Review by
Nathan
on 12/4/2013.
Fabulous, outstanding, amazing, spectacular map! So why did I only give it 4 stars?
The relative worthlessness of sea territories creates a completely different Warlight experience. You don't have to and shouldn't try to expand by taking every adjacent territory. Establish sea lanes between islands with the occasional spur to serve as a scouting post. The gameplay is nothing like a on a more standard map.
Unfortunately, the strength of this map is also its chief weakness. Because there is no need to expand into most areas of the sea, mopping up defeated enemies in the endgame is brutal. It takes forever because you won't have expanded to occupy the whole board. I spent more than a third of my 6-player FFA with no other player getting double-digit armies. It simply took that long to chase them to the edge of the map.
Several possible fixes:
- Remove the outer ring of sea hexes
- Create long-distance connections between sea hexes
- Create a giant superbonus for holding all the land hexes
Response by map creator
Chaos
on 12/6/2013
Thanks Nathan for your review, always appreciated.
About the Sea bonuses:
- They are not meant to be worth a lot, otherwise they become just another bonus with many territories.
- Being a bonus makes it possible to give it a colour (aesthetic reason)
- They are useful when using Surveillance cards (which we recommend)
It's always annoying when players don't surrender and run around on large maps. The problem is the player though, not the map. Until there is a game-rule that would force a win, there is not much we can do about it.
13 out of 13 people found this review helpful.
Review by
Krulle on 12/9/2013.
Minor things I ran against:
Ocean 17 <-> Ocean 54
Ocean 321 <-> Ocean 324
Ocean 1009 <-> Ocean 1004
Irigylem <-> Nezaket
Otherwise: Wonderful. Thank you!
Response by map creator
Chaos
on 1/11/2014
was fixed in v 1.1
Thanks
3 out of 3 people found this review helpful.
Review by
Pelagius on 12/4/2013.
Very fun and enjoyable - infuriating however if your opponent doesn't surrender!
2 out of 2 people found this review helpful.
Review by
ArtsJunk on 2/12/2014.
Pure chaos when at sea.
1 out of 1 person found this review helpful.
Review by
Wayne Wohler
on 2/5/2014.
Interesting and fun map. the Sea bonuses aren't terribly useful; it takes many, many armies to conquer them and, at least with the settings we used, they weren't worth much.
0 out of 0 people found this review helpful.
Review by
G_GR on 1/3/2015.
nice map
0 out of 0 people found this review helpful.
Review by
Generalkarl on 2/13/2015.
Awful, long useless ocean voyages and each move gets you surrounded by 4 enemies
0 out of 0 people found this review helpful.
Review by
Rev John on 4/21/2015.
simple, unique, good idea.
0 out of 0 people found this review helpful.
Review by
Andalorium on 8/23/2016.
Interesting map and the way it is set up it is a challenge, just playing this map feels more like a Snipe hunt then a Battle Royal
0 out of 0 people found this review helpful.
Review by
Ko
on 3/1/2017.
An outstanding map which lends itself well to both 1v1, team games and large FFAs. Although it is simple, and it's size and uniformity limit the tactical possibilities, there is plenty of room for interesting strategic play.
The clever use of multiple languages in the naming of the territory adds a bit of spice too. Big thumbs up, despite the visual blandness...
I STRONGLY recommend using settings such as Multi-attack, local deploys and spy/recon cards with this map - they can completely change the way the map is played, especially with those large (otherwise useless) sea bonuses. Lots of blockade (and emergency blockade) cards can add another dimension (allowing someone to *try* to barricade themselves in...)
0 out of 0 people found this review helpful.
Review by
mcmaho17 on 1/15/2018.
The selected game mechanics combined with the numerous squares on this map made it incredibly tedious.
0 out of 0 people found this review helpful.
Review by
ShangShenrin on 2/1/2018.
sfdsf
0 out of 0 people found this review helpful.
Review by
spunko on 5/16/2018.
I LIKE THIS MAP BECAUSE YOU HAVE TO PLAY IT SEVERAL TIMES BEFORE YOU FIGURE OUT A STRATEGY.
0 out of 0 people found this review helpful.
Review by
telge on 10/2/2018.
It's not the worst map in the game, but it is quite annoying to play.
0 out of 0 people found this review helpful.
Review by
CX on 1/15/2019.
Wow did that take far too long
0 out of 0 people found this review helpful.
Review by
Sharp$h00t€r on 4/18/2019.
Very challenging and rewarding at the same time
0 out of 0 people found this review helpful.
Review by
DR on 5/18/2019.
The slowness of the individual mouseclicks and moves is exacerbated by the long, drawn out process to move armies across the ocean. Fun at first, the slowness is initially tolerable, but it becomes excruciatingly tedious as the hours wear on.
0 out of 0 people found this review helpful.
