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WGL #121: 1/26/2016 19:23:09


ps 
Level 61
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youtube export of the livestream:
https://www.youtube.com/watch?v=tbYFeafsMD0
WGL #121: 1/27/2016 15:02:02


Timinator • apex 
Level 67
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https://www.warlight.net/MultiPlayer?GameID=10387716
This map looks suitable for 1v1, if anyone could come up with a good template on it.
WGL #121: 1/27/2016 16:21:16


ps 
Level 61
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if no one suggests any templates i guess we can redo what was played 3 years ago:
https://www.warlight.net/MultiPlayer?GameID=3810951

Edited 1/27/2016 16:23:34
WGL #121: 1/27/2016 16:28:08


Gustave II 
Level 60
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I already suggested a template. I will re-link it.

https://www.warlight.net/MultiPlayer?TemplateID=786173

It's Strategic Yin'angzhou The map is fairly different and the settings are more or less strategic. I've already had a bunch of people test it as well like MOTD, MOD, Potato and some others.

Also the amount of territories is almost the same as the ME map, but instead of being spread out like ME they are clumped together so it makes for quick brawls.

Edited 1/27/2016 16:49:01
WGL #121: 1/27/2016 18:06:34


Jefferspin 
Level 62
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i kinda like that^
WGL #121: 1/27/2016 18:17:49


Gustave II 
Level 60
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You referring to mine or Ps's suggestion?
WGL #121: 1/27/2016 18:22:33


ps 
Level 61
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Gustave II: can you post link to a game under that template? it's easier to analyze an actual game played then the template settings.
WGL #121: 1/27/2016 18:59:28


Jefferspin 
Level 62
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Your template Gustave but yea seeing a game on it might help.
WGL #121: 1/27/2016 19:47:43


Gustave II 
Level 60
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https://www.warlight.net/MultiPlayer?GameID=10389631

Not sure if this is the best example as i played poorly in this one i won but still played poorly maybe i picked poorly as well :P idk
WGL #121: 1/27/2016 19:51:31


master of desaster 
Level 66
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i prefered it on wr but i think it's ok
WGL #121: 1/27/2016 20:15:07


Gustave II 
Level 60
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Motd told me to put it SR as well as a couple of others didn't like the WR. Personally I like the WR as well though so IDK we could change it real quick to WR if you wish.

Edited 1/27/2016 20:16:02
WGL #121: 1/27/2016 20:16:49


master of desaster 
Level 66
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PS decides. and i think he prefers sr
WGL #121: 1/27/2016 20:19:20


ps 
Level 61
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a couple unbalanced bonuses, a 4 territories for 2 income in the center, and a 3 territories for 1 income a bit to the east. i would fix those, apart from that it looks ok and i think we should use it for this week. would prefer it 0% SR yes. :)

EDIT- also the two +3's in the south should probably be +4.

Edited 1/27/2016 20:22:45
WGL #121: 1/27/2016 20:21:30


Gustave II 
Level 60
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You don't like the unbalance? Lol i did that on purpose :P
WGL #121: 1/27/2016 20:21:30


Gustave II 
Level 60
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You don't like the unbalance? Lol i did that on purpose :P
WGL #121: 1/27/2016 20:24:08


ps 
Level 61
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don't see any benefits in having them unbalanced when there already are wastelands

it's still playable, just people won't be using those parts of the map as much.

Edited 1/27/2016 20:24:59
WGL #121: 1/27/2016 20:39:29


Jefferspin 
Level 62
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I prefer the map being balanced as well. I like WR but I can deal with SR if that's what everyone wants.
WGL #121: 1/27/2016 20:46:35


Gustave II 
Level 60
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https://www.warlight.net/MultiPlayer?GameID=10390068
Another game on the map.
The bonuses in the south would be way too op because of their single border protection. I think the map should stay as is. I have already tried many games on it and most everybody likes the template as is. Some even liked it better with WR. Because of the extra armies per territory plus cards you already get bunches of armies anyway. No need to balance the bonuses any more. If you don't want to use the template then don't use it, but I really don't think balancing the template helps at all.

Edited 1/27/2016 21:20:54
WGL #121: 1/27/2016 20:58:09


master of desaster 
Level 66
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i agree that the southern bonuses would be too strong if they were equal on value. they are too easy to defend. i think this template is good tought trough.
WGL #121: 1/27/2016 21:37:25


ps 
Level 61
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i tend to agree that map border territories shouldn't be as good, because they are usually safer, you do realize there are boat connections between the river though, right?

by the same logic the +2 on the west should be toned down aswell.

Edited 1/27/2016 21:39:11
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