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Advance Wars : Hat Harbor

#Fictional  #Novelty  
Created by Rinnosuke (all)
Went public on 8/27/2021
Number of ratings: 23
Average rating: 3.2608 / 5
300 territories, 87 bonuses, 4 distribution modes


Based off an Advance Wars (2001) Versus map of the same name.

Perfect for having a Wars flair while playing Warzone.

Works very well for a commerce game.

If the distribution of territories is chosen to be random, the bonus for having both HQ needs to be disabled.

Changes :
Version 1.1 - Rebalancing bonuses and removing overlap between bonus links
Version 1.2 - Added two -1 bonuses at the plains without any bonuses in version 1.1.
Version 1.3 :
Changed sea tiles to look closer to Advance Wars 2's sea tiles.
Changed factories and mountains to be consistent with my other 2 maps.
Changed airports to harbors.
Lowered the bonus from having both HQ to 20. That's more than enough to turn the tides.
Rebalanced the other bonuses
Added Manual Distribution scenario for team matches so both HQs can't be obtained within the first 4 turns.


Review by J on 8/30/2021.
Fun map.
4 out of 4 people found this review helpful.
Review by AbsolutelyEthan on 9/24/2021.
Love the idea, however the bonuses need to be re-assessed. Too many single-territory bonuses, and a whole lot of nothing to fill space. Perhaps make all the bonuses you currently have worth 1 (maybe 2 for a couple key spots,) and then add regular bonuses for the empty grid spaces using the regular n-1 method. The spots that are worth 5 or 10 are way too much, and the 1000 bonus is a tad ridiculous.

By no means do you need to undo work you've done, but the key to adapting another video game into a Warzone map is to find a way to make it fair and playable as a *Warzone map* using its unique elements.

Keep at it, and continue to make more maps.

*edit 9/24* Improvements made this map more enjoyable, and I've adjusted my rating accordingly. Good work.
Response by map creator Rinnosuke on 9/3/2021
The point about the 1000 was to basically make you protect your own HQ, even if it doesn't give bonuses on its own. Lowering the bonuses in general would obviously let me lower that bonus too.

I will definitely take the other points into account if I make another map though, thank you.
It's fixed in version 1.1, now released.
3 out of 3 people found this review helpful.
Review by General Stevo on 9/4/2021.
Its a unique map. Despite other comments of it being too hard, I found it too easy with the large 100 bonus. I was able to just go grab it, and it was game over.
Response by map creator Rinnosuke on 9/5/2021
AI don't always defend their HQ that well. Can't really fix that.

As stated before, that map works best with players knowing they simply can't give up that 100 bonus to the enemy.

Just like in Advance Wars, losing your HQ means losing the game.
2 out of 2 people found this review helpful.
Review by Aimix on 7/6/2023.
1 out of 1 person found this review helpful.
Review by skarabaios on 11/25/2023.
Not bad
0 out of 0 people found this review helpful.
Review by wickidd on 8/30/2021.
way too hard. next time please put the difficulty in the title
0 out of 4 people found this review helpful.