Here is an idea on how to improve the recon card, please vote for it on Uservoice if you like it.
Right now the Recon Card only shows one territory and its adjacent territories for x turns, where x is the value set by the game creator.
The duration of the card effect is already variable, but the range of the effect (1 territory deep) is always fixed. It would be more interesting if players could trade shorter durations for an increase in range.
Example: The game creator sets the card value to 4. Now when a player plays a recon card, he can choose between the following options:
See one territory and its immediate neighbors (range 1) for 3 turns. (1 + 3 = card value = 4)
See one territory, its immediate neighbors and the territories adjacent to the neighbors (= range 2) for 2 turns (2 + 2 = card value = 4)
See one territory, its neighbors, its neighbors' neighbors and its neighbors' neighbors' neighbors (= range 3) for 1 turn (3 + 1 = card value = 4)
(or maybe even: See one territory, no adjacent territories for 4 turns? (0 + 4 = 4)?)
Maybe the range increase needs to weigh double, because of its exponential nature? So you can trade 2 turns duration for 1 territory range increase?
One could take it even further:
- Let players also pick the number of territories to start with (recon card value = number of territories + range + duration; value 6 = either 1 terr, 1, turn, 4 terrs deep, or 5 terr, 1 turn, 0 terrs deep, or 2 terrs, 2 turns, 2 terrs deep etc.)