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1v1 auto-games: 1/20/2012 10:49:28


[WM] retrospekcja_jeza 
Level 59
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What you think about 2 types of auto-games:
1st with requirements 50% or less winning 1v1 rate
2nd with requirements 51% or more winning 1v1 rate

It would be very good option to group people approximately to their level. If i want to play some fast 1v1 games i join auto-games. But in the most of cases guys who join are softly say at poor level. Then out of boredoom i often make only 3 picks, even including wastelands. The game ends with easy win anyway.



Anticipating you, yes i can make my own games with restrictions but due to my huge invite list and average PC making one game will take me about 5 minutes or even more.
1v1 auto-games: 1/20/2012 11:36:00


myhandisonfire 
Level 54
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thats a good idea!
but i love to see that at at least 60%
1v1 auto-games: 1/20/2012 11:36:33


{rp} General Mac 
Level 53
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+1
1v1 auto-games: 1/20/2012 11:49:56


Widzisz • apex 
Level 61
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You are so lazy :P Is it possible to set "maximum won %"? I would personally add "min. X games completed" to the second one.
1v1 auto-games: 1/20/2012 12:01:13


[WM] retrospekcja_jeza 
Level 59
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ffs, cant you read? last paragraph
1v1 auto-games: 1/20/2012 12:15:14


Widzisz • apex 
Level 61
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yes, I read that, it was very weak excuse :P But I like this idea.
1v1 auto-games: 1/20/2012 12:28:02


aper 
Level 56
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Widzisz, non-members can use the 1v1 template adding prerequirements, but then the game will be with 75% luck, and that changes a lot...

for that reason, I play a lot less 1v1 auto-games now, it's really unchallenging when you opponent doesn't know what he's doing
1v1 auto-games: 1/20/2012 12:45:15


Widzisz • apex 
Level 61
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I know Aper, and I said that I like this idea. Right now in order to have challenging game I had to invite somebody or rely on auto-games opponents... so such an option would be really great to me.
1v1 auto-games: 1/20/2012 12:54:17


Perrin3088 
Level 49
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currently I have posted several 1v1 games with pre-req's 5% max boot, 50 min games completed.
1v1 auto-games: 1/20/2012 13:18:14

Phase 3
Level 5
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perrin they all lack the 50% win rate prereq.
That was the basic idea though
1v1 auto-games: 1/20/2012 13:24:40


Perrin3088 
Level 49
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I started them before I saw this thread.. it was in response to another thread that originated concerning 3v3, and how the auto games seem to be a deterent to influence of new players due to the fact that noobs and trolls can damage them..

BTW, new ones are up, 55% w/r or higher
1v1 auto-games: 1/20/2012 15:55:20


NoZone 
Level 6
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And if only the people with >50% wins play each other won't this drive down their percentages? Eventually they would have to go hunting inexperienced players to drive their numbers back up.
1v1 auto-games: 1/20/2012 16:16:58

The Duke of Ben 
Level 55
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If they are good enough to deserve being considered "good" then having a 51%+ record would be easy, even with these settings. If they aren't good enough, then they don't have anything to complain about, since their record is just more realistic.

More to the point, it helps push out the people that the better players don't want to play against. Sure it's imperfect, but the ladder is an option for anyone who wants a better system (and is willing to get membership).
1v1 auto-games: 1/20/2012 19:56:54


Addy the Dog 
Level 62
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you could have 12 games, one maximum 40%, the second >40% 42%>, the the third >42% >44% and so on, until minimum 60%. these could replace all auto-games. except for real-time maybe it should be gaps of 4% or 5% otherwise it would take too long to start.
1v1 auto-games: 1/20/2012 20:25:34


raverbaby72
Level 57
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I think this idea has got potential. You could have a variety of auto games but it is laziness, though it would save time creating for sure.
1v1 auto-games: 1/20/2012 20:26:51


raverbaby72
Level 57
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PS; Maybe if Fizzer done something like this it could be a members only feature for added incentive to join.
1v1 auto-games: 1/21/2012 16:17:30

Fizzer 
Level 64

Warzone Creator
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|> * i can make my own games with restrictions but due to my huge invite list and average PC making one game will take me about 5 minutes or even more.*

This is the bigger issue here, I think. If this were fixed, it would be far more flexible than making you request changes to the auto games every time you wanted something new.

In the next release, I'm making an easy way to reduce the size of your invite list. This is only a temporary fix though. In the long term I have plans to re-organize the invite page, and one of the benefits of that is it will be possible to create games without ever having to load your invite list at all. That probably won't happen until after most of the mobile client is done though.
1v1 auto-games: 1/21/2012 18:23:54


[REGL] Pooh 
Level 62
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Fizzer, that's wonderful news about the invite list changes!

But I've also taken a few steps to help this out myself:
1) Turn off Auto-Add-To-Invite
2) It takes 20 minutes, but go through and remove anyone thats been idle X days, where X for me is 14.

The first time I did this, I got rid of ~40% of my invite list.


But maybe there can be another setting that people that you play with 10x or more get added to your invite list automatically.
1v1 auto-games: 1/22/2012 08:48:00


[中国阳朔]TexasJohn 
Level 35
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I personally think the fact that non-members cannot change luck percentage is terrible. I simply HATE playing games with 75% luck, it really changes the whole strategy of the game. Is there any reason why non-members can customize so many aspects of the game, but not the luck percentage?
1v1 auto-games: 1/22/2012 10:40:41


Addy the Dog 
Level 62
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somebody, i think matma rex, made some kind of computer code thingy (i have no idea) which removed your entire invite list when you entered it into the address bar. its on the forums somewhere.
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