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Belgium Big

Unlocks at level 10 or with the Mega Maps Pack
#Real World  
Created by [NL] Willem van Oranje (all)
Went public on 4/10/2013
Number of ratings: 118
Average rating: 3.5593 / 5
589 territories, 127 bonuses, 3 distribution modes



Review by Nathan on 4/11/2013.
Fun map. I like the distribution modes. I gave it 4 stars instead of 5 mainly for visual reasons. It is difficult to see how some of the small territories connect to one another. Also, I'm not a big fan of map-in-map insets (like Brussels). Finally, the borders are choppy and often have too much black space between them. My only non-visual comment is that the bonuses should be more balanced. I like ratios of 2/3 to 3/4 of an army per territory in a bonus area.
8 out of 8 people found this review helpful.
Review by Krulle on 8/30/2013.
Well done, Brussels solved excellently by still showing contours in the main map.
(I also don't like the map-in-map, but sometimes it's unavoidable).
I also don't like the "bubbly" small territories (Antwerpen Zuid), but also unavoidable.

One remark though: Why does Brussels have two separate bonuses for the same set of territories? ("Brussels Hoofstedelijk Gewest" (10 bonus) and "BrusselHoofdstad" (9 bonus))

En hoe vinden de Walloniërs het, dat de Walloonse naam van Bruxelles helemaal ontbreekt? ;)
5 out of 5 people found this review helpful.
Review by Huitzilopochtli on 8/4/2016.
Why do the territories look pixelated and don't even touch eachother? Yucky.
Response by map creator [NL] Willem van Oranje on 4/7/2017
Wrong technique of assigning territories, I agree it could be better :)
Now I know how to do that.
0 out of 0 people found this review helpful.
Review by Arachnocat14 on 1/8/2018.
Fun map, but a bit messy.
0 out of 0 people found this review helpful.
Review by Dan Douglas on 1/21/2023.
I previously rated this map 4 stars. It mostly plays well for a large map, but I've grown to hate city insets. This one is nearly impossible to judge where connects to where.
0 out of 0 people found this review helpful.
Review by wader on 5/11/2022.
Pretty good game. The AI's need to be programed to be able to surrender when it become obvious that they can;t wine. Would spped the game up & make it more enjoyable.
0 out of 1 person found this review helpful.