Seasonal Ladder: Difference between revisions

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Revision as of 13:49, 24 November 2011

Seasonal Ladder is a kind of ladder which has been announced by Fizzer on 23 November, 2011[1]. Unlike the other ladders, which are never-ending grinds for top spot, the seasonal ladder will be divided into a 60 days seasons, where each season will use different settings. The first season will start in early December.

Games

Each player that plays in a season will get 15 games *, and will never play the same opponent more than once.

On the first day of a season, every player will get 4 games. Every 4 days after that, one more game is added until all players have 15 games. If a player joins the season late or leaves it early, they are not guaranteed to get 15 games. However, the ladder will try to catch them up with the crowd.

Force-finish

In order to ensure a winner can be declared and the rankings can be finalized, all games in a season must end by the ending date, which is exactly 60 days after it began. If a game isn't finished when the season ends, it will be immediately ended by WarLight. The winner will be determined by adding up how many armies each player controls on the map, then adding in each player's income times two.

Notes

* - some players may get 16 games, since there are cases where it's not mathematically possible to give everyone exactly 15 without duplicates. Getting 16 is neither an advantage or disadvantage.