Luck Modifier: Difference between revisions
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When a game is created, members have the option to control how much that luck will affect the game. They can pick an amount from 0% to 100%. The default is 75%. | When a game is created, members have the option to control how much that luck will affect the game. They can pick an amount from 0% to 100%. The default is 75%. | ||
==Example== | ==Example== | ||
Revision as of 17:01, 22 September 2011
When a game is created, members have the option to control how much that luck will affect the game. They can pick an amount from 0% to 100%. The default is 75%.
Example
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let's assume the random number generator determined that only 54 would get killed.
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.
Analysis
It's really great that people are sarhnig this information.
Members
WarLight members may use any luck percentage in the games they create, however games created by non-members always have a 75% luck percentage unless they use a built-in template. Learn more about membership.