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so who wants to test my first map: 3/16/2012 21:44:23


Ironheart
Level 54
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http://warlight.net/SinglePlayer.aspx?PreviewMap=10727
checklist for map testers
tested more than 3 maps
average speed multiday speed 2 days
and likes the map
so who wants to test my first map: 3/16/2012 21:45:36


Ironheart
Level 54
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can't really see my descrpition
so who wants to test my first map: 3/16/2012 22:04:31


Ironheart
Level 54
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also have you got any ideas for distrubution
so who wants to test my first map: 3/16/2012 22:37:54


Moros 
Level 50
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1. Thanks for naming a bonus after me :)

2. There's an unnamed territory in the Iron Coast bonus.

3. I like your temples idea, it seems more interesting to me than just having the map wrap around and every side territory connection to the opposite one.

4. You made the New Earth bonus, which is composed of sub-bonuses. I think, to better balance the map, you should lower both the super- and the sub-bonuses a bit in army value, so it doesn't add up to be worth two times the average army-to-territory ratio. You could make New Africa be worth 4 armies, New America 6, New Eurasia 4, the United Provinces 3 and 4 for the super-bonus. In that way it is worth 21 for 29 territories, instead of 27 for 29, and thus following your normal ratio better.

5. For distribution modes, the only thing that pops in my head is a northeast-northwest-southwest-southeast distribution, with every region holding one temple.
Here are the regions with their borders colored, those are not the territories I suggest to be available for distribution:
![](http://i43.tinypic.com/28gz5mx.png)

6. I wonder why a part of Heqarez and Heqazzaren bonus is sticking out to the south a lot more than any territories neighboring it, I don't think it looks good, but if you have a good reason for this let me know.

7. I'm in for testing! I have tested and made over 10 maps, my average multi-day speed is slightly above 4 hours, and I like the map!
so who wants to test my first map: 3/16/2012 22:59:24

RvW 
Level 54
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Is there any significance to how you matched the elements to the temples? Because if it's mostly random I'd suggest putting "opposite" elements (*fire* vs. *water* and *earth* vs. *wind*) in opposite corners, so they are the ones not connecting.
Currently, for instance, *earth* connects to *fire* and *wind* but not to *water*, which seems strange.
so who wants to test my first map: 3/17/2012 00:03:24


Moros 
Level 50
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8. Missing connection: Dferastu State (Naskaq Nation) - Salkan Province (New Eurasia)

9. Gaps between territory borders, and overlapping inter-bonus borders. Not as bad as in Skunk's maps, but still.

10. A few connection lines, like Qearan Peninsula - Ballistinlis Region in Heqazzaran are missing. Also: around the bay in Iron Coast, Tryhenn, Requn, the sea to the right of Rendervon Kingdom, and around Nemerian Island.

11. Nozits Peninsula is not a peninsula but an island.
so who wants to test my first map: 3/17/2012 00:04:29


Moros 
Level 50
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Huh? In the last post I clearly typed 8. 9. 10. 11. but the forum thinks I wrote 1. 2. 3. 4.
so who wants to test my first map: 3/17/2012 02:32:15

RvW 
Level 54
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Nothing you can do about that, see [the specs](http://daringfireball.net/projects/markdown/syntax#list):
|> Markdown supports ordered (numbered) and unordered (bulleted) lists.
|> (..)
|> Ordered lists use numbers followed by periods:
|> 1. Bird
|> 2. McHale
|> 3. Parish
|>
|> **It’s important to note that the actual numbers you use to mark the list have no effect on the HTML output Markdown produces**. The HTML Markdown produces from the above list is:
|> <ol>
|> <li>Bird</li>
|> <li>McHale</li>
|> <li>Parish</li>
|> </ol>
|>
|> If you instead wrote the list in Markdown like this:
|> 1. Bird
|> 1. McHale
|> 1. Parish
|> (..)
|> you’d get the exact same HTML output. The point is, if you want to, you can use ordinal numbers in your ordered Markdown lists, so that the numbers in your source match the numbers in your published HTML. But if you want to be lazy, you don’t have to.
|>
|> If you do use lazy list numbering, however, you should still start the list with the number 1. **At some point in the future, Markdown may support starting ordered lists at an arbitrary number.**

If you want to check your text will format as intended you can always use the preview button of course.

---

@Iron:
Just curious, is this based on something, or entirely your own imagination?
so who wants to test my first map: 3/17/2012 10:55:00


Ironheart
Level 54
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rvw i ill fix that
so who wants to test my first map: 3/17/2012 10:56:23


Ironheart
Level 54
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this was my imagination and also rvw are you interested in testing
so who wants to test my first map: 3/17/2012 11:03:46


Ironheart
Level 54
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actually rvw i don't think that i was trying to make it seem like cirle of elements
so new cycle
earth next to wind and water
fire next to wind and water
so who wants to test my first map: 3/17/2012 11:41:47


Ironheart
Level 54
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nozits is a peninsua because the greyed out bits ar land but i will make them stand out more the grey bits anyway since text dosen't show on my warlight i will find another way to show it also will add connection lines fixed connections
so who wants to test my first map: 3/17/2012 11:44:08


Ironheart
Level 54
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and did wage a 3 day war on overlaps so i will fix it soon
so who wants to test my first map: 3/17/2012 13:03:32

RvW 
Level 54
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|> since text dosen't show

/have you looked at [this Wiki page](http://wiki.warlight.net/index.php/Creating_the_SVG#Including_Text)?
so who wants to test my first map: 3/17/2012 14:01:13

wigibob
Level 3
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I like the map, have tested a few maps before, I am on almost everyday (once or twice) so I would love to test your map
so who wants to test my first map: 3/17/2012 16:32:03


Ironheart
Level 54
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thanks rvw
so who wants to test my first map: 3/17/2012 18:13:45


Ironheart
Level 54
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pls responce to this thread i would like to start teasting soon need 3 more for 1st test
so who wants to test my first map: 3/17/2012 23:08:35


Ironheart
Level 54
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wigibob even though we have played 2 games alrady couln't find you on my invite listi i must have bulked removed you once and i already picked half the names so couldn,t start again after re adding you
so who wants to test my first map: 3/17/2012 23:11:07


Ironheart
Level 54
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wigibo you are in next test
so who wants to test my first map: 3/18/2012 18:20:12


Frankdeslimste • apex 
Level 58
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I would like to test as well
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