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Talented Mapmakers: 8/1/2014 19:17:35

JSA 
Level 59
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# of maps rated 4.0+:
1. Inner Kingdom: 7
2. Fizzer: 4
T3: Incaman: 3
T3: Ranek: 3
T3: Cpekno: 3
T3: The King (Belgian gentleman): 3
T3: Saruman: 3
T3: Chaos: 3
T9: Pedrito: 2
T9: Major Risk: 2
T9: Fecoblan Roblexia: 2
T9: Apollo: 2
T9: King Phillip: 2

76 maps rated 4+ out of the 1078 total maps on warlight. So all of these 13 players mentioned here have made multiple maps that were rated in the top 7% of all the maps on warlight.

Some maps made by each of these players to give you a taste of their style:

Incaman: Rise of Rome: http://warlight.net/Map?ID=6618 . Fall of Jerusalem: http://warlight.net/Map?ID=9359 . Macedonia: http://warlight.net/Map?ID=5420
Incaman has made 2 of the most played 4v4 and 5v5 maps on warlight (Rise of Rome and Fall of Jerusalem). He has also made a smaller map that plays pretty well for 2v2 and 3v3 (Macedonia). His maps tend to have superbonuses and the non-super bonuses tend to be smaller than the average map (ranging from 1 army per turn/1 territory bonuses up to 5 army per turn/6 territory bonuses.

Inner Kingdom: Ursa Luna: http://warlight.net/Map?ID=10273 . Final Earth: http://warlight.net/Map?ID=14538 . Europe 2.0: http://warlight.net/Map?ID=14319 . http://warlight.net/Map?ID=13333 . K-PX: http://warlight.net/Map?ID=8437 .
Inner Kingdom has made many amazing maps recently. His maps usually are best for 3v3 and tend to be around 200 territories. The thing that stands out about his maps are their beauty. Combine that amazing beauty with strategic value and his maps are all among the best. Many would consider him the best mapmaker currently, and he has definitely made a strong case for that title.

Fizzer: Modefied Medium Earth: http://warlight.net/Map?ID=7224 . Heavy Earth: http://warlight.net/Map?ID=7361 . Europe Challenge Map: http://warlight.net/Map?ID=155 .
Unlike most other mapmakers, Fizzer's maps are based on other maps but add a different strategy to them. Medium Earth is by far the most played map on warlight, and Modefied Medium Earth and Heavy Earth are different versions of it, just as Medium Earth is a different version of Earth. Fizzer also changed the Europe map to add a new idea with Single Player. His maps are well designed and have strategic value.

Ranek: Battle of Dresden in 1813: http://warlight.net/Map?ID=14191 . Planetary Annihilation: http://warlight.net/Map?ID=14090 . Medieval Battleground: http://warlight.net/Map?ID=13109 .
Personally, I have never played any of Ranek's maps. He has 3 maps rated in the top 28 though, so he is obviously doing something right. His maps look to have good bonus values for strategic play, and his Planetary Annihilation map is possibly the best looking map on warlight, even surpassing Inner Kingdom's maps. I am intersted to see more of his work in the future.

Cpkeno: Europe Big: http://warlight.net/Map?ID=3722 . Modern Europe: http://warlight.net/Map?ID=11077 . Humanity: http://warlight.net/Map?ID=6214 .
His maps are much bigger than average and look like they would work well for big team games. His bonus values are good, and the borders between territories are well drawn. If you want to play some huge maps, these look like some good ones for you to try out.

The King: Africa Big: http://warlight.net/Map?ID=10589 . European Nations:
http://warlight.net/Map?ID=10538 . Sub-Saharan Africa: http://warlight.net/Map?ID=12051 .
Like Cpkeno's maps, The King's look like they would be good for big team play. Well designed and the bonus values are good. His European Nations map is an interesting idea and would be played very unorthodox.

Saruman: Battle of Minas Tirith: http://warlight.net/Map?ID=13262 . Middle Earth Big: http://warlight.net/Map?ID=8623 . Middle Earth Diplomacy: http://warlight.net/Map?ID=12094.
Saruman's maps make for wide open fighting in some areas, yet very narrow fighting in other areas. Plenty of chokeholds. A wide range of bonus values add to the strategic value of these maps.

Chaos: Battle Islands 4: http://warlight.net/Map?ID=5449 . Battle Islands 5: http://warlight.net/Map?ID=5745 . Phobia: http://warlight.net/Map?ID=8035 .
Chaos's maps look great, and there are many different styles that his maps offer. Snow Mountains, Phobia, the Battle Island series. He has like 7-8 good maps. 2 are among the top 10 most played 1v1 maps by the competive side of warlight. The others work fairly well for 2v2, 3v3, and even bigger games.

Pedrito: World Big: http://warlight.net/Map?ID=5532 . World Nations 2012:
http://warlight.net/Map?ID=7387 .
His maps have an odd design compared to most of the maps I've looked at so far today. But they probably are ok for strategic play, and they do a nice job of covering the whole earth.

