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Retrieving territory names: 9/11/2016 13:49:30


Charles Thomas
Level 18
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I use a spreadsheet to track moves in visible territories. This works fine for the [few] games I have played ... but I just started a game with somewhere around 3000 territories.

Is there a way to programatically get a list of territory names and bonuses? Obviously, I could ask the author for his SVG file - but their map obviously took a lot of time and effort - and I don't feel right asking.

Thanks!
Retrieving territory names: 9/11/2016 13:55:31


Richard Sharpe 
Level 59
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You're aware there is a history option, right? A spreadsheet seems incredibly unwieldy and pointless...
Retrieving territory names: 9/11/2016 15:32:08


[FEL]Spider Cat
Level 22
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^Would not recommend PMing him tbh. He is a known troll.
Retrieving territory names: 9/11/2016 17:22:56


Charles Thomas
Level 18
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I learned about the history option last week. It is quite powerful, I agree. I also purchased the "Mega Map Pack", so I can see the statistics panel [ also... quite useful ]. And, so I can, at least partially, agree with you. Spreadsheets would be unwieldy. As for pointless:

I think that pointless is more of a subjective opinion. For example, I still write everything down on paper, before I program. I find that it helps me get more in tune with the context of what I am programming to... especially when I am just starting out with something that, on the surface, appears quite complex.

Edited 9/11/2016 17:27:44
Retrieving territory names: 9/15/2016 08:34:30


apollong3
Level 53
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Just adding that,the territory names are not contained within the svg.Rather,they are added in the warlight map editor.
Retrieving territory names: 9/15/2016 09:15:57


Krzysztof 
Level 67
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@Charles Thomas:
there is solution:

https://www.warlight.net/wiki/Query_game_API

but you need membership for that
Retrieving territory names: 9/16/2016 02:40:08


DerWyyy
Level 56
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history is fine....

NEVER...EVER...PM Fissel/anonoym/Karl/1416 aka squiggles
Retrieving territory names: 9/17/2016 18:23:22

wct
Level 56
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dv'd noisy trolly comments from Fissel.
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