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Fewer new threads, more improvements to old threads?: 1/1/2013 21:05:50


x 
Level 58
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.
Fewer new threads, more improvements to old threads?: 1/1/2013 22:53:34


x 
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Fewer new threads, more improvements to old threads?: 1/1/2013 23:50:23


мεмεп†о мояι
Level 7
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Wrong forum.
Also: hardly meta.
:/
Fewer new threads, more improvements to old threads?: 1/1/2013 23:51:22


Moros 
Level 50
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Fewer new threads, more improvements to old threads?: 1/2/2013 00:20:47


x 
Level 58
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No I ... doesn't.
Fewer new threads, more improvements to old threads?: 1/2/2013 09:32:17


skunk940 
Level 58
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Not many new map develpoment threads. This means 1 of 2 things.

A) Theres very few new map makers and exsperenced map makers dont need to ask anymore.

B) Less maps are being made/Larger maps are being made.
Fewer new threads, more improvements to old threads?: 1/2/2013 17:10:48


Lion
Level 1
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C) Map monkeys and skunks make new maps with great confidence but in fact the maps are not very playable or good and the map monkeys and skunks probably should have used the map development forum to get immediate feedback on progress in order to make immediate changes to their otherwise wanting maps.
Fewer new threads, more improvements to old threads?: 1/2/2013 18:56:03


Ironheart
Level 53
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I agree with loin.
Fewer new threads, more improvements to old threads?: 1/2/2013 21:03:18


skunk940 
Level 58
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You think i havent heard all that before? Its a players responsibilty to report a problem if they find one. I cant check everything all the time several time you know. Just check out this thourom it shows what warlight players shoudl do more often: http://warlight.net/Forum/Thread?ThreadID=5169

Any how no matter what you say or think i am not going to stop making arlight maps any time soon.
Fewer new threads, more improvements to old threads?: 1/2/2013 21:39:45


Moros 
Level 50
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Its a players responsibilty to report a problem if they find one.

Skunk, you just made a big thinking mistake. It is not the player's responsibility to correct your maps, it is your responsibility to make good and playable maps! Who do you think you are, thinking you can publish deficient maps and then leaning back and charging people who were expecting something fun to play with either annoyance while playing it or the tedious task of finding all mistakes for you? A map maker should put effort into his maps, and ask people if they want to test it, before publishing it.

I cant check everything all the time several time you know.

You ]b]should[/b] check everything several times! If you don't want to make something good, then why are you making any maps at all?

Any how no matter what you say or think i am not going to stop making arlight maps any time soon.

So, if you want to keep producing lousy maps, despite all of our warnings that this is not the way to go, who are you doing it for then? Yourself? Then don't publish your maps, and keep them in the testing phase forever, so you can play on them all you want. Yes, why don't you do that, and let the AI's enjoy your overlapping borders, oversized bonuslinks and missing connections.

And if you do want to publish your maps, and make people like them, then sit down for a little longer and get used to testing them more often and trying to do at least something to the aesthetic part of the game.

PS: thourom is not a word.
Fewer new threads, more improvements to old threads?: 1/2/2013 22:52:29


x 
Level 58
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You ]b]should[/b] check everything several times!


DAT MASSIVE IRONY
Fewer new threads, more improvements to old threads?: 1/3/2013 00:02:36


Moros 
Level 50
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Fewer new threads, more improvements to old threads?: 1/3/2013 00:15:18


Ironheart
Level 53
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Also his bulbs are over sized,not even consistent.
Fewer new threads, more improvements to old threads?: 1/3/2013 01:22:14


x 
Level 58
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It's like rain on Moros's wedding day; it's a free ride, when you're already late. It's the good advice you just didn't take.
Fewer new threads, more improvements to old threads?: 1/3/2013 02:53:44

Qi 
Level 55
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Poor Moors. Moros, do you mind making a so-called "strategic" map once? Your big pretty maps are nice to look at. But they are not meant for strategically competitive games. They seem to be meant for strategy toursits who aren't very good players. It's nice of you to give the bad players some of the best-made maps. Why not aspire to something more? If you made or adopted a highly strategic and playable map, it could be the best map in all respects (cartographic technique, beauty, playability, strategy, fun).
Fewer new threads, more improvements to old threads?: 1/3/2013 17:44:24


skunk940 
Level 58
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Moros its a player responsibilty to report a problem if they find one. Not to correct my maps.
Fewer new threads, more improvements to old threads?: 1/3/2013 21:16:07


Moros 
Level 50
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Skunk, please read my whole post before replying.
Fewer new threads, more improvements to old threads?: 1/4/2013 11:56:34


skunk940 
Level 58
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I did Moros.
Fewer new threads, more improvements to old threads?: 1/4/2013 19:57:15


