I'm creating a level and want to use three different cards. Bomb, Reinforcement and Sanction cards.
Is it possible to distribute these cards like described below every turn a player/AI has captured an area on a turn?
Whenever a player/AI has captured one or more areas on a turn, they always receive 2 card pieces. Always 1 bomb card piece. 1 piece of either reinforcement card (70% chance) or sanction card (30% chance).
I missed some of the text in the wiki, but now I reread it and got it working.
Posts 1 - 3 of 3
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos. If you're asking a question about a specific game, please provide a link to that game in your post.