Map guidelines: Difference between revisions
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If you wish for two territories to connect, but they aren't physically touching each other on the map, it's necessary to include a line on the map so that players can easily see that they're connected. | If you wish for two territories to connect, but they aren't physically touching each other on the map, it's necessary to include a line on the map so that players can easily see that they're connected. | ||
==No Tiny Territories== | |||
All territories must be big enough to completely fit a single-digit army number, at a minimum. Preferably, territories should be big enough to fit a three-digit army number with a little space around each digit. | |||
==See also== | ==See also== |
Revision as of 16:56, 3 November 2011
While the next section will explain how to physically get started building your map, this section will describe guidelines to keep in mind while you build the map.
Copyrighted Works
You should be careful not to violate any copyrights unless you have consent from the copyright holder.
Border overlap
It is recommended that the borders of territories in the same bonus overlap, whereas the borders of territories in different bonuses should be adjacent.
For example, take a look at part of South Africa in Grundie's Earth map:
Connection Lines
If you wish for two territories to connect, but they aren't physically touching each other on the map, it's necessary to include a line on the map so that players can easily see that they're connected.
No Tiny Territories
All territories must be big enough to completely fit a single-digit army number, at a minimum. Preferably, territories should be big enough to fit a three-digit army number with a little space around each digit.