Round and RoundCreated by Lord Syvedyas (all)
Went public on 2/23/2013
Number of ratings: 143
Average rating: 3.804 / 5
162 territories, 56 bonuses, 5 distribution modes
|- Absolutly symmetrical
- Perfect for FFA, 2v2v2 or 3v3 team games.
Thanks to all the testers who helped me balance it.
Review by sgtMcMufin on 2/24/2013.
wicked fun map to play but beginning expansion takes a great of coordination and strategy on default settings
Review by shawn on 5/7/2013.
Well done! Nice balance. Great use of the negative bonuses. Got to choose your battles wisely. One of the best maps.
Review by Masror on 8/22/2013.
Review by G_GR on 12/14/2014.
Review by Nathan on 2/14/2015.
This is a great map - I'm a sucker for geometric boards. Players may want to crank up the negative bonuses on the ports as they are not much of a penalty for the player who controls the center.
Review by jecowa on 3/26/2016.
Just what I was looking for in a map. It has symmetry so that no starting position has an advantage, and it looks like it might make a good 2 vs 2 vs 2 map. This map also provides players with some interesting decisions to make, such as which bonus regions of the starting circle should to capture first, and whether to go for the middle bonus or attack a neighbor.
Review by Andalorium on 8/22/2016.
Wow what a well thought out map, though it is repetitive and the names have no uniqueness to them. Strategically more fun/different, but no flare e.i. names of territories.
Review by MoneyMakingMitch on 2/14/2017.
Review by Steveabode on 8/9/2017.
Looks simple-- it isn't.... :)
Review by A_B3 on 10/4/2017.
Unique in its approach to neighboring territories. One must try to advance without incurring negative regions.