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EUROPE: 5/4/2012 19:24:47

dragonnoodle
Level 6
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I just noticed that thuringen is missing three connections.
EUROPE: 5/4/2012 19:32:22


BlueGalaxy
Level 3
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if u scroll up a bit, Major Risk mentions about it, the same thing with Hessen too ;)
EUROPE: 5/4/2012 19:35:35


BlueGalaxy
Level 3
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Oh, he ficxed hessen, i see what you mean now dragonnoodle
EUROPE: 5/4/2012 20:24:51


Major Risk 
Level 52
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BlueGalaxy I can fix the connections of Hessen and Thuringen but there is still a "Ghost Territory" there that has the same connections as the former "Hessen-Thuringen" combined territory I made but then got rid off. I cannot select it nor can I deselect the connections from other "apparently" connecting territories. ;/ Also I cannot deselect it from the East Germany bonus, so its says you have to get 6 territories when I only intended on 5 and only 5 are seen. I can see the mid-point of this "Ghost Territory" but cannot change it. Any help on this guys?

I have now added Southern/Central/Northern France bonuses. Next will be spain...
EUROPE: 5/4/2012 20:56:39


{rp} Clavicus Vile 
Level 56
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The same thing happened to me once. I found out that I had accidently made a duplicate territory and it was hidden behind one of the others, that was the cause for the ghost spot.
EUROPE: 5/4/2012 21:06:43


BlueGalaxy
Level 3
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I have no idea on the ghost territory, sorry, have never attempted a map before xD

But I think that the super bonuses are a good idea, they make a difference and make a more original idea when compared to Troll's Europe map. I would suggest not giving the super bonuses too much value or else they would ruin any game played on it; if the super bonus value is high and you get a super bonus before other players, you will probably win :/

For the zeros, maybe you could make both of them a single bonus worth one? Like a **Cyprus and Moldova** bonus? I know that they are far apart so it might not work too well, but they arent *too* far apart, and giving them a value would give an incentive to get the territory?
EUROPE: 5/4/2012 21:14:38


BlueGalaxy
Level 3
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There are other maps like that, where they have two territories separate that make a bonus; like the 'World Big' map (paraguay and uruguay, although, they aren't that far apart) and other maps too
EUROPE: 5/4/2012 21:19:38


Major Risk 
Level 52
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@Bluegalaxy; The super bonusses are always going to be set to 0 **so only those who want super bonuses can override the super bonuses' values.**
About Cyprus, I was considering having it part of Turkey and Greece at the same time, as it is part Turkish and Greek?

@Clavicus; Your right! Turns out it was a territory behind. I checked there before even but it was completely black and blended into the background so I must have missed it, anyways, thanks!

Update; I have done Spain and put Portugal to 4. Also I still would like feedback on Ukraine/french/Spanish bonuses for balancing. Thanks :D

The [map](http://WarLight.net/SinglePlayer.aspx?PreviewMap=13020).
EUROPE: 5/4/2012 21:21:35


BlueGalaxy
Level 3
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Ahh ok, I get it now :)
EUROPE: 5/4/2012 21:26:47


BlueGalaxy
Level 3
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Oh, 'unnamed' one in spain lol
EUROPE: 5/4/2012 22:13:30


uga98
Level 2
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now that you actually made new bonuses I like thios map alot better
EUROPE: 5/4/2012 22:22:14


Major Risk 
Level 52
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Thanks :D
EUROPE: 5/4/2012 22:30:42


Major Risk 
Level 52
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Sweden,Poland,Italy and Romania will be left as they are I think but I don't know about NW-Russia? What do you guys think?
Also what do you think about Cyprus being part of both Turkey **and** Greece bonus?
EUROPE: 5/4/2012 22:32:31


Richard Sharpe 
Level 59
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I personally don't like the idea of double-bonusing like that. If anything, you could split it into two territories as it is on Troll's map but make both connect to Greece and Turkey. Thus it still allows for quicker expansion while maintaining the political division and not being double-bonused.
EUROPE: 5/4/2012 22:35:28


Major Risk 
Level 52
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Good Idea but I'm not sure how I would implement it without making lines that would be messy, because it needs to be obvious to the player. Do you think a split like this would be better than Cyprus is now?
EUROPE: 5/4/2012 22:36:56


Major Risk 
Level 52
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Also, if you check the super bonus for Russia,(Set to 0) should it include Kalingrad as I can imagine that can be somewhat annoying to take?
EUROPE: 5/4/2012 22:41:04


Moros 
Level 50
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I realize this is my hundredth post about Belgium, and this one is completely my fault, but Wallonia should be called Walloon. I think I was confused because the Dutch call it Wallonië and the French Wallonie.

