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Anybody up for testing a map?: 3/25/2012 14:48:16

bman7
Level 37
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http://WarLight.net/SinglePlayer.aspx?PreviewMap=11693

It will be a multi-day game. Also, please tell me any missing connections you find. There's probably quite a few.
Anybody up for testing a map?: 3/25/2012 15:07:43


Muppet
Level 12
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Missing connections:

Fairfield County

Darien-Norwalk
Fairfield-Trumbull?
Newtown-Oxford
Shelton-Orange

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New London County

Montville-Ledyard

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Hartford County

Windsor-Windsor Locks
Newington-Hartford?

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Middlesex County

Wallingford-Middlefield
Westbrook-Killingworth?

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New Haven County

East Haven-North Branford
Waterbury-Naugatuck
Oxford-Naugatuck
Bethany-Naugatuck
Derby-Ansonia
Bethany-Seymour
Bethany-Chesire?

-------------------------------

I put "?" next to those that are corner connections and might just need to be redrawn. Just FYI, the easiest way to search for missing connections is with the Preview Map screen.

Have you thought about making smaller bonuses?
Anybody up for testing a map?: 3/25/2012 15:10:52


Moros 
Level 50
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I could not agree less with Muppet.
Anybody up for testing a map?: 3/25/2012 15:14:58


Muppet
Level 12
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What don't you agree with?
Anybody up for testing a map?: 3/25/2012 16:00:27


Moros 
Level 50
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Oh sorry, I meant I could not agree more. I'm not good at English sayings :)
Anybody up for testing a map?: 3/25/2012 16:08:29

bman7
Level 37
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I might as well add more bonuses, for both east and west (North and south for a couple) parts of the counties, and also some geographical areas.
Anybody up for testing a map?: 3/25/2012 16:33:27

Chief
Level 2
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would love to test. Please tell me when this game is or invite me to it.
Anybody up for testing a map?: 3/25/2012 16:50:32


Richard Sharpe 
Level 59
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Definitely needs smaller bonuses.

What's with the square and random lines around the map?

Also, the bonus borders should really be adjacent to one another, not overlapping. It makes it much easier to see where one bonus begins and the other ends... as it stands now it can be difficult to tell which bonus the border territories belong to
Anybody up for testing a map?: 3/25/2012 18:29:51

bman7
Level 37
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@Richard How can I fix that?

Also, I don't know what's with the lines, and I don't know how to get rid of them.
Anybody up for testing a map?: 3/25/2012 18:55:54


Richard Sharpe 
Level 59
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Only way I know to fix it is manually. Move all the necessary borders so they no longer overlap.

As for the other lines, I haven't a clue what they are... would have to see the svg file to help with that.
Anybody up for testing a map?: 3/25/2012 19:28:24

RvW 
Level 46
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|> Only way I know to fix it is manually. Move all the necessary borders so they no longer overlap.

Matma suggested a semi-automatic approach in [Map Making Question: Technique](http://warlight.net/Forum/Thread.aspx?ThreadID=2925&Offset=3); look at the bulleted list in the middle of his post.
Anybody up for testing a map?: 3/25/2012 19:49:41

Chief
Level 2
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When is the game?
Anybody up for testing a map?: 3/25/2012 20:22:15


Richard Sharpe 
Level 59
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RvW... the inset works well when designing the map from scratch. It's how I did Ireland... draw the bonuses first, inset them to get adjacent borders and then break them into territories. Of course, manual adjustments were still necessary to close some of the gaps created by the inset and fix any odd areas.

Problem with using it for an established map is that it makes all borders adjacent instead of having the borders inside the bonus overlap. Makes for a sloppy map in my opinion.

Of course, I am exceedingly anal about such matters so my opinion should probably be ignored.
Anybody up for testing a map?: 3/26/2012 14:20:13

bman7
Level 37
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Also, for those few who are wondering, one of my next maps will be 1,600 territories.
Anybody up for testing a map?: 3/26/2012 14:32:11

bman7
Level 37
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I forgot that the testing map was the one I linked to in the first post so I deleted it... so here's the dev version I'm going to add the new bonuses to:
http://WarLight.net/SinglePlayer.aspx?PreviewMap=11708
Anybody up for testing a map?: 3/29/2012 17:00:02


Matma Rex 
Level 12
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@Richard, there are three techniques described there in one post, the one RvW mentioned is not just insetting :)
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