<< Back to Warzone Classic Forum   Search

Posts 21 - 26 of 26   <<Prev   1  2  
bad luck on the rise?: 6/17/2012 08:24:52

splinteriam
Level 2
Report
anyone knows how much luck do single player game has?

many times i attack with 5 (send 4) and lose against 2
and even sent 5 (having 6) and lost against 2
and i not sure but i think it also did happen sending more (6 sent).

cause i read some info that the 1 vs 1 template has 16% luck and u have 4vs2 win guaranteed (btw i think they mean 4 sent but anyways not only that was not guaranteed for me but also as i told i sent 1 more and even 2 more and lost
thanks in advance
bad luck on the rise?: 6/17/2012 09:57:47


Muppet
Level 12
Report
You can check the luck in the settings tap within each game. (On the lower left).

Level 1:25%
Levels 2-4:75%
Levels 5-6: 50%

You are correct that all of your examples can fail to win (4v2,5v2,6v2) and even higher. When making an attack, use the analyze tool (in the little window that pops up to control how many armies attack) to see the graph and percentages of success. Note that even when attacks appear to have 100% certainty, sometimes it is only 99%+, meaning that there is still a chance that the attack can fail.

What you're seeing is normal.
bad luck on the rise?: 6/17/2012 13:40:39

RvW 
Level 54
Report
Please keep in mind the analyser works by simulating the attack a lot of times. If it reports a success chance between 1% and 99%, that means the attack is neither guaranteed to fail, nor guaranteed to succeed; its actual success chance is (with very high likelihood) close to the reported number. If it reports 0% (or 100%) the attack is not actually guaranteed to fail (or succeed), you should treat it as a very, very small (or large) to succeed.

Assuming you're using a luck modifier smaller than 100% (default is 75%) it is possible to have guaranteed successes (such as 4vs2 on 16% luck), however there is no possible way to tell the difference between "very high likelihood" and "guarantee" from the analyser.

cause i read some info that the 1 vs 1 template has 16% luck and u have 4vs2 win guaranteed (btw i think they mean 4 sent but anyways not only that was not guaranteed for me but also as i told i sent 1 more and even 2 more and lost
thanks in advance

Yes, it is talking about the number of armies actually sent out to attack, not the total number of armies on the attacking territory. There are at least two easy ways to remember this. First, a territory with a single army on it cannot launch an attack, yet 1vsX attacks do exist. Second, if that same territory performs two attacks (let's say it has 8 armies on it and launches an attack of 3 armies to one neighbour and an attack of 4 armies to another neighbour), including the extra army which stays on the territory suddenly becomes very confusing.
bad luck on the rise?: 6/17/2012 15:19:25


Perrin3088 
Level 49
Report
4v2 is a guaranteed victory at 16% luck with 60% O kill rate..
4*0.6*0.84=2.016
bad luck on the rise?: 6/19/2012 20:18:38


[REGL] Pooh 
Level 62
Report
10v9 wins :(

http://WarLight.net/MultiPlayer.aspx?GameID=2820669

Turn 7 in Rivendale Bonus
bad luck on the rise?: 6/19/2012 22:06:32

RvW 
Level 54
Report
Considering the name of this thread, I do think it's worth pointing out that, from "The Germanator"'s point of view this is incredibly good luck (1.61% chance of succeeding by my calculation).
Posts 21 - 26 of 26   <<Prev   1  2