skillknowledge-evaluation-test

Please read the title screen to know what you need during the test. Good luck :)
Warlight QUIZ!: 1/2/2013 19:20:06

Darth Mylor {Warlighter}
Level 13
Report
Well got 23%. I'm not surprised, considering that not only do I rarely play on strategic 1v1 and it is my worst map, but I dont play it on 0% luck, so I have no idea how it works.
Warlight QUIZ!: 1/2/2013 19:23:22


AWESOMEGUY 
Level 63
Report
Very nice idea. I will do the quiz later to see how much I can get :)

I suggest you start teaching using the quiz as a guideline for the curriculum and give students the quiz after you have taught them the material. Just an opinion that I have.
Warlight QUIZ!: 1/2/2013 19:30:56


szeweningen 
Level 60
Report
That is the idea I have in mind Awesomeguy, using questions that put people in specific situations I force them to think about specific problems and solutions for them, thus hopefully introducing some ideas.
Warlight QUIZ!: 1/2/2013 19:37:59

alih10 
Level 22
Report
Only 38%. But as you said Darth Mylor, I do not usually play strategic or with those settings. You have inspired me to work on those settings and come back at a later date and better my score. Very good idea, thank you.
Warlight QUIZ!: 1/2/2013 19:42:42


[REGL] Pooh 
Level 60
Report
77/100 here.... a few questions

SPOILER FOR THOSE NOT TAKING IT YET:

Q12: Why not A?

For the other scenarios... am I answering the question, will answer A get the objective completed? or am I answering which option is the best.
Warlight QUIZ!: 1/2/2013 19:48:18


szeweningen 
Level 60
Report
Hint:

Consider empty SA, where do you want leftovers after turn 1?
Warlight QUIZ!: 1/2/2013 19:55:00


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 59
Report
Very good idea!
Got 77% :/ - would be 85% if not a misclick in #7

7 - misclicked :( seriously.. and on such an easy question :(
9 - i got it wrong - interesting idea with the correct answer - i didn't think of a scenario that should be considered to pick the correct answer..
12 - i don't agree with your answer - this time i did think of the scenario i haven't thought of in #9 and with that in mind i checked "wrong" answer - the only reason for picking your choice might be balance between odds and safety depending on the opponent..

ps: questions #12 and #13 are missing information about Kenia.
Warlight QUIZ!: 1/2/2013 19:58:33


szeweningen 
Level 60
Report
You are right, you should assume Kenya is empty. Under that assumption i stand by my answer to 12 and 13.
Warlight QUIZ!: 1/2/2013 20:05:44


Z-Dog 
Level 54
Report
I got a 38%, but I know little about straight round or 75% luck. I also didn't notice a valid "X and Y" type answer.

Numbers 6 and 7 are contradictory. The right answer is a different total amount of troops in each one. Or maybe I'm reading something wrong...

What's wrong with attacking South Pole in number 9?

What's the benefit of attacking Siple first in 13?
Warlight QUIZ!: 1/2/2013 20:07:07


[REGL] Pooh 
Level 60
Report
On 12, why wouldn't you want to give yourself the highest probablilty of taking South Pole on 1st turn, doing that with 2 guarenteed attacks, 1 ~80% attack, instead of 1 guarenteed and the other 2 with a 45% chance of failing and getting the bonus...

Your're talking about the difference in 1-2 armies in extras, compared to 3 armies for the bonus.
Warlight QUIZ!: 1/2/2013 20:08:47


szeweningen 
Level 60
Report
6 and 7 do not contradict each other, think more on those :)

That might be tricky, especially if you do not play strat 1vs1, hint: think about possibilities of preserving leftovers.

13: HINT: You are never alone on the map, think about intel gathering.
Warlight QUIZ!: 1/2/2013 20:09:17


Master ARC 
Level 57
Report
Yeah I got 38% too. Thanks for making it.

