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Please watch this game history: 6/16/2010 02:11:46

Dragons 
Level 56
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Please watch this game history and tell me that Yako is not working together with Ken.

http://www.warlight.net/App.aspx?GameID=1028930

Just a warning to the community.
Please watch this game history: 6/16/2010 02:14:42

wisdomsword
Level 2
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He will not be the first player here to have ghost accounts, and certainly will not be the last one either. I have met a lot of such players.
Please watch this game history: 6/16/2010 02:24:15

willkay98
Level 31
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Yep, watch out for Ken....he is a blatant cheater...dont join his games unless you are prepared to fight 2v1
Please watch this game history: 6/16/2010 02:27:47

Kamin
Level 3
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I've seen 2 Polish accounts with the SAME e-mail address, and multiple others that simply have a bunch of random letters strung together to roughly resemble an e-mail address. It's gonna get worse before it gets better, mates.
Please watch this game history: 6/16/2010 02:33:18

willkay98
Level 31
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also waldo invited him to join....have roughly the same number of games...waldo just started a game with a NEW person with 0 games.... should be interesting to watch that game history and see if its the same guy making all of these ghosts
Please watch this game history: 6/16/2010 02:33:59

willkay98
Level 31
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just confronted the "host" of the game and he promptly deleted it
Please watch this game history: 6/16/2010 02:36:22

willkay98
Level 31
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he has: ken, waldo, mcam, and yako so far that I know of
Please watch this game history: 6/16/2010 02:49:14

Dragons 
Level 56
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I realize it happens way more times than anyone can detect, but if we work together, at least we can alert each other of the accounts we notice.
Please watch this game history: 6/16/2010 15:02:47


Azureal
Level 3
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Jesus christ, it just gets worse and worse. How depressing.
Please watch this game history: 6/16/2010 22:53:54

wisdomsword
Level 2
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That's why I have stopped playing non-team games for a while now and only playing team games with players I know pretty well as my teammates.
They may still use their ghost accounts in a multi-teams game, but they will less likely to have big advantage unlike in individual games.
Please watch this game history: 6/17/2010 03:04:28

Mcam
Level 21
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LOL
Guys..
Im not clon or some thing like that

so.. leave me alone
Please watch this game history: 6/17/2010 03:34:39


Waya(Secondary)
Level 3
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I watched the history. The only way that kind of teamwork could have been achieved by the two of them was if they both had the view of eachother's layouts. It is, almost beyond a shadow of a doubt, two ghost accounts working in tandem in a multiplayer ffa game. Such things undermine the integrity of the game, thanks for reporting it so I know to steer clear from his games.
Please watch this game history: 6/27/2010 00:54:14


Rokenn
Level 2
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Do some people need to win so badly they will blatantly cheat to win? Sad state of affairs.
Please watch this game history: 7/9/2010 05:39:02


Braveheart 
Level 5
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Outright cheating is annoying, but I even struggle with the honest collusion this game systemically encourages. That is, when one player takes a decisive lead and all the other players decide to stop attacking each other and put all of their energy into attacking the leader. There's nothing necessarily dishonest about it - in fact it is a reasonable strategy for someone with an inferior position. Some may see it as an enrichment of the game, but I see it as a flaw, at least in games where it is not possible to conceal your strength. For this reason alone I try to avoid games with more than two players or teams.
Please watch this game history: 7/9/2010 19:26:23


devilnis 
Level 10
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There is a huge difference between colluding with someone you know (or with yourself using ghost accounts) simply because you know them, and colluding with people in a game in a fluid fashion based off of your strategic priorities. One ranges from morally shady to outright reprehensible, the other is basically legit in my eyes. Either way, it's pretty much inevitable that it will happen because nothing in the game mechanics stops it. Your only options are to play with people you trust that have agreed not to do it, or to counter it by doing it yourself, or to only play 1v1 games.
Please watch this game history: 7/9/2010 19:34:49


Duke 
Level 5
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Braveheart - It's very frustrating to have 40% of the world and find yourself with 3-6 other players only attacking you. The problem is that I don't enjoy playing out a losing position once it's a foregone conclusion that I can't win -- so I surrender. But the dilemna in this situation is that you're technically winning, but mathematically will inevitably lose. You can try making deals, but if everyone is firmly allied against you, you have to surrender. That is a sort of game flaw.

Different settings can help a great deal though, particularly lots of abandons and airlifts. With enough abandons and airlifts, a 40% income can beat a 60% income spread among several opponants. It could even be a fun challenge -- certainly better than spending the rest of the game doing mop up.
Please watch this game history: 7/9/2010 19:57:20


devilnis 
Level 10
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Even if you were once the leader and now are not because people have banded together against you, you can still gain the victory by rallying your one-time opponents against the new leader and enhancing your strategic position while doing so. Mostly this means playing defensively and opportunistically grabbing such extra deployment as you can..
Please watch this game history: 7/9/2010 20:45:53


Braveheart 
Level 5
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So the game on the board doesn't matter. It's a game of social and psychological posturing, deception, and maneuvering. Exciting for the people that see it that way. Terribly annoying for those that don't. Wait a sec. Are roundhouse kicks forbidden in chess?
Please watch this game history: 7/9/2010 22:06:27


devilnis 
Level 10
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A roundhouse kick would give you no advantage in the winning of a game of chess. Your analogy doesn't apply. I'll say it again, if you want no collusion games, title the game "no collusion" and then keep track of any players that appear to not be honoring that so that you won't have to play them in the future.

Also, the way you phrase that is really pointlessly insulting to those of us who do like games of shifting alliances and ebb and flow of power. Of course the fucking game board matters, dude. Don't be a douche.
Please watch this game history: 7/9/2010 23:12:54


Duke 
Level 5
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Devil -- The scenerio i was describing wasn't hypothetical, and it took 70+ turns to arrive at the 60/40 split. I considered waiting until I was no longer the leader and then trying to build an alliance to then take out the new leader, but consider that the game would never end that way. Also I knew all the other players were very unlikely to break the alliance they'd made to kill me. My assumption was that it would last until I was gone.

In the end, I surrendered and they thought that was so absurd that they preferred to just vote to end the game. Which we all did. Which led to a discussion fo which settigns might prevent that undesirable outcome from recurring, i.e. easier and more powerful abandons.
Please watch this game history: 7/10/2010 03:22:51


Braveheart 
Level 5
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I've been playing on Warlight for about 6 months, and only now am I becoming aware of the fact that there are players who consider collusion to be a legitimate part of the game. I've seen it happen in situations where I considered it to be incidental, and I've seen cases where it was pretty clear that two or more opponents were working together, but it never once occurred to me that they thought they were actually playing the game fairly.

Actually, I wouldn't have a problem with intentional collusion if it were understood by all to be part of the game, but that simply isn't the case and for all the rationalization everyone knows it. Far and away the greatest advantage the colluder has is against others who are not colluding because they don't think it is an appropriate thing to do. That makes it an unfair advantage, even if all players technically have an equal opportunity to engage in that kind of behavior.
Please watch this game history: 7/11/2010 09:11:57

willkay98
Level 31
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braveheart im just curious, what exactly did you think the purpose of the private message function? If it took you 6 months to figure that out you have bigger problems at hand than worrying if everyone is playing the game fair or not......
Please watch this game history: 7/12/2010 06:38:20


Braveheart 
Level 5
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I don't think the PM feature was even available until fairly recently. It does give a reasonable expectation that the game is going to involve secret negotiations between players. It also gives a more reasonable expectation that games where it is explicitly disabled are not going to be played that way. In my observation, most games have it disabled. Certainly most of the ones I've elected to play.
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