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Warlighter's Bots for AI challenge: 3/21/2014 08:04:24


125ch209 
Level 58
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i think it took me even more version to get the starting territories. Right now i am at version 128 and i just started the "place_armies_moves" thing.... let's not give up :D
Warlighter's Bots for AI challenge: 3/21/2014 15:24:13

Pauhoihoi
Level 57
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We've got knowledge of warlight tactics on our side, so if (after version 5000) we can program the damn bot properly it should be an easy win, right? ;)
Warlighter's Bots for AI challenge: 3/21/2014 16:25:28


125ch209 
Level 58
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yeah..that's what i think too. I know exactly what i want to write for my bot, but every time i spend 1hour writing 10lines, i spend 2 hours debugging it. That's very annoying. If i manage to code what i want for my bot , i can't see how i would not get top5
Warlighter's Bots for AI challenge: 3/21/2014 19:14:51


zach 
Level 56
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Ok, I figured out how to update the map with my deployments before I make my moves, but I can't find a way to update the opponent deployments before I attack/transfer. Is that even possible? Or allowed?
Warlighter's Bots for AI challenge: 3/21/2014 19:48:05


125ch209 
Level 58
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I don't understand what you mean. Do you want to uptate the opponent's deployments as of the deployments he made the previous turn, or do you mean uptade the deployments he made for the current turn, like you could see them before attack/transfer? I mean in Warlight you only see your opponent's deployments after you commited all your moves including attack/transfer, so it works the same here. you can't "get current turn opponent's deployement" then chose to attack or not.
Warlighter's Bots for AI challenge: 3/21/2014 19:50:54


125ch209 
Level 58
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btw, i tried the move.getType() method, but for some reason, there isn't any "getters" in the Move class that works in the BotStarter: any ideas?


src/bot/BotStarter.java:557: error: cannot find symbol
if (mov.getRegion().equals(reg)) {
^
symbol: method getRegion()
location: variable mov of type Move
src/bot/BotStarter.java:558: error: cannot find symbol
if (mov.getType().equals("place_armies")) {
^
symbol: method getType()
location: variable mov of type Move
src/bot/BotStarter.java:559: error: cannot find symbol
reinforcementOnRegion += mov.getArmies();
^
symbol: method getArmies()
location: variable mov of type Move
3 errors
Warlighter's Bots for AI challenge: 3/21/2014 19:53:49


{rp} Julius Caesar 
Level 46
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I couldn't help it. Anyways, did some research seems fun to do computer coding and such, but I only have a google chromebook, and they lack any good apps for any kind of coding other than a really slow app for C.
Warlighter's Bots for AI challenge: 3/21/2014 19:59:01


Ⓖ. Ⓐrun 
Level 57
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Try a website called Codeacademy.
Warlighter's Bots for AI challenge: 3/21/2014 20:07:28


{rp} Julius Caesar 
Level 46
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thanks I want to learn some basic code anyway
Warlighter's Bots for AI challenge: 3/21/2014 20:11:35

Pauhoihoi
Level 57
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you only really need a text editor (i.e. text pad) to take part in this competition, does your chromebook have anything like that? you don't have to compile the code yourself, you just write the code, zip it, then upload it to the website.
Warlighter's Bots for AI challenge: 3/21/2014 20:35:04


{rp} Julius Caesar 
Level 46
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I have google doc. does that work?
Warlighter's Bots for AI challenge: 3/21/2014 21:36:12

Pauhoihoi
Level 57
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no idea... you could try it and see...

you're gonna need to create the correct file structure etc for your source code and be able to modify your file extensions - how easy is that on a chromebook?

for Java you need a lot of folders & files I think. for Python you need only a single file with extension ".py"
Warlighter's Bots for AI challenge: 3/22/2014 16:35:50


ps 
Level 61
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I decided to make my project open source.
Barely started yet, not sure if i'll have much time for it, but here it is anyways:
https://github.com/psenough/Warlighter

Also changed the name of my bot to ps's Warlighter:
http://theaigames.com/competitions/warlight-ai-challenge/game-log/pswarlighter/

Edited 3/22/2014 17:19:39
Warlighter's Bots for AI challenge: 3/22/2014 20:12:32


zach 
Level 56
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Oh yeah, I forgot to post my bot's info:

http://theaigames.com/competitions/warlight-ai-challenge/game-log/raptorbot/1

My "RaptorBot" is on a 20-game winning streak :)
Warlighter's Bots for AI challenge: 3/22/2014 21:03:56


ps 
Level 61
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Z-Dog: why doesnt your bot show up on the rankings?!
Warlighter's Bots for AI challenge: 3/22/2014 21:31:11


zach 
Level 56
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I uploaded a new version of my bot right as the site froze, and now I'm stuck on the "In queue for compilation" screen. I think it un-ranks bots while they compile in case they don't work.
Warlighter's Bots for AI challenge: 3/23/2014 12:05:37

Alexander
Level 63
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When does finish the bot competition ? I would like to code one bot but can't now
Warlighter's Bots for AI challenge: 3/23/2014 12:32:31


Green 
Level 56
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Who's Norman? I recognise the name but I can't place it...
Warlighter's Bots for AI challenge: 3/23/2014 16:27:14


ps 
Level 61
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Alexander: check the other thread, Fizzer said end of May when i asked the same question. :)
http://warlight.net/Forum/Thread?ThreadID=34646
Warlighter's Bots for AI challenge: 3/23/2014 16:32:37


Odin 
Level 60
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http://theaigames.com/discussions/warlight-ai-challenge/52fb4f295d203ce16d8b456a/conquest-finals/1/show

You have to be at least in the top 48, possibly in the top 24, in the current ladder to be qualified for the semifinals that take place at the end of May.
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