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New Card: 8/10/2012 01:59:26

awesomely bitchtastic beta 2.o
Level 58
I was thinking today it would be cool if their was a card that could be played that for a turn raised the Defensive Kill Ratio of a Certain territory. I think it would be easy to implement and could definetly make a good fun change to strategical game play
New Card: 8/10/2012 02:10:42

Richard Sharpe 
Level 59
You mean like the one proposed months ago here:
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