A very interesting map variant. I did notice one drawback, though. Bonus boxes are the same shape and almost the same size as city territories, and it's easy to confuse them at a glance, especially in places with yellow borders. Changing the way one or the other looks (e.g. with rounded edges) might be helpful.
Nikitan is probably the most productive "newbie" map maker and I wrote many negative things about his work in the past. Now I finally have the opportunity to commend. This map is balanced, offers unique experience and it is large scale. Artwork is not the best one but still quite solid. I love the system of bonuses for three different purposes which rewards complete conquest (which is not an easy one). This map is complex and offers a good challenge to all veterans. Five stars for me, keep up good work.
Umm well, thanks for the compliment. I'm a very ambitious map maker also, and I often have many different ideas that could possibly work. Of course, as your previously negative comments show, some of them don't. This one was based off a concept where, in real life, cities were often "Sieged", which means that their suburbs were captured before the city center fell. This led to armies which would be wasted in the cities. Overall, it works as a fine strategic map.