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Simulated symmetrical naval war (2nd attempt): 6/1/2016 15:11:42


Guiguzi 
Level 58
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https://www.warlight.net/Map/25058-Checkerboad-Naval-War-20

Suggested ways to play:

Single-player: https://www.warlight.net/Play?Level=874619

You versus three AIs on one team, no cards, pure skill, default distribution mode, multi-attack, light fog, everything else is default settings. I did this once (to double check connections) and eliminated the AIs in 12 turns. Can you do better?

Multi-player templates:

1. MA Naval War (Light Fog): Same as single-player
2. MA Naval War: https://www.warlight.net/MultiPlayer?TemplateID=874621
3. MA Naval War Commanders: https://www.warlight.net/MultiPlayer?TemplateID=874632
4. MA Total War (50 cards): https://www.warlight.net/MultiPlayer?TemplateID=874628
5. MA Commanders Total War (50 Cards): https://www.warlight.net/MultiPlayer?TemplateID=874629
6. 1v1: https://www.warlight.net/MultiPlayer?TemplateID=875532

Edited 6/3/2016 15:22:04
Simulated symmetrical naval war (2nd attempt): 6/2/2016 04:37:33


Guiguzi 
Level 58
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^^Updated templates if you are curious.
Simulated symmetrical naval war (2nd attempt): 6/2/2016 09:42:19

Arkanton
Level 63
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really nice map 5/5

with AIs 11 turns at first time, I think 9 is possible
Simulated symmetrical naval war (2nd attempt): 6/3/2016 07:38:15


TeamGuns
Level 59
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Very nice map; eager to try it!
Simulated symmetrical naval war (2nd attempt): 6/3/2016 11:20:46


ZeroBlindDragon 
Level 60
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Wow! This is amazing. I'm really eager to try it with three other players. ^^

Bon travail Gui!
Simulated symmetrical naval war (2nd attempt): 6/3/2016 12:19:08


Guiguzi 
Level 58
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Here's an open game, prereq level 50:

https://www.warlight.net/MultiPlayer?GameID=11327071

I remade the original Checkerboard Naval War map because I wanted to create this template. I thought a game with 50 cards, multi-attack, and commanders on this map would be interesting.

MA Naval War 1v1, open game: https://www.warlight.net/MultiPlayer?GameID=11328149

Edited 6/3/2016 15:25:14
Simulated symmetrical naval war (2nd attempt): 6/3/2016 13:41:55


Guiguzi 
Level 58
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Yeah, Arkanton, 9 is definitely possible. I played that single-player template a second time with some foresight and finished in 10 turns. I had some useless extras floating around and missed a few running AIs that ended up costing me an extra turn.

I highly doubt 8 turns is possible.

TeamGuns/Zero/Arankton, I invited you to two tournaments:

https://www.warlight.net/MultiPlayer/Tournament?ID=19239
https://www.warlight.net/MultiPlayer/Tournament?ID=19241

I think the autodistribution 1v1 on the default distribution (1 start) will be interesting:

With normal fog, you can't really determine where the enemy is (1 of 3 locations) until he basically pops up. And since there are a number of viable approaches to start the game, the enemy could pop up in a number of different places. So, basically, you have to hedge your bets when expanding and defending and take multiple different possibilities into account.

The example games above are the same as the tournaments' settings.

Edited 6/3/2016 15:26:11
Simulated symmetrical naval war (2nd attempt): 6/3/2016 15:16:55


Guiguzi 
Level 58
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If anyone wants an invitation to one of the tournaments above, say so. If I'm around I'll invite you. If I am not around, maybe someone else will invite you.
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