Also wondering why move order is significant in number 13.
Warlight QUIZ!: 1/2/2013 20:09:56


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 59
Report
SPOILER
Z-Dog - as 6 and 7 cannot be contradictory in any sense, I assume you meant #7 and #8. hint: stop thinking of only one terr in 8. As for SP i guess only problem is no multiple answer answer. #13 - enemie's intel on your odds of having bonus I guess.
Warlight QUIZ!: 1/2/2013 20:10:11


szeweningen 
Level 60
Report
It is nice that you ask about it, because it's sth very neat:

5+3+3 attack vs 4+4+3 attack... Hint: Count expected income stream and think about where does that extra 1 go.
Warlight QUIZ!: 1/2/2013 20:10:24


x 
Level 58
Report
On question I. I chose 'You cannot objectively decide', because something something Nietzche.
Warlight QUIZ!: 1/2/2013 20:11:21


Z-Dog 
Level 54
Report
Sorry, I meant 7 and 8 contradict each other. In 7, you're attacking with 5 overall. In 8, you only attack with 4

What can you learn by seeing the opponent take Argentina? The amount of armies used?
Warlight QUIZ!: 1/2/2013 20:12:08


AWESOMEGUY 
Level 63
Report
I got 69%. I like the ideas of scenario-based questions, but to me, it leaves a margin of error to what you think is "right" vs. what someone else thinks is "right".
I think background information is quite sufficient, however.

The beginning questions were easy, but its hard to click the right choice on an Apple product, and I got question 8 wrong because I pressed the wrong button.

If there are more of these quizzes (specifically selected with Medium Earth) I would like to try then out, since I am still very bad on that map.
Warlight QUIZ!: 1/2/2013 20:16:36


szeweningen 
Level 60
Report
Z-Dog, hint #2: Think about the difference in positioning in #7 and #8 and how can you execute an attack.
Warlight QUIZ!: 1/2/2013 20:20:50


x 
Level 58
Report
On question I.


I mean I chose option I. on whatever question it was ...
Warlight QUIZ!: 1/2/2013 20:27:00


x 
Level 58
Report
I think not attacking south pole is because you are not going to take it in the next turn, so there is not point trying to take it with 3 when you could take it with 4 the next turn. (I got it wrong though.)
Warlight QUIZ!: 1/2/2013 20:59:21


skunk940 
Level 58
Report
Got 54%! Take that you people who think i dotn know my warlight stuff :D
Warlight QUIZ!: 1/2/2013 22:05:25

Fizzer 
Level 58

Warzone Creator
Report
I think you need to re-word question 9.

you decide to take south america in 2 turns after picking stage. How and where will you attack?

The problem is that B, F and G get you South America in two turns but you've marked them as incorrect. I think you marked them as wrong since they don't leave you in the best position for future turns, however that's not what you asked in the question.
Warlight QUIZ!: 1/2/2013 22:14:45


szeweningen 
Level 60
Report
I asked how and where will you attack and gave the relevant information. In the introduction I sepcifically said that there is always only 1 answer so you have to pick the best one.
Warlight QUIZ!: 1/2/2013 22:20:06


[REGL] Pooh 
Level 60
Report
Fizzer... you're supposed to post your score ;)

Szew, can you check my comment before about #12, balancing actually getting the bonus v. what to do with the remainders?
Warlight QUIZ!: 1/2/2013 22:34:24


szeweningen 
Level 60
Report
I replied to you before:

Here it is the loss of expected income vs posibility of opponent being in SA and attacking argentina. Switching from 4+4+3 to 5+3+3 loses you (0.8-0.64)*3=0.48 income, which is less than the 1 extra you get near Argentina and since it is very likely you will need that one extra in Argentina, that'd give you an additional 0.52 troops to work with. Globally you'd lose, but factoring in the probability of opponent striking Argentina, global leftovers might be less important than those near Argentina, especially since you'd very likely be forced to conuter Argentina on turn 2 in that position. That means that the decision which strategy is better is dependent upon our approximation of the probability of opponent going into Argentina on turn 1, if it is about 50% or more, I'd recommend 5+3+3, if not 4+4+3. Since there is no way to make that kind of approximation objectively, I said that both strategies are valid, all the others are dominated by them.
Warlight QUIZ!: 1/2/2013 22:40:42


{rp} Julius Caesar 
Level 46
Report
well i officially suck i got a 15%
Warlight QUIZ!: 1/2/2013 23:28:19


Timinator • apex 
Level 64
Report
I disagree on your answer to Q5 sze. You should think about it ;)
Warlight QUIZ!: 1/2/2013 23:30:27


[WG] Warlightvet 
Level 16
Report
if the opponent removes all armies it is a possibility (= a risk), even if it isn't likely it's possible
Warlight QUIZ!: 1/2/2013 23:33:59


szeweningen 
Level 60
Report
Very good point Timinator, I'll rephrase the question. (note, formally it is correct, only warlight adds a "magical" 1 army to the defender if at the end of the turn it is 0-0).
Posts 1 - 30 of 98   1  2  3  4  Next >>