Some rules I follow:
1. Make territory borders off of acute edges (<90º) of other territories.
2. Don't make more than 3 territories connect to a single point.
3. Add colors and play around with them, they make a map go from a 3 rating to a 4.
4. If you don't want to waste time adding IDs for Inkscape, use the Find/Replace tool and make every "path" change to "Territory_". Do the same for "BonusLink_".
5. Always use other player's suggestions, and experiment with your thoughts that you have for the map.
6. Don't make squares for bonuses on your territories. The bonuses will go over the territories anyways.
use the Bezier tool. No pencil. At all.
8. To reduce the memory size, make every curve that you have on your map to become straight lines. This is also very
helpful (it reduced about 50% memory space of the Ancient Middle East map): https://petercollingridge.appspot.com/svg-editor
9. Before making a map, make sure that your map hasn't already been made by another person ie. Europe maps, World War 2 maps.
10. A double digit sized army (10-99) takes up around 25 pixels. Use a circle of around that size and hover it over your territories to make sure that they can fit those armies.
11. Use what I call the Rule of Colors (light color, dark color, light color) to make the map look easier for people's eyes.
12. When using the map editor, to make other edits on your map, use the "Upload New SVG" button to have those edits added in.
13. When finalizing your map, use the "Validate" button for anything else that you might need to add/have missed.
Edited 1/15/2018 20:15:23