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Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:07:54


The Punisher
Level 45
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Nowadays diplos have lost their appeal to WarLight players. Veterans have left the game, some diplo-creators have destroyed the templates and the RPG is something that does not appear in so much activity in this kind of game. Today we start a revolution, a revolution that will help Diplos rise to the top again not only like they were back in the day but even better. Please leave suggestions for diplos and let's discuss how to make it even more appealing and greater than ever before. Thank you for your time.
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:12:08

strongkillaz
Level 47
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I agree!
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:12:31


☁WARLORD♥t(ಥ۾ಥt)SirℜicharD✠[WOLF]☁
Level 54
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Nicw i support the movement
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:14:40


The Punisher
Level 45
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you know that we have to discuss, to be creative, give ideas for the Diplo-templates
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:18:31


☁WARLORD♥t(ಥ۾ಥt)SirℜicharD✠[WOLF]☁
Level 54
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We should make multidays invite active players.. N be very social
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 10:28:40


The Punisher
Level 45
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Could you explain that a bit
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 17:59:34


Dutch Desire
Level 59
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Here is a text I found about card settings:

What cards do you think should never be used in a diplo game?
- Progressive Reinforcement Cards;
- (Emergency) Blokade Card;
- Bomb Card;
- Airlift cards in combination with gift cards;
- Strong Sanction Cards: when present, I prefer to have them on 10% for 3 turns/one card evry 3 turns and holding max. 3 cards;
- Strong reinforcement cards: don't make them higher then half the base income, so with 5 base income you can have max. +5 every 2 turns or +10 every 4 turns.
- Strong diplo cards: when present, I prefer to have them for 1 turn/one card evry 8 turns, starting with one. (sometime, players can survive for ever because of the diplo cards. One player then surround 5 allied players, all taking card pieces, and that way they can make the game continue for ever! :S)
Let's make Diplos GREAT AGAIN!!!: 7/11/2017 18:16:49


Жұқтыру
Level 55
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why shouldn't abandon cards be used? Gift cards/airlifts are ok, but they're not for all diplomacies. Strong sanction cards are the best. 100% for 1 turn, paralyse them and strike hard
Diplomacy cards can get boring, I agree.
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 05:13:27


☁WARLORD♥t(ಥ۾ಥt)SirℜicharD✠[WOLF]☁
Level 54
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I think sum cards are ok.. But a limited amount
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 09:35:26


The Punisher
Level 45
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Everybody has different opinions on how cards must be used in diplos. I believe that there must be 4-5 different cards but not so "catastrophic" for other players. Reinforcement cards must give armies depending on the map. If the map is huge I think they should give +30 or +40 armies maximum. Sanction cards must not be so destructive. Airlift and gift cards must be given more rarely.
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 09:41:34


Emperor Justinian
Level 48
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I support this. Remember to think outside the box while making diplomacy templates. If anyone would like to work with me just message me.
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 10:40:43


The Punisher
Level 45
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About the rules . What should generally be removed or added? We discussed a bit about the cards but we need to talk about the maps, the rules etc.

Edited 7/12/2017 10:41:39
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 10:50:53


Emperor Justinian
Level 48
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My favorite maps to use are https://www.warlight.net/Map/17248-Avatar-Last-Airbender https://www.warlight.net/Map/24311-AD-1045-Roads-Silk-Iron https://www.warlight.net/Map/18402-Second-World-War https://www.warlight.net/Map/25937-World-Nations-2016. An interesting rule I have seen used is where you are allowed to attack without any declaration it just makes you look bad.

Edited 7/12/2017 11:03:24
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 11:02:10


The Punisher
Level 45
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There could be many changes and that's why I started this forum on the first place
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 11:30:31


dabo1 
Level 56
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The Rule I find the most important are: You have to wait 1 turn after you declared war

Another not so important rule is: Alliances must be public
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 11:32:13


Emperor Justinian
Level 48
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Any ideas on the booting problem?
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 11:34:37


dabo1 
Level 56
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Booting is no problem when the mod system is public

https://sites.google.com/view/warlight-extensions-list/dabo1/mod-advanced-diplomacy-mod

My mod supports ais, so you can add the option booted players turn into ais

Edited 7/12/2017 11:35:09
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 11:35:38


Emperor Justinian
Level 48
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Sweet.
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 12:01:17


The Punisher
Level 45
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But don't AI's attack everyone ? That would ruin the game. Basically major boots ruin the game
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 12:17:14


dabo1 
Level 56
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With my mod, you can set that players can declare war on the ai but not the ai on the player and so the ai will just fight with players it is at war with. If she is at war with no one, she won't attack anyone.

Edited 7/12/2017 12:18:46
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 15:57:28


The Punisher
Level 45
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that's cool
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 15:57:50


The Punisher
Level 45
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Can it participate in chat or roleplay?
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 16:12:46


Leibstandarte (Vengeance)
Level 45
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Diplo games ftw
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 16:21:31


Emperor Justinian
Level 48
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The AIs should have a list things they say in the chat. Can you do that?
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 16:23:36


dabo1 
Level 56
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AIs can't talk but I have a notifications system for war declarations, allies, peace and trading, which should replace this aspect. And even if I could access the chat it would be pretty hard to create a good chatbot with Lua.

Edited 7/12/2017 16:33:59
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 16:29:44


The Punisher
Level 45
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I will test this in the following days and I'll write here my opinion
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 17:51:39


DesertFox
Level 57
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I like how people is trying to get back to this kind of gameplay.
I totaly support this action, being myself a diplo creator (historical based ones ) , though the lack of time is affecting me, (trying my best to bring new scenarios to this game )
Let's make Diplos GREAT AGAIN!!!: 7/12/2017 18:12:08


The Punisher
Level 45
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That's great to read. The lack of time is indeed a problem but we can make enjoyable templates. That is what we must do, give every warlight player the best diplo game we can every single time.
Let's make Diplos GREAT AGAIN!!!: 7/13/2017 13:26:49

strongkillaz
Level 47
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Hello Everyone, I was thinking of starting a Diplo Discord just anything warlight diplo could be in it from multi-day to real-time . Us diplo players should have a better platform to communicate and coordinate our matches as they are long and take time
Let's make Diplos GREAT AGAIN!!!: 7/13/2017 14:40:20


SuperGamerz 
Level 58
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The FCC has a dedicated section to diplomacy, including on our discord, if you like I can invite y'all to join there, and give you permission to join or diplomacy channel.

We also house a large amount of dedicated mapmakers and strategic players as well.
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