Runtime Wastelands: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 3: | Line 3: | ||
|creatorToken=4651721063 | |creatorToken=4651721063 | ||
|creatorName=<nowiki>melwei [PG]</nowiki> | |creatorName=<nowiki>melwei [PG]</nowiki> | ||
| | |madePublicOnYear=2017 | ||
|tags= | |tags={{modtag|Silly}}<br>{{modtag|Strategic}} | ||
|source=https://github.com/dabo123148/WarlightMod/tree/master/RuntimeWasteland | |source=https://github.com/dabo123148/WarlightMod/tree/master/RuntimeWasteland | ||
}} | }} | ||
| Line 12: | Line 12: | ||
== See also == | == See also == | ||
* [[Randomized Wastelands]] | * [[Randomized Wastelands]] | ||
* [[ | * [[Late Wastelands]] | ||
* [[Wastelands+]] | * [[Wastelands+]] | ||
Latest revision as of 16:45, 23 June 2024
| Mod name | Runtime Wastelands |
| Mod creator | melwei [PG] |
| Made public on | 2017-??-?? |
| Category | Experimental |
| Tags | #Silly #Strategic |
| Requires Warzone version | 4.14.2+ |
| Source code | GitHub |
This mod creates N wastelands per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.