Mods: Difference between revisions

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See the [[Mod Developers Guide]] for details on how to get started making your own mod.
See the [[Mod Developers Guide]] for details on how to get started making your own mod.


== List of mods (not exhaustive) ==
== List of published mods (not exhaustive) ==
Please note some of these mods might have bugs. Contact the mod developer to report a bug.
*[[Advanced Diplomacy Mod]]
*[[Advanced Diplomacy Mod]]
*[[Spawnbarriers]]
* [[Spawnbarriers]]
*[[Better not fail an attack]]
* [[Better not fail an attack]]
*[[Late airlifts]]
* [[Late airlifts]]
*[[Picks swap]]
* [[Picks swap]]
*[[Deployment Limit]]
* [[Deployment Limit]]
*[[Nuke card]] (custom card package or replace the recon card)
* [[Nuke card]] (custom card package or replace the recon card)
*[[Gift armies]]
* [[Gift armies]]
*  [[Bonus value quick overrider]]
*  [[Bonus value quick overrider]]
*  [[Extended winning conditions]]
*  [[Extended winning conditions]]
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*  [[randomized bonuses]]
*  [[randomized bonuses]]
*  [[randomized wastelands]]
*  [[randomized wastelands]]
Runtime wastelands  
* [[Runtime wastelands ]]
Safe start
* [[Safe start]]
Smart ones
* [[Smart ones]]
Special units are medics  
* [[Special units are medics]]
 
* [[Stack limit]]
* [[Pentagram]]
* [[neutral moves]]
* [[information for spectators]]


The following mods can be used in [[commerce]] games only
The following mods can be used in [[commerce]] games only
*[[Buy neutral]]
*[[Buy neutral]]
* Gift gold  
* [[Gift gold]]
*  [[Commerce plus]]
*  [[Commerce plus]]
*  [[]]

Revision as of 01:09, 7 December 2017

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Mods are currently available only in the Warzone's Unity client, and only for members - users who have purchased a Membership.

Mods are coded in the programming language Lua which, after uploading it to Warzone, gets embedded into both the Warzone server and the client. When joining a multi-player game with mods, the Warzone client will automatically download and run the code for that mod. No installation is required by end-users to use mods, they simply join or create a game that has mods enabled.

See the Mod Developers Guide for details on how to get started making your own mod.

List of published mods (not exhaustive)

Please note some of these mods might have bugs. Contact the mod developer to report a bug.

The following mods can be used in commerce games only