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Chinese Checkers

Created by itsme (all)
Went public on 4/14/2013
Number of ratings: 103
Average rating: 3.2718 / 5
121 territories, 19 bonuses, 10 distribution modes

Description

Territories connect just as they would in the real Chinese Checkers.

Best with 6 Players (one for each point of the star - choose corner distribution).
Works just fine with less though .

Use the scenario distributions aka 3v3, 2v2, or 1v1
Otherwise I recommend the Corner Distribution and make it so each person only starts with one territory for best play.

Reviews

Review by Farkeld on 4/22/2013.
Very difficult, but fun.
2 out of 2 people found this review helpful.
Review by DanWL on 12/4/2013.
verry good map
1 out of 1 person found this review helpful.
Review by otinanaimail on 3/18/2014.
nice map
1 out of 1 person found this review helpful.
Review by Tumpatill on 4/6/2014.
Lost on it. 5 Stars
1 out of 1 person found this review helpful.
Review by Andalorium on 9/10/2016.
Interesting map
1 out of 1 person found this review helpful.
Review by Sasquatch Bohogotot on 7/31/2019.
seems to be a way, but eludes me.
0 out of 0 people found this review helpful.
Review by Deathzwei on 8/10/2019.
Too freaking random. You have to reroll like hundreds of times.
0 out of 0 people found this review helpful.
Review by Barking-mad Jake on 11/27/2019.
This map is awful. Everything is based on where you start. The idea is good but adjustments need to be made to bonuses or the number of players or something to make it playable.
0 out of 0 people found this review helpful.
Review by Ottavio Dagnino on 4/23/2020.
Really nice map :)
0 out of 0 people found this review helpful.
Review by Aren on 8/2/2020.
If you start in or near a corner, you win with little effort. If not, you are unlikely to catch up to any AIs that start from a corner, so why even bother?
0 out of 0 people found this review helpful.
Review by Tonio345 on 10/22/2020.
Not fun
0 out of 0 people found this review helpful.
Review by captainlove on 7/24/2020.
This is an April fool's day prank right? This is dumber than the last map on the chain. No way to win period. 37 AI's against you and you are put right in the middle of 5 of them to start the game. You get 1 army per turn, take a territory, lose a territory. Yet somehow one AI always seems to be able to take all he wants and overruns the game in like 5 turns. No way to hold any bonus territories when you lose a territory every single turn. Another zero star skip map. Chinese checkers has 6 players...who ever heard of 38 players in a chinese checkers game? Reduce the players and it would probably be a fun map to play.
0 out of 1 person found this review helpful.