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Intel Game: 3/19/2012 18:21:58

babs
Level 54
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I'm a little new to this game. But I started a game that only uses Intel Cards (spy, reconnaissaince, surveillance). I did it on a simple Double Earth Map. I think I may have messed up the card setting a little by only making them be 3 pieces for 2 turns worth of intel. I'll fix that on my next one.

From some of the more experienced players, what do you think of an idea like this? or has this idea been done before and am I looking like a huge dumbass right now? lol
Intel Game: 3/19/2012 19:25:19


Moros 
Level 50
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I believe it has been done before, as has practically every possible setting on the game (well, at least on the more popular maps) We usually post a game link when explaining special settings we want to share with the community.
Intel Game: 3/19/2012 20:11:40


Zilmorph
Level 2
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I wouldn't say I am one of the best players, but even so, I have never thought of that combination. The only thing that irks me is it would be most effective on the heaviest fog settings (which I personally dislike[but disregard that opinion]), and it would take away from the capabilities of the multi attack setting, which I happen to prefer.

Good Idea
Intel Game: 3/20/2012 01:23:19

babs
Level 54
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ah thanks for the tip on the link thing moros. Here it is: [Link text](http://WarLight.net/MultiPlayer.aspx?TemplateID=167684)

and zilmorph a heavy fog would definately add to the intrigue and useful-ness of cards. I'll start another one soon and try that out.
Intel Game: 3/20/2012 01:24:24

babs
Level 54
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^^ clearly I'm a noob with that link lol [Intel Game template](http://WarLight.net/MultiPlayer.aspx?TemplateID=167684)
Intel Game: 3/20/2012 08:34:33


x 
Level 58
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its pretty typical. theres nothing particularly interesting you can do with cards, really.
Posts 1 - 6 of 6