Smelters/Crafters: Difference between revisions
| No edit summary | Daifei4321 (talk | contribs) m Added boost calculation. | ||
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| If you change the recipe of a smelter or crafter while it's in the middle of smelting or crafting, the resources it was working with will be refunded to you.    | If you change the recipe of a smelter or crafter while it's in the middle of smelting or crafting, the resources it was working with will be refunded to you.    | ||
| == Boost == | |||
| There are 3 types of boost: 1. AP; 2. Tech; 3. Card. Each type stack status unknown. (Possibly tech could stack. Who can test?)   | |||
| The 3 types stack by multiply, and the display is using ceil().   | |||
| For example: Al Bar: (0%) -> 118. (25%,10%) -> 80. (25%,10%,12%) -> 71. The last is from: ceil(118 * (1 - 25) * (1 - 10%) * (1 - 12%)) = 71.   | |||
| Lead Bar: (0%) -> 48. (25%,10%) -> 33 [32.4->33, so it must be ceil()]. (25%,10%,12%) -> 29. The last is from: ceil(48 * (1 - 25) * (1 - 10%) * (1 - 12%)) = 29. Since 33*.88=29.04 and 32.4*.88=28.512, the multiply must have happened in the end, instead of having happened on the middle ceil() result.   | |||
| [[Category:Warzone Idle]] | [[Category:Warzone Idle]] | ||
Revision as of 01:41, 7 March 2021
Smelters and Crafters are assets you can find on territories in a Warzone Idle game. You can configure them by accessing the Smelters/Crafters tab at the bottom of the screen.
Each smelter or crafter should be configured to work on a single recipe. You can find more recipes by searching the map.
Instructions
Refer to the following images for a description on how smelters and crafters work:
 
 
 
 
 
 
 
Note that recipes are different for every level.
Changing Recipe
If you change the recipe of a smelter or crafter while it's in the middle of smelting or crafting, the resources it was working with will be refunded to you.
Boost
There are 3 types of boost: 1. AP; 2. Tech; 3. Card. Each type stack status unknown. (Possibly tech could stack. Who can test?)
The 3 types stack by multiply, and the display is using ceil().
For example: Al Bar: (0%) -> 118. (25%,10%) -> 80. (25%,10%,12%) -> 71. The last is from: ceil(118 * (1 - 25) * (1 - 10%) * (1 - 12%)) = 71.
Lead Bar: (0%) -> 48. (25%,10%) -> 33 [32.4->33, so it must be ceil()]. (25%,10%,12%) -> 29. The last is from: ceil(48 * (1 - 25) * (1 - 10%) * (1 - 12%)) = 29. Since 33*.88=29.04 and 32.4*.88=28.512, the multiply must have happened in the end, instead of having happened on the middle ceil() result.