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World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 09:26:30


Pushover 
Level 59
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Any suggestions for a multi-attack template?

Any suggestions for a local deployment template that isn't turkey? Is there any LD love at all?

If you make a pick luck argument about Turkey LD then surely the same argument would be made about Turkey not-LD. Is it the map you have an issue with or LD? I don't agree with the argument that turkey LD games go on for too long, hell, in WSOW I'm waiting on a classic ME game that's at nearly 40 turns. Turkey non-LD I think isn't as good a template as other 0% SR templates so I'd be tempted to omit the map altogether if not LD.

Clearly I as league administrator would approve all templates to be considered. But what do you think the best way to choose the ones that will be used? Take top finishers of season 2 and have them vote? Have all participants of season 3 vote? Take votes in advisement but I would pick templates for their diversity, not just popularity? (But clearly reject templates that aren't liked by most people?) What do you think of these ideas? I have to be wary if I choose templates myself though, as I would be very tempted to pick unpopular templates I happen to do well on :P

One note, who cares if you don't like 1 or 2 templates. Remember guys that only 6 of the 9 count! Chances are you'll pick and choose which tournies to focus on anyway (though playing all the tournies does have advantages even if you suck at it)
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 09:30:38


Pushover 
Level 59
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Also, what is your opinion on random move order vs. cyclic move order vs. pure skill? Classic ladder should maintain random order of course. But when does it make sense to use on other templates?

...now that I think about it I wonder if I should just have people nominate 1v1 templates like Clan League, or just pick from that template list even.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 09:55:22

An abandoned account
Level 56
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If you're going to include local deployments and multi-attack for the sake of diversity, then what about commanders, complete fog, alternate kill ratios or no split mode?
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:04:42

talia_fr0st
Level 59
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I'm going to suggest Empire of CORP 0% SR 1v1, I'll edit the link in later.

https://www.warlight.net/MultiPlayer?TemplateID=830489

https://www.warlight.net/MultiPlayer?GameID=10821603

Edited 3/26/2016 11:10:13
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:09:58


Buns157 
Level 68
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Too big.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:11:22

talia_fr0st
Level 59
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6 picks though, that's over 5% of territories taken off the bat, I think it's similar to the 1v1 Ladder template.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:11:39

talia_fr0st
Level 59
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Join the game if you want a proof of concept.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:39:03


Buns157 
Level 68
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Most people consider emergency blockade non-strategic, since it is just hoping for a luckshot. But then there is also airlift, which is even worse for 1v1s in my opinion :/

Also the number of superbonuses which cause multiple picks in many bonuses kill it.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 11:44:08


timon92 
Level 62
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Don't listen to them, LD is awesome. Keep it.

Anyone remembers Ruthless Bastard's Blitzkrieg tournaments? These are awesome MA templates. I'm too lazy to search and provide links.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 12:46:27

talia_fr0st
Level 59
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Okay, so no Airlift, no Emergency Blockade, I can implement that.

Check the template again now, I've kept emergency blockade because it can be used to block a superbonus, which is probably more stratgical on this map than ME.

Edited 3/26/2016 12:49:15
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 19:52:48


Pushover 
Level 59
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timon, if you are too lazy to search I'm sure that other people who don't know what you're talking about will also be too lazy to search. get off your ass if you want to see MA in WSOW lol.

I'll keep Turkey LD in consideration, I am still confused over where all this anti LD sentiment came from...? Though I'd like Timi to expand on what templates he thinks emphasizes pick luck too much and whether he thinks it's a template problem or a map problem.

If you're going to include local deployments and multi-attack for the sake of diversity, then what about commanders, complete fog, alternate kill ratios or no split mode?


This is a really good question!

MA has been a feature of warlight since before I started playing, and has a niche group of people who like playing it. It has recently become more popular among strategic players so I am tempted to include it.

Local Deployments is relatively new but has still been out for a while. People are still pretty split on this, but the Turkey LD template used on both the seasonal ladder and the real time ladder was a big hit with many tournaments being created on this template outside of ladders.

