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Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 12:25:08


Hammer 
Level 17
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Hello everyone, I had an idea that I'd like to share. I basically think that it'd be interesting if there was an option allowing different teams to receive different cards. For example: team A would only receive pieces of reinforcement and blockade, while team B would only receive pieces of airlift and a reinforcement card with different numbers.

I believe it would be great for creating different scenario's. Thoughts?
Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 12:37:00


myhandisonfire 
Level 54
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good idea, games should offer every kind of customization
Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 15:12:23


gilgamesz 
Level 16
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I like your idea Martinus very much. The more customization options the better.

This [Another way of earning cards](http://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1366941-another-way-of-earning-cards?ref=title) UserVoice idea gives players/teams not only the opportunity to get different cards but also the ability to fight for them, giving additional depth to already brilliant game .

I am going to try to promote this idea right after successful implementation of this one : [Multi-attack card] (http://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1358929-multi-attack-card?ref=title)
fingers crossed :-)
Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 15:14:57


gilgamesz 
Level 16
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ooops,lets try again

I am going to try to promote this idea right after successful implementation of this one:[Multi-attack card](http://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1358929-multi-attack-card?ref=title)
fingers crossed :-)
Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 16:35:33


Richard Sharpe 
Level 59
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While the idea is a good one, I'd worry about it being used to cheapen the game.

Just as a small subset of players constantly try to tilt the game in their favor with skewed bonus values, someone will use this to their advantage. Their teams reinforcement will be 10 times that of their opponents or they will get one every turn compared to 20 turns for their opponent. Would just be another thing to scrutinize before joining a stranger's game (and another thing to be whined over in the forums)
Suggestion: Allowing different sets of cards for different teams.: 11/7/2011 21:56:17


Creeping Death
Level 2
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Sounds hard to implement, anyway.
Suggestion: Allowing different sets of cards for different teams.: 11/8/2011 10:01:16

Grault
Level 2
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I agree with Creeping Death... Customization is always a pain in the rear to implement, and this game has it out the nose. I hope for Fizzer's sake that he's kept it all very neatly separated, as there's *a lot* of it.

The idea is certainly interesting, although I can't get quite as excited about it as some others. I can imagine it being used for historical scenarios and other such setups, but I'm not inclined to seek those out.
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