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Template: Tactical Mod mix 1: 4/20/2017 14:36:26

melwei [PG]
Level 57
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I have recently created a new Template for games with the Unity Client.
It uses several (promoted) Mods - mainly written by dabo1 and me - and offers a pretty strategic gameplay. We tested this Template in game 13333181, template is saved at https://www.warlight.net/MultiPlayer?TemplateID=1024614, so you can try it out if you want to.

It works with 2 players - or more, I don't know if the "Picks Swap" Mod supports this.

Here's a small description of what the Template does:

-Map: RoR
-You pick for your opponent (Picks Swap)
-You can attack two times in a row (Multiattack+Limited Multiattack); Any territory in a range of 2 from your starting territory will be set to 0 (Spawnbarriers).
-After every turn every Player Territory's armies will be reduced by 1, if no army remains, the player loses his territory (Pestilence).
-Bonus values are raised by factor 3 - to prevent problems with Pestilence.
-You can't attack you're enemies in the first 3 turns (Safe Start)
-The troops on Neutral Territories will transfer from one to another randomly (Neutral Moves)
-Every turn 3 Neutral Territories will be set to 0 (Runtime Wastelands)

I'd like to have your reviews for this template!

Edited 4/20/2017 14:44:41
Template: Tactical Mod mix 1: 4/20/2017 14:46:30


dabo1
Level 57
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I like this template, it's very good and very strategically although I have lost
Template: Tactical Mod mix 1: 4/21/2017 12:53:35


Krzysztof 
Level 67
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-After every turn every Player Territory's armies will be reduced by 1, if no army remains, the player loses his territory (Pestilence).


With many territories it will be painful to put 1 army to each territory every turn, just to keep it. Either stop reduction at 1 or don't change into neutrals at 0.
Template: Tactical Mod mix 1: 4/21/2017 12:59:40


dabo1
Level 57
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that also has an interesting aspect cause you can decide, whether you want a strong attack or you want to keep your bonuses

Edited 4/21/2017 13:00:02
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