Review by
XV-7 Assault Unit on 5/20/2019.
No challenge and very long time to play. One of the worst maps that I have played.
0 out of 0 people found this review helpful.
Review by
Brainslnside on 6/20/2019.
Those local deployment maps, combined with continous attacks possibility make up for quite a boring and unimaginative gameplay. WAY too much clicking, WAY too little action.
0 out of 0 people found this review helpful.
Review by
Moon Brownie on 7/30/2019.
Challenging map for settings used w/single or game. Good job!
0 out of 0 people found this review helpful.
Review by
AlucardHellsing on 8/18/2019.
Waaay to laggy for my phone best off all it wont even let me fucking skip it just great
0 out of 0 people found this review helpful.
Review by
Dianne Abrams on 8/30/2019.
This is my favorite. The AIs do different things each time, but I can predict enough to win, sometimes faster than other times. It is not a quick game but it is fun!
0 out of 0 people found this review helpful.
Review by
ODsensei on 9/9/2019.
Really lags my phone. Unplayable. Looks like a lot of fun though.
0 out of 0 people found this review helpful.
Review by
Dumlero on 10/21/2019.
Slow, stall, and impossible to do in any hasty manner. - In the end just about how big of an army you have accumulated and whether it is able to kill the opponent commander
0 out of 0 people found this review helpful.
Review by
strycat on 10/27/2019.
tedious. very tedious
0 out of 0 people found this review helpful.
Review by
Lissajous on 11/5/2019.
Good multi-attack map.
0 out of 0 people found this review helpful.
Review by
Jeffson Fulton on 12/12/2019.
I really do like the concept but uhmmmm this map is extremely laggy...and i honestly cant even play this map without becoming kind of frustrated just from the lag :/
0 out of 0 people found this review helpful.
Review by
Al on 2/23/2020.
There is something wrong when I play this. The screen is sticking and slow, can't play it. All other maps so far work ok. I have uninstalled app etc. but always the same problem.
0 out of 0 people found this review helpful.
Review by
Andalorium on 2/29/2020.
fun and interesting
0 out of 0 people found this review helpful.
Review by
Dave Harden on 3/21/2020.
So ducking tedious. WHY? ZERO FUN
0 out of 0 people found this review helpful.
Review by
PaRiS on 4/6/2020.
Incredible map. I think this is the most Pure Skill multi attack map possible. Everything about strategy and be one step forward your enemy. It also reduce the lack of starting strong means finish strong.
0 out of 0 people found this review helpful.
Review by
djc95 on 4/9/2020.
This map causes the app performance to be so slow and unresponsive that it is not playable.
Can't skip it for some reason despite many surrenders. Guess I am done playing.
0 out of 0 people found this review helpful.
Review by
dq4o9w on 4/29/2020.
too long
0 out of 0 people found this review helpful.
Review by
John on 6/9/2020.
++
0 out of 0 people found this review helpful.
Review by
lpulaski on 6/18/2020.
There are SEVEN deadly sins, not six!
0 out of 0 people found this review helpful.
Review by
Jmos on 6/25/2020.
needlessly tedious; kinda stupid
0 out of 0 people found this review helpful.
Review by
Aren on 7/17/2020.
Extremely tedious
0 out of 0 people found this review helpful.
Review by
bar1157 on 7/22/2020.
İt's a crasher
0 out of 0 people found this review helpful.
Review by
rod on 8/24/2020.
Concept is A+ but computer is too dumb to play this.
0 out of 0 people found this review helpful.
Review by
Treb on 12/7/2020.
Nice concept. Too much sea though. Too tedious to track down commanders.
0 out of 0 people found this review helpful.
Review by
Nicasius on 1/9/2021.
Absolute worst! Kinda laggy. Many of my orders never went through, even though I could see them in the planning stage. When it gets down to 1 AI, it's a REALLY long and slow game of Hide-and-Seek.
0 out of 0 people found this review helpful.
Review by
Warfnas on 1/16/2021.
maybe the map itself is good, but in single campaign is a boring drawn out game which rotate on the airlift card.
0 out of 0 people found this review helpful.
Review by
forceOfHabit on 2/21/2021.
When I play this I don't have a commander. Is that supposed to happen?
0 out of 0 people found this review helpful.
Review by
hanswurstboy on 8/19/2019.
Worst map, by far!!!
The idiotic combination of long ways to travel and local spawn makes for the least fun and slowest unengaging gameplay so far. There's never any doubt as to whether you will win but it just takes ages until it happens... Better remove it
0 out of 1 person found this review helpful.
Review by
Captain Carrot on 11/29/2013.
Boring. It's a pity because other maps by Chaos are quite good.
Response by map creator
Chaos
on 11/30/2013
Can you share the link of the game? Which settings were used? All our test games were long and interesting battles.
2 out of 21 people found this review helpful.