Major Risk: European Borders: http://warlight.net/Map?ID=5602 . Alternative Europe: http://warlight.net/Map?ID=5624 . Alternative Africa: http://warlight.net/Map?ID=8441 .
Major Risk's maps are well designed and are among the most popular maps for 4v4 and 5v5 play. Also good to note, his maps appear to be the design Inner Kingdom based Europe 2.0 off of.

Fecoban Roblexia: Switzerland Big: http://warlight.net/Map?ID=13883 . Philippines Big: http://warlight.net/Map?ID=10802 .
I've never played any of his maps, but they look like maps that are made for 6v6 or bigger games.

King Phillip: Novus: http://warlight.net/Map?ID=12814 . Hirilia: http://warlight.net/Map?ID=6106 .
Good looking maps. Novus looks playable on 3v3 and 4v4. Hirilia looks like it'd work better for a bigger game.

Apollo: Red Dead Redemption: http://warlight.net/Map?ID=13590 . Big British Isles: http://warlight.net/Map?ID=9784 . Renaissance Italy: http://warlight.net/Map?ID=12815 .
Red Dead Redemption is one of my favorite 1v1 maps. Apollo also makes some nice big maps. They are well designed and have a decent amount of strategy to them. I would be surprised if he doesn't get a couple more 4+ rated maps soon.

Qi: Greater Middle East: http://warlight.net/Map?ID=5498 . France: http://warlight.net/Map?ID=894 . China: http://warlight.net/Map?ID=8144 . Ancient Greece: http://warlight.net/Map?ID=536 .
Qi has only one map rated 4+. But he has at least 5 that are rated 3.75 or above and I think some players may underrate his maps because of their personal dislike of him. Ancient Greece is one of the most popular 1v1 maps, and China is one of the best 2v2 maps. His maps are well designed and offer many different types of games.
Talented Mapmakers: 8/1/2014 20:02:23


ChrisCMU 
Level 60
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Boo, i am not on your list :)
Talented Mapmakers: 8/1/2014 20:48:28


Incaman
Level 56
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Well done man, very well :D

I would like to share a few thoughts concerning mapmaking. Most mapmakers are aiming for rating, but rating essentially has no meaning if your map is not played. I have stressed this on numerous occasions and have to repeat it again: HOST your maps, people need to get used to them. I hosted games on Fall of Jerusalem for 2 months before players finally accepted and started hosting their own games. I have made only 3 maps and still host games on them and love to play them. I make the maps i love to play on. In my opinion there is no point in publishing map after map if nobody is using them. For example, Crusades!!! excellent time period, I love it and since there were no maps i decided to make one (still enjoy to host games and play it).

All the mapmakers mentions here and few others that aren't are excellent in their own way. The thing i like is that almost everyone has a different and unique stile that separates him from the rest. And that how a community gets variety and progress.

I do however have one advice for new mapmakers: Don't rush your maps (we all like to see it published as soon as possible) but some test maps need to be discarded and the process started a new so that the final product is worth your time.

Cheers and have fun designing :D
Talented Mapmakers: 8/1/2014 21:19:34


Bananashake 
Level 60
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I know you were thinking of me while making this thread, so thank you
Talented Mapmakers: 8/1/2014 21:27:46


The National Socialist
Level 54
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What? No Moros? Booo
Talented Mapmakers: 8/1/2014 21:37:30


volcan the conquerer
Level 53
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why is Isslander not on here
Talented Mapmakers: 8/1/2014 21:44:29


Richard Sharpe 
Level 59
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Foolish quote 1:
What? No Moros? Booo

Foolish quote 2:
why is Isslander not on here


Obvious answer:
So all of these 13 players mentioned here have made multiple maps that were rated in the top 7%


Issander and Moros only have ONE 4+ map. One =/= Multiple.
I'm just amazed that the retired JSA didn't find a way to insert himself into the list.

Edited 8/1/2014 21:45:02
Talented Mapmakers: 8/1/2014 21:51:03


The National Socialist
Level 54
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Title=Talented map makers
Moros=Talented map maker
Talented Mapmakers: 8/1/2014 21:51:25


Incaman
Level 56
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After all these years following the warlight forums i still can't comprehend the idiotic threads. Do you people even read the starting thread or you just want to troll. Please do your trolling on the general forums and leave the map development alone!!!
Talented Mapmakers: 8/1/2014 21:52:30


Incaman
Level 56
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He said RATED +4.0 is that beyond your intelligence?
Talented Mapmakers: 8/1/2014 21:56:26


The National Socialist
Level 54
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I rate your maps with 1's :p
Talented Mapmakers: 8/1/2014 21:59:16


Incaman
Level 56
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Who cares i don't care about rating i make maps i want to play :) read the threads, you can right? read? letter? in english?
Talented Mapmakers: 8/1/2014 21:59:50


Incaman
Level 56
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Lawlz? read? letter? alphabet?
Talented Mapmakers: 8/1/2014 22:08:21


The National Socialist
Level 54
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Maybe you should learn the difference between a post and a thread before you try to correct me on my English. Enjoy your day, sir.
Talented Mapmakers: 8/1/2014 22:14:39


Incaman
Level 56
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I will sir (enjoy my day) thank you. I sincerely wish you the same :D
Talented Mapmakers: 8/1/2014 22:17:09


Mudderducker 
Level 57
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Incaman - meet Lawlz.