Moros 
Level 50
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Quod scripsi, scripsi
And please try pretending to be slightly more intelligent by replying to the whole post instead of to the first sentence, and make sure your next post is not just a repetition of an argument I already tore down.
Fewer new threads, more improvements to old threads?: 1/4/2013 20:34:29


skunk940 
Level 58
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Dont you read what i write Moros or just assume? Beacouse it seems you not doing alot of reading and alot of assuming.
Fewer new threads, more improvements to old threads?: 1/4/2013 22:21:00


Moros 
Level 50
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Skunk, if you want to preserve only a speckle of my respect, please respond properly. You haven't responded to any of my statements, so I'll put them in the clearest way I can think of:

It is not the player's responsibility to correct your maps, it is your responsibility to make good and playable maps! If you own a cookie factory, would it be the customer's responsibility to report to you if a cookie is poisoned? Nope, as a cookie factory owner, you do your best to make them taste the best, and check hundreds of times to ensure they aren't poisoned.
If you keep making poisoned cookies (that means: lousy maps), people are first going to try not to hurt your feelings by instead of complaining that they are poisoned advising you to put a little less salt in the cookies(as dozens of people did, Min34 is not the first), but if you keep making poisoned cookies, people will complain about them in a less kind way. Like I did. If you then say you will keep making the cookies poisoned no matter what, then you are only dooming yourself because nobody will ever eat your cookies, because we know they're poisoned.
And you can easily tell that the five forum-users who are trying to reason with you are not the only ones who hate your maps. Only 10% of your maps are rated above 3,5. Two out of twenty! I am on 23%, Chaos on 66%, Fizzer on 80%, and Срећко is on 100%.


Okay, if you now don't respond to all statements in this post, you have lost all of my respect and I'll rate all your maps 1 and blacklist you. And if you do reply with more than five words then there might be some hope for you after all.
Fewer new threads, more improvements to old threads?: 1/4/2013 22:46:02


x 
Level 58
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If you keep making poisoned cookies (that means: lousy maps), people are first going to try not to hurt your feelings


Like many people, I operate a 3-strike system when it comes to being poisoned as a result of criminal neglect.
Fewer new threads, more improvements to old threads?: 1/4/2013 22:52:08


Ironheart
Level 53
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uuum cookies,moros you made me hungry
Also i agree with moros and to better improve his point am on 75% 3/4 maps rated over 3.5 .
Fewer new threads, more improvements to old threads?: 1/5/2013 01:48:03

Qi 
Level 55
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Moros has provided evidence to an argument I've made before: People sometimes rate the mapmaker more than the map when giving it a 1 to 5 rating. I think all of my maps have at least five such ratings of 1. I wouldn't be surprised if multiaccounts were used too.

Moros, your cookie analogy is absolutely brilliant...I think I'm going to rate all your maps 5 and invite you to be my teammate more now that I have gained so much respect for you.
Fewer new threads, more improvements to old threads?: 1/5/2013 03:07:31


Kenny • apex 
Level 59
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Skunk, here's a simple list of your maps' faults:

1. They're terrible, links are usually broken, and they're usually unplayable by any popular game type.

2. They're ugly, the borders are hard to see, they're crude, the map just overall looks unpleasing.

3. They're full of spelling errors. There are people here who have English as a 3rd-4th language, and still bother to spell things better than you do.

4. They're annoying. When I'm looking for maps in order to make new templates on, somehow your maps will show up on my filter at times. I can't believe the seconds I've wasted glancing over your terrible maps.
Fewer new threads, more improvements to old threads?: 1/5/2013 11:58:19


skunk940 
Level 58
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It’s a players responsibility to notify the map creator if they find a error in a map. If not nothing will ever get fixed on anything. Its simple logic you know.
Fewer new threads, more improvements to old threads?: 1/5/2013 14:21:02


i-like-swords
Level 31
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*facepalm* You are completely missing the point. What these people are trying to say is that you have make your maps of the best quality before making it public. You wouldn't want to turn in a project riddled with mistakes and terrible aesthetics, right? Instead, you want to make it look as good as possible and make sure that whatever information you put on there is accurate. Same thing with maps: check for missing connections (possibly by having a test game with experienced map builders) and make the borders neat. Please listen to others' suggestions and don't rebuff them by trying to justify your maps. I can't say much about my own map, but at least I tested it with other players for missing connections before publishing it. It's okay if a player finds one or two mistakes after publishing a map, but anything above four mistakes that can be easily found is just way too much!
Fewer new threads, more improvements to old threads?: 1/5/2013 15:04:52


Ironheart
Level 53
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If skunk was to have a cookie company his slogan will be:
It's your responsibility to notify us if there's poison in our cookies.
Fewer new threads, more improvements to old threads?: 1/5/2013 19:04:01


skunk940 
Level 58
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i-like-swords nowadays i do do multiple tests on my maps to check them, maybe is hould do more but still my newer maps are of higher quality. One thing that you understand is that no one starts great. You learn as you go along. Ironheart doesn't seem to understand simple statements however.
Fewer new threads, more improvements to old threads?: 1/5/2013 20:04:04


Moros 
Level 50
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Skunk, you currently have 20 maps. You should know better by now.
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