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Mercer 1st place realtime ladder: 2/7/2016 12:51:11


Ottoman Emperor
Level 59
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1vs 1 ladder Rating calculation system is Sucks. And easier to get 1st with fresh account. But fizzer not gonna fix this because New account means New membership. This means more money:)
Mercer 1st place realtime ladder: 2/7/2016 13:02:24

The Glorious Koala
Level 60
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I just read again your posts here, nothing explicitly prove you were kidding dude.

It was quite obvious imo

Edited 2/7/2016 13:02:53
Mercer 1st place realtime ladder: 2/7/2016 13:18:45


Angry Koala
Level 57
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not the first time i see this, people supposedly kidding and joking awkwardly. The same thing happened some days ago with MoD categorizing what he defines as real players and fake players (just because they play diplomacy games instead of strategic games), and he also said he was joking, this is why frankly these bad "jokes" from some people here should be avoided here.
Mercer 1st place realtime ladder: 2/7/2016 13:23:06


master of desaster 
Level 66
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Don't put words in my mouth.
1. I never said diplo players aren't real players, i only said gaining 2000 points overall in 1 moth makes you basically inactive in my eyes

2. I never made jokes. If i did jokes you wouldn't understand them anyways as this thread shows.

Stop picking on me and argue with someone else.
Mercer 1st place realtime ladder: 2/7/2016 13:44:30


Min34 
Level 63
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I just read again your posts here, nothing explicitly prove you were kidding dude


Sorry Angry Koala, but I had to laugh at this. It was kinda obvious ;)
Mercer 1st place realtime ladder: 2/7/2016 13:46:48


Sephiroth
Level 61
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in vainglory they reset the stats every few months (and give you a badge to the highest tier you achieved on previous season), maybe something like that could be applied.
I really like this, it would be a good incentive to have more activity!
Mercer 1st place realtime ladder: 2/7/2016 13:51:25


Angry Koala
Level 57
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MoD, that's because you don't get how diplomacy games work... Did you ever try to play these games at least? You can play 30 diplo games and have no points, because many games are generally speaking with 30 players (that's the point of a diplo game, in many cases the more you are in a game the funnier it would be), and also a diplo game does not end up with a single winner necessarily. That's why defining the activity of one player just by points is irrelevant here.
And if you were not joking at all in the former thread when you insulted SirSalty or Lolicon for no reason, saying (with the exact words): "Boston actually plays." or "I see your points earned the last 30 days. Points for 1 game. Doesn't matter." (I even posted a game where Boston/NZphoenix played a game with Lolicon totally contradicting your statement as you know nothing about these players and were nevertheless judging them) then it is worse than I thought.
Mercer 1st place realtime ladder: 2/7/2016 16:01:10


szeweningen 
Level 60
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I'm really not sure there is any particular flaw in the rt ladder system, in fact I'd argue it is far superior to other ladders in that context. I don't think that there is any disadvantage of playing more, however I'd see why it'd seem that way from a practical point of view. When I was playing rt ladder the amount of focus in basically every single game really takes a toll on you if you play non-stop, I believe those most active on rt ladder are on autopilot most of the time, hence their rating would drop long-term. Also considering there are some dubious templates and a randdom factor in each game the implementation of rating difference cap should help. The fact that none of the best players are active on rt ladder combined with the absence of a rating difference cap basically does not allow for any losses against people rated <1700-1800 if you want to compete for the 1st place. Considering on, for example, turkey ld template it is possible to win against someone rated several hundred points higher and you can also get booted (look up Timinator, if you dismiss some boot losses to weak players he'd gain ~200 points instantly) I'd say from a practical point of view playing 1k games on rt ladder is not preferable. Also 1000 games are not that much more statistically relevant than 100 games in that system, the rating accuracy should still be very high. This being a reply to the original post, not the derailed thread later, I believe the only problem with the ladder is the lack of participation by the community, as long as all kinds of players participatee and you get paired realitically (players rated 2100 should never be playing someone <1700 for example) the system should work fine. How to achieve that is another problem altogether.
Mercer 1st place realtime ladder: 2/7/2016 16:09:34


Buns157 
Level 68
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@sze So you're saying if timi didn't have any of his recent boot loses he would climb back up to 2300? I doubt it, there just isn't the players to gain that amount of points from (correct me if I missed that in your post). Same with wazz, when he rejoined the rt ladder for a while, his points just went down. He didn't have the opponents available to maintain a 2300 rating.

However like you said if the ladder was more popular then these things wouldnt be an issue.
Mercer 1st place realtime ladder: 2/7/2016 16:30:50


Sephiroth
Level 61
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I never said diplo players aren't real players
I wouldn't even say they are people
Mercer 1st place realtime ladder: 2/7/2016 17:12:21


ps 
Level 61
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i'm thinking maybe realtime tournaments using templates from realtime ladders should also count for the realtime ladder ratings? would be a way to have more participation, and people getting more matches up against people of their rating (as they pass rounds).

if you had realtime tournament events scheduled three times a week on different timezones (to cater for europe nighttime, us nighttime and asia nightime) it could bring more dynamic back to the ladder. maybe make those tournaments worth a few coins to lure in more players?
Mercer 1st place realtime ladder: 2/7/2016 17:25:57


master of desaster 
Level 66
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Great idea! Love it. Participation would explode.

Edited 2/7/2016 17:26:33
Mercer 1st place realtime ladder: 2/8/2016 18:49:17

player12345
Level 61
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@ps +1. In addition to increasing participation it would create a lot of good matchups for top players. Lower ranked players that get eliminated early will be able to pick up good matchups in the ladder at that point because the top players will likely still be in the tourney.
Mercer 1st place realtime ladder: 2/8/2016 18:59:21

player12345
Level 61
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In addition to RT ladder linked tourneys, I'd like to suggest a "King Of The Hill" feature to increase RT ladder participation.

The player currently joined with the longest duration without a loss would be the King Of The Hill. Maybe add a cheesy crown icon and put them at the top of the currently joined list:) Also, there could be a KOTH achievement for various durations, 1 hour, 2 hours, etc. You could even have an all-time KOTH leader board.

Note that KOTH is achievable without getting a win. This might provide some extra incentive to stay joined to the ladder when nobody else is.

There's lots of untapped potential for the RT ladder.

Edited 2/8/2016 19:04:20
Mercer 1st place realtime ladder: 2/12/2016 22:41:18


ps 
Level 61
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Mercer 1st place realtime ladder: 2/12/2016 23:08:16


Angry Koala
Level 57
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nah I wont.
Mercer 1st place realtime ladder: 2/13/2016 00:30:25


Green Turtle 
Level 62
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My ideal of boosting participation of RT ladder: make the auto game in the lobby count towards RT ladder stats. I bet many random low-skilled players will show interest in improving their RT ladder rating After "accidentally" getting a ranking.
Mercer 1st place realtime ladder: 2/13/2016 00:38:07


ps 
Level 61
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that's not a bad idea Green Turtle. wouldn't really attract high tier players to play more though.
Mercer 1st place realtime ladder: 2/14/2016 06:09:15

Welsh Knight
Level 59
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you hate him cus he's new
Mercer 1st place realtime ladder: 2/14/2016 06:20:37

Welsh Knight
Level 59
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nothing wrong with the ladder, I don't know what ur smokking
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