Commanders - Lolowut has been very outspoken about this, that commanders aren't strategic until you can customize the weight of the commander. It's also a newer feature that I haven't seen used much in strategic play.

Complete Fog - I don't view this as strategic. Can you prove me wrong with a provided template? Note that French Brawl uses a ligher fog setting.

Alternate kill ratios - I've become fond of Fast MME (known commonly as "Fast Earth") which has a higher offensive kill ratio than defensive. I've added it to the list of templates to be considered. Higher defensive kill ratio tends to be more boring and prolong games.

No split mode - this is a possibility, but I haven't seen any love for this mode outside of that one ladder season. Anyone disagree?

So in summary... I think I would like to try to strike a balance between template diversity and popularity. I don't want to use obscure templates that rewards people who have played it before over people encountering it for the first time, but I also don't want to use the same kinds of templates over and over, because the goal here is to test warlight skill over a large number of scenarios.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 19:58:37


Pushover 
Level 59
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Note that I am asking a lot of questions in this thread, but the community is answering very few of them...
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 21:14:08


master of desaster 
Level 66
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pushover i meant snow mountains MA. that one is great.
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 21:30:39


Pushover 
Level 59
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Properly added this time, but please also link a game using the template?
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 21:37:51


master of desaster 
Level 66
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World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 22:43:23


timon92 
Level 62
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timon, if you are too lazy to search I'm sure that other people who don't know what you're talking about will also be too lazy to search. get off your ass if you want to see MA in WSOW lol.

Blitzkrieg season 2: https://www.warlight.net/MultiPlayer/Tournament?ID=2653
Blitzkrieg season 3: https://www.warlight.net/MultiPlayer/Tournament?ID=3616
Blitzkrieg season 4: http://warlight.net/MultiPlayer?TournamentID=4541
Blitzkrieg season 5: https://www.warlight.net/MultiPlayer/Tournament?ID=11374

I could not find the first season.

This one is nice as well:
https://www.warlight.net/MultiPlayer/Tournament?ID=11416

Complete Fog - I don't view this as strategic. Can you prove me wrong with a provided template? Note that French Brawl uses a ligher fog setting.

I played a tournament with complete fog and it wasn't that bad:
https://www.warlight.net/MultiPlayer/Tournament?ID=8890
World Series of Warlight (WSOW) Season 3 Planning: 3/26/2016 23:41:49

An abandoned account
Level 56
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Ok, I just played a complete fog game (based off the current 1vs1 ladder template, but with the surveillance card added) and I think there's some potential there. I just need to modify the surveillance card settings and once I've found something that I think work, I'll ask 2 players who are much better at WarLight than me so they can point out the obvious flaws in the template that I'm too stupid to spot.
World Series of Warlight (WSOW) Season 3 Planning: 3/27/2016 00:17:28

Aste
Level 55
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I am interested in playing as well.
World Series of Warlight (WSOW) Season 3 Planning: 3/27/2016 00:36:01


Beren Erchamion 
Level 64
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Battle Islands MA is good too if you want an MA template. I think having one LD and one MA is a good idea. Diversity is a good thing, since there are so many different types of game modes in Warlight.

I appreciate that you're asking for template ideas, but I think you should choose them in the end, and not put it up for a vote. You are the one running the league after all.

Regarding points, I agree that the old scoring system rewarded doing very well in one or two tournaments too much, and that it should rather reward sustained success.

(I'm in for playing, btw.)
World Series of Warlight (WSOW) Season 3 Planning: 3/27/2016 01:11:07


Timinator • apex 
Level 67
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I'll keep Turkey LD in consideration, I am still confused over where all this anti LD sentiment came from...? Though I'd like Timi to expand on what templates he thinks emphasizes pick luck too much and whether he thinks it's a template problem or a map problem.


Turkey LD has rather often a pretty dominant first pick. you can rarely get a good 2+3 to make up for losing your first pick, especially as LD usually favors clustering.
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