And I think you should make the Spain superbonus a Iberian one, otherwise it might be too small, and you made a Scandinavian too.
EUROPE: 5/4/2012 22:49:08


Major Risk 
Level 52
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It's fine Moros :D , - could you elaborate on Iberia superbonus(do you mean like in Europe 1900AD?)
Also if you check the super bonus for Russia,(Set to 0) should it include Kalingrad as I can imagine that can be somewhat annoying to take?

[Map](http://WarLight.net/SinglePlayer.aspx?PreviewMap=13020)
EUROPE: 5/5/2012 05:05:21

RvW 
Level 54
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|> About Cyprus, I was considering having it part of Turkey and Greece at the same time, as it is part Turkish and Greek?

To the best of my knowledge, the original Europe map is very popular for team games, such as 3vs3. One of the important parts of teamwork is trying to be as efficient as possible about which players gets which bonus. Having one territory belong to two bonuses would completely ruin that; the player who has Turkey must also have Greece; a teammate cannot complete Greece since he cannot take Cyprus. I imagine this would be an incredibly frustrating issue in team games.

The same technically also holds for superbonuses, but if they aren't too valuable, it should be less of a problem. Besides, that's a common issue which people are used to; your idea for Cyprus would be an unexpected, annoying surprise to most players.

In short: I think just about any other solution would be better than this idea.

|> could you elaborate on Iberia superbonus

Are you unfamiliar with the term "Iberia"? That just means "Spain and Portugal", it's commonly referred to as the "Iberian Peninsula".

|> Also if you check the super bonus for Russia,(Set to 0) should it include Kalingrad as I can imagine that can be somewhat annoying to take?

Normally I'd say you should increase the superbonus value by 1 or 2 if you add Kaliningrad *(no, stupid spell checker, I do NOT mean Stalingrad, that's something else entirely, I also do NOT mean Leningrad either, jeesh...)*. Even though the difference is just a single territory, in practice it will take quite a bit of additional effort to secure it.

However, with you setting the superbonus to 0 by default, that's not an option... You could consider making two superbonuses (hoping template makers will use either the one or the other, not both), but that might get messy.

Maybe it's best not to include it, effectively sacrificing correctness for ease of gameplay...?
EUROPE: 5/5/2012 06:30:57


Guiguzi 
Level 58
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nice map. i like the changes.

things that caught my attention:

- the division of spain is a bit arbitrary (madrid in the south?). any way to make it look a bit more natural? the two castillas + madrid would be a historically accurate bonus of 2. divide up barcelona into catalonia and valencia and add aragon & balearic islands to them and you have another historically accurate bonus of 3. divide up the remaining 5 territories into 2 bonuses and it'd look a bit more natural. otherwise, leaving all of spain as 1 territory would be nice too.
- troll's border logic seems to be: everything is as squiggly as possible. scotland, denmark, bulgaria have some rather straight lines.
- England And Wales: the 'And' is rather forceful! how about '&' or 'and'?
- breaking up the largest bonuses into regions is great. breaking up everything too much and making everything a nice smaller, more efficient, compact bonus might make for somewhat messier games.
- belarus, west ukraine, w balkans: i like their bonus values the way you have them. to follow this bonus logic: central ukraine = 3?
- west germany = 5? east germany = 3? germany = 2?
- two france bonuses instead of 3? http://natureculture.org/wiki/index.php?title=Langue_fran%C3%A7aise
- italy: if you divide it up, this would be interesting: http://myworldguide.wordpress.com/2011/07/07/quick-guide-to-italys-regions/ (make the south worth 1 less than the north)
- kalingrad = kaliningrad
- keep russia the way you have it.
- i like the connections to sweden from baltics/finland: let the vikings control the seas!
- similarly: sevastopol connecting to istanbul or some other littoral territory not in russia or ukraine would be interesting.
- not making super bonuses worth too much (like europe 1600) would be nice. keeping them at 0 and letting the players decide them is fine too.
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