I do however have one advice for new mapmakers: Don't rush your maps (we all like to see it published as soon as possible) but some test maps need to be discarded and the process started a new so that the final product is worth your time.


I couldn't agree with you more. I can safely say I fell into this trap with about half my maps. If I have time, I'm planning to redo some of them.

Red dead redemption I aimed for just strategy. There is a few design issues that you can find. I've been meaning to adjust it. That's because I rushed at the end to get public ^^ :) Again the bonus lines in Renaissance Italy are horrible. If I redo one, it will be this first.
Talented Mapmakers: 8/1/2014 22:17:31

JSA 
Level 59
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Qi's the only one I listed who has only one map rated 4+ and that is because I suspect players that don't like Qi may have deliberately rated his maps low. The others all had multiple maps rated 4+. Feel free to write a bit about your favorite mapmakers on this thread and explain why they are a great mapmaker.

At Richard's request, I wanted to add another mapmaker. He has made only one map but it is beautiful. http://warlight.net/Map?ID=4445 . [X]Crusader(my alt). With the making of this map, I realized that sometimes, it is best to leave the mapmaking to others with more talent and more willing to put the time in :)
Talented Mapmakers: 8/1/2014 22:24:09


Mudderducker 
Level 57
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Nice try JSA ;)

Without doubt Incaman and Ra's maps have it all and are made to perfection. That's why they are the two best map makers. I think Eliod's and Qi's map are good also.

Edited 8/1/2014 22:24:38
Talented Mapmakers: 8/1/2014 22:28:44


Incaman
Level 56
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@ Apollo and JSA

Please guys don't get stuck into competitions, if you have any issues with designing and vector elements send a mail. I'm always (i'm sure other mapmakers are too) open for collaboration, we can help each other. If you have any issues i'm always willing to help. I can draw some vectors for you, someone else can do the same. Lets cooperate :D
Talented Mapmakers: 8/2/2014 04:19:54


Red Menace
Level 55
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I hope my newest project gets in the 4.0+ section so I earn my place in the map makers community....

http://warlight.net/SinglePlayer?PreviewMap=34822
Talented Mapmakers: 8/2/2014 04:50:12


Vulpes
Level 56
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Edited 8/6/2014 14:41:29
Talented Mapmakers: 8/2/2014 07:01:04


Flesius9517
Level 50
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It's nice to see myself in this list. For me, however, it should be noted that two (three when including the Poland Big map, which was adopted from rashaz) maps are rated between 3.97-4.0.

PS: My name was misspelled... twice. (Fecoblan Roblexia / Fecoban Roblexia)
Talented Mapmakers: 8/2/2014 09:18:28


his balls. 
Level 60
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More talented JSA, just more talented.
Talented Mapmakers: 8/2/2014 10:48:47


[Ag⁴⁷] Wolffe
Level 55
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I will work my way onto this list one day!

One day...

*Leaves latest project*
http://warlight.net/SinglePlayer?PreviewMap=34891
Talented Mapmakers: 8/2/2014 19:14:00


Red Menace
Level 55
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I like the map. But your Zhou Leng superbonus number is sort of off the picture, perhaps color in the rest of the Ying-Yang or soemthing?
Talented Mapmakers: 8/3/2014 09:12:12


[Ag⁴⁷] Wolffe
Level 55
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Thanks, Yeezus. I was kinda hoping the Zhou Leng SB wouldn't be too noticeable, seeing as the number was white anyway, lol.
Talented Mapmakers: 8/3/2014 15:28:40


Ranek
Level 55
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Personally, I have never played any of Ranek's maps.

shame on you. ^^
Talented Mapmakers: 8/4/2014 13:35:03


[NL] Willem van Oranje
Level 57
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This is not an objective thread. Mostly, maps get a lower rating if they are longer public.
My maps Benelux and Mongolia had a +4 rating in the past and now it's just below the 4 star rating.

It is very personal which map you do like and which maps others like.
Although I must say the maps in warlight are getting better, especially the huge maps (for example: Switzerland).
Talented Mapmakers: 8/4/2014 13:40:50


[NL] Willem van Oranje
Level 57
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Some feedback on the map
http://warlight.net/SinglePlayer?PreviewMap=34891

Please do not overlap the yellow connections, that's very confusing
Use more colors, my advice is to use a different colors for each small bonus

If you do this I will give that map minimum a 4 star rating ;)
Talented Mapmakers: 8/4/2014 19:55:24


ChrisCMU 
Level 60
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Ratings are too subjective. Some people will say things like it is too big. Maybe the map is fantastic just the player does not like large games. No reason to ding the map. People should try listed templates first too. One of my maps is built for custom scenario. If you don't play that you cannot assess map well
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