(Ha! The idea of making that level multi-attack seemed so ludicrous to me that I didn't even consider it. Of course it all makes sense now - a 3-turn win is easy; 2 should be possible as well.)
Prize for beating INSANE single player level: 6/22/2016 19:34:08
Of course many of those attempts got interrupted by a mean distribution of the spawns, but i still feel like that is a great ratio for a difficult singleplayer level.
Prize for beating INSANE single player level: 6/22/2016 21:13:09
Agreed, he is the one putting up the coins so you should not complain on its difficulty. If it is too hard for you in this current format either hope he makes another one, revise your strategy, or stop trying. Don't tell him to do something that he does not want or need to do.
Prize for beating INSANE single player level: 6/23/2016 08:11:01
I'm really sorry boubou but i said before there won't be a price if there are less than 3 spawns. You got 0!!! Spawns. Congrats for beating the level anyways i guess ^^ already 1 spawn only was crazy, 0 should definitely not be possible
Prize for beating INSANE single player level: 6/23/2016 08:57:03
@MoD I think it's all down to luck- the amount of boss clones themselves and where the boss clones spawn. So theoretically 0 boss clones can occur if you are very [insert high amount of "very"'s here] lucky, which is what happened to boubou
Prize for beating INSANE single player level: 6/23/2016 09:05:45
Yeah i'm not so confident with the challenge anymore. I didn't know the spawn amount could vary to less than 3. If there are enough bosses the level is a challenge, but i can't guarantee it
Prize for beating INSANE single player level: 6/23/2016